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Ayay/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs

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5.6 KiB
C#
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using MessagePack;
using Microsoft.Extensions.Hosting;
using NetMQ;
using NetMQ.Sockets;
using SHH.CameraSdk;
using SHH.Contracts;
using System.Text;
namespace SHH.CameraService;
public class CommandClientWorker : BackgroundService
{
private readonly ServiceConfig _config;
private readonly CommandDispatcher _dispatcher;
// ★ 1. 注入拦截器管道管理器
private readonly InterceptorPipeline _pipeline;
public CommandClientWorker(
ServiceConfig config,
CommandDispatcher dispatcher,
InterceptorPipeline pipeline) // <--- 注入
{
_config = config;
_dispatcher = dispatcher;
_pipeline = pipeline;
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
await Task.Yield();
if (!_config.ShouldConnect) return;
if (_config.CommandEndpoints.Count == 0) return;
using var dealer = new DealerSocket();
string myIdentity = _config.AppId;
dealer.Options.Identity = Encoding.UTF8.GetBytes(myIdentity);
foreach (var ep in _config.CommandEndpoints)
{
try { dealer.Connect(ep.Uri); }
catch (Exception ex) { Console.WriteLine($"[指令] 连接失败 {ep.Uri}: {ex.Message}"); }
}
string localIp = "127.0.0.1";
// ... (获取 IP 代码省略,保持不变) ...
// =================================================================
// 构建注册包
// =================================================================
var registerPayload = new RegisterPayload
{
Protocol = ProtocolHeaders.ServerRegister,
InstanceId = _config.AppId,
ProcessId = Environment.ProcessId,
Version = "1.0.0",
ServerIp = localIp,
WebApiPort = _config.BasePort,
StartTime = DateTime.Now
};
try
{
byte[] regData = MessagePackSerializer.Serialize(registerPayload);
// =============================================================
// ★ 2. 拦截点 A: 发送注册包 (Outbound)
// =============================================================
var ctx = await _pipeline.ExecuteSendAsync(ProtocolHeaders.ServerRegister, regData);
if (ctx != null) // 如果未被拦截
{
// 注意:这里使用 ctx.Protocol 和 ctx.Data允许拦截器修改内容
dealer.SendMoreFrame(ctx.Protocol)
.SendFrame(ctx.Data);
Console.WriteLine($"[指令] 注册包已发送 ({ctx.Data.Length} bytes)");
}
}
catch (Exception ex)
{
Console.WriteLine($"[致命错误] 注册流程异常: {ex.Message}");
return;
}
// =================================================================
// 定义 ACK 发送逻辑 (包含拦截器)
// =================================================================
// 注意:这里需要 async因为拦截器是异步的
Action<CommandResult> sendAckHandler = async (result) =>
{
try
{
byte[] resultBytes = MessagePackSerializer.Serialize(result);
// =========================================================
// ★ 3. 拦截点 B: 发送 ACK 回执 (Outbound)
// =========================================================
// 协议头是 COMMAND_RESULT
var ctx = await _pipeline.ExecuteSendAsync(ProtocolHeaders.CommandResult, resultBytes);
if (ctx != null)
{
dealer.SendMoreFrame(ctx.Protocol)
.SendFrame(ctx.Data);
Console.WriteLine($"[指令] 已回复 ACK -> Req: {result.RequestId}");
}
}
catch (Exception ex)
{
Console.WriteLine($"[ACK Error] 回执发送失败: {ex.Message}");
}
};
// 订阅事件 (需要适配 async void注意异常捕获)
_dispatcher.OnResponseReady += async (res) => await Task.Run(() => sendAckHandler(res));
// =================================================================
// 接收循环
// =================================================================
try
{
while (!stoppingToken.IsCancellationRequested)
{
NetMQMessage incomingMsg = new NetMQMessage();
if (dealer.TryReceiveMultipartMessage(TimeSpan.FromMilliseconds(500), ref incomingMsg))
{
if (incomingMsg.FrameCount >= 2)
{
string rawProtocol = incomingMsg[0].ConvertToString();
byte[] rawData = incomingMsg[1].ToByteArray();
// =================================================
// ★ 4. 拦截点 C: 接收指令 (Inbound)
// =================================================
var ctx = await _pipeline.ExecuteReceiveAsync(rawProtocol, rawData);
if (ctx != null) // 如果未被拦截
{
// 将处理后的数据交给 Dispatcher
await _dispatcher.DispatchAsync(ctx.Protocol, ctx.Data);
}
}
}
}
}
catch (Exception ex)
{
Console.WriteLine($"[指令] 接收循环异常: {ex.Message}");
}
}
}