From 3d47c8f00950fcbeacb934b462f100928d36334a Mon Sep 17 00:00:00 2001
From: twice109 <3518499@qq.com>
Date: Wed, 7 Jan 2026 10:59:03 +0800
Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E4=BA=86=E9=80=9A=E8=BF=87?=
=?UTF-8?q?=E7=BD=91=E7=BB=9C=E4=B8=BB=E5=8A=A8=E4=B8=8A=E6=8A=A5=E5=9B=BE?=
=?UTF-8?q?=E5=83=8F=E7=9A=84=E6=94=AF=E6=8C=81=20=E5=A2=9E=E5=8A=A0?=
=?UTF-8?q?=E4=BA=86=E6=8C=87=E4=BB=A4=E7=BB=B4=E6=8A=A4=E9=80=9A=E9=81=93?=
=?UTF-8?q?=E7=9A=84=E6=94=AF=E6=8C=81?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
SHH.CameraDashboard/App.xaml.cs | 78 +++-
SHH.CameraDashboard/Invokes/CommandServer.cs | 178 ++++++---
.../Invokes/ConnectedClient.cs | 30 ++
.../Invokes/StreamReceiverService.cs | 109 +++---
.../Pages/CameraWall/VideoTileViewModel.cs | 55 ++-
.../Pages/CameraWall/VideoWallViewModel.cs | 30 +-
.../Abstractions/Enums/SubscriptionType.cs | 16 +-
SHH.CameraSdk/Configs/ServiceConfig.cs | 224 ++++--------
.../Controllers/CamerasController.cs | 1 +
.../Controllers/Dto/CameraConfigDto.cs | 125 -------
.../Controllers/Dto/SubscriptionDto.cs | 2 +-
SHH.CameraSdk/Core/Manager/CameraManager.cs | 11 +-
SHH.CameraSdk/Core/Memory/SmartFrame.cs | 6 +
.../Core/Pipeline/GlobalStreamDispatcher.cs | 134 +++++--
.../Core/Services/DisplayWindowManager.cs | 12 +-
.../Core/Services/FileStorageService.cs | 1 +
.../Drivers/HikVision/HikVideoSource.cs | 5 +
SHH.CameraSdk/SHH.CameraSdk.csproj | 4 +
SHH.CameraService/CameraEngineWorker.cs | 113 ------
SHH.CameraService/CommandBusProcessor.cs | 123 -------
SHH.CameraService/CommandBusService.cs | 346 ------------------
SHH.CameraService/CommandClientWorker.cs | 97 -----
.../Core/CmdClients/CommandClientWorker.cs | 139 +++++++
.../Core/CmdClients/CommandDispatcher.cs | 46 +++
.../Core/CmdClients/ConnectedClient.cs | 30 ++
.../Core/CmdClients/ICommandHandler.cs | 18 +
.../Core/CmdClients/SyncCameraHandler.cs | 103 ++++++
.../Core/Configs/PushTargetConfig.cs | 24 ++
.../Core/Configs/StreamTarget.cs | 30 ++
.../Core/NetSenders/CameraEngineWorker.cs | 52 +++
.../NetSenders/NetMQProtocolExtensions.cs | 73 ++++
.../Core/NetSenders/NetMqSenderWorker.cs | 62 ++++
.../Core/NetSenders/NetworkStreamingWorker.cs | 126 +++++++
.../NetSenders}/PipelineConfigurator.cs | 0
.../Core/NetSenders/VideoDataChannel.cs | 40 ++
.../{ => Core}/ParentProcessSentinel.cs | 0
SHH.CameraService/NetworkStreamManager.cs | 91 -----
SHH.CameraService/Program.cs | 239 ++++++------
SHH.CameraService/SHH.CameraService.csproj | 6 +
SHH.CameraService/VideoDataChannel.cs | 63 ----
SHH.CameraService/ZeroMQBridgeWorker.cs | 87 -----
SHH.CameraService/ZeroMqBridgeService.cs | 140 -------
SHH.Contracts/Commands/CameraConfigDto.cs | 174 +++++++++
SHH.Contracts/SHH.Contracts.csproj | 1 +
SHH.Contracts/VideoPayload.cs | 97 ++---
SHH.NetMQ/DistributorServer.cs | 2 +-
SHH.NetMQ/ForwarderClient.cs | 4 +-
47 files changed, 1613 insertions(+), 1734 deletions(-)
create mode 100644 SHH.CameraDashboard/Invokes/ConnectedClient.cs
delete mode 100644 SHH.CameraSdk/Controllers/Dto/CameraConfigDto.cs
delete mode 100644 SHH.CameraService/CameraEngineWorker.cs
delete mode 100644 SHH.CameraService/CommandBusProcessor.cs
delete mode 100644 SHH.CameraService/CommandBusService.cs
delete mode 100644 SHH.CameraService/CommandClientWorker.cs
create mode 100644 SHH.CameraService/Core/CmdClients/CommandClientWorker.cs
create mode 100644 SHH.CameraService/Core/CmdClients/CommandDispatcher.cs
create mode 100644 SHH.CameraService/Core/CmdClients/ConnectedClient.cs
create mode 100644 SHH.CameraService/Core/CmdClients/ICommandHandler.cs
create mode 100644 SHH.CameraService/Core/CmdClients/SyncCameraHandler.cs
create mode 100644 SHH.CameraService/Core/Configs/PushTargetConfig.cs
create mode 100644 SHH.CameraService/Core/Configs/StreamTarget.cs
create mode 100644 SHH.CameraService/Core/NetSenders/CameraEngineWorker.cs
create mode 100644 SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs
create mode 100644 SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs
create mode 100644 SHH.CameraService/Core/NetSenders/NetworkStreamingWorker.cs
rename SHH.CameraService/{ => Core/NetSenders}/PipelineConfigurator.cs (100%)
create mode 100644 SHH.CameraService/Core/NetSenders/VideoDataChannel.cs
rename SHH.CameraService/{ => Core}/ParentProcessSentinel.cs (100%)
delete mode 100644 SHH.CameraService/NetworkStreamManager.cs
delete mode 100644 SHH.CameraService/VideoDataChannel.cs
delete mode 100644 SHH.CameraService/ZeroMQBridgeWorker.cs
delete mode 100644 SHH.CameraService/ZeroMqBridgeService.cs
create mode 100644 SHH.Contracts/Commands/CameraConfigDto.cs
diff --git a/SHH.CameraDashboard/App.xaml.cs b/SHH.CameraDashboard/App.xaml.cs
index 22b9f30..8b97667 100644
--- a/SHH.CameraDashboard/App.xaml.cs
+++ b/SHH.CameraDashboard/App.xaml.cs
@@ -1,4 +1,5 @@
using SHH.CameraDashboard.Services;
+using SHH.Contracts;
using SHH.ProcessLaunchers;
using System.Collections.ObjectModel;
using System.Windows;
@@ -31,6 +32,7 @@ namespace SHH.CameraDashboard
// 启动指令服务 (Port 6001)
CommandServer.Instance.Start(6001);
+ CommandServer.Instance.OnClientRegistered += SetupAutomaticConfiguration;
// 现在我们来配置启动
@@ -57,7 +59,9 @@ namespace SHH.CameraDashboard
string serviceArgs = $"" +
$"--pid {myPid} " +
$"--appid \"CameraApp_01\" " +
- $"--uris \"127.0.0.1,6002&6001;\" " +
+ $"--uris \"127.0.0.1,6002,video,调试PC;\" " +
+ $"--uris \"127.0.0.1,6001,command,调试PC;\" " +
+ $"--uris \"192.168.1.100,6002,video,大屏展示;\" " +
$"--mode 1 " +
$"--ports \"5000,100\"";
@@ -86,6 +90,78 @@ namespace SHH.CameraDashboard
mainWin.Show();
}
+ ///
+ /// 在程序启动时订阅事件
+ ///
+ ///
+ private void SetupAutomaticConfiguration(ConnectedClient obj)
+ {
+ // 监听注册事件:每当有 Service (CommandClientWorker) 连上来注册成功
+ CommandServer.Instance.OnClientRegistered += (client) =>
+ {
+ Console.WriteLine($"[自动化] 检测到新服务上线: {client.ServiceId} ({client.Ip})");
+
+ // 放到线程池去执行,避免阻塞 UI 或网络接收线程
+ Task.Run(async () =>
+ {
+ // 1. 稍微延时一点点 (500ms),给 Service 一点喘息时间准备接收指令
+ await Task.Delay(500);
+
+ // 2. 构造您指定的“206摄像头”配置
+ var cameraConfig = new CameraConfigDto
+ {
+ Id = 17798,
+ Name = "206摄像头",
+ Location = "404办公室",
+ IpAddress = "172.16.41.88",
+ Username = "admin",
+ Password = "abcd1234",
+ Port = 8000,
+ ChannelIndex = 1,
+ StreamType = 0,
+ Brand = DeviceBrand.HikVision.GetHashCode(), // 对应 DeviceBrand 枚举
+ RenderHandle = 0, // 初始化为0
+ MainboardIp = "", // 留空
+ MainboardPort = 0,
+ RtspPath = ""
+ };
+
+ // ★ 新增:一并带上订阅要求 ★
+ cameraConfig.AutoSubscriptions = new List
+ {
+ // 第一条:显示帧,要求 8 帧
+ new CameraConfigSubscribeDto {
+ AppId = "UI_Display",
+ Type = 0,
+ TargetFps = 8,
+ Memo = "显示帧"
+ },
+ // 第二条:分析帧,要求 1 帧
+ new CameraConfigSubscribeDto {
+ AppId = "AI_Analysis",
+ Type = 0,
+ Memo = "分析帧",
+ TargetFps = 1
+ }
+ };
+
+ // 3. 封装协议包
+ var commandPacket = new
+ {
+ Action = "SyncCamera", // 告诉 Service 执行什么动作
+ Payload = cameraConfig, // 数据载荷
+ Time = DateTime.Now
+ };
+
+ // 4. 定向发送
+ // client.ServiceId 就是那个 "CameraApp_01"
+ CommandServer.Instance.SendCommand(client.ServiceId, commandPacket);
+
+ Console.WriteLine($"[自动化] 已向 {client.ServiceId} 下发配置: 206摄像头");
+ });
+ };
+ }
+
///
/// 全局统一退出入口
///
diff --git a/SHH.CameraDashboard/Invokes/CommandServer.cs b/SHH.CameraDashboard/Invokes/CommandServer.cs
index 52fa13a..96c85b5 100644
--- a/SHH.CameraDashboard/Invokes/CommandServer.cs
+++ b/SHH.CameraDashboard/Invokes/CommandServer.cs
@@ -1,40 +1,48 @@
using NetMQ;
using NetMQ.Sockets;
using Newtonsoft.Json;
-using System;
+using Newtonsoft.Json.Linq;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Text;
-using System.Threading.Tasks;
-namespace SHH.CameraDashboard.Services;
+namespace SHH.CameraDashboard;
///
/// [Dashboard端] 指令控制服务
-/// 职责:双向通信通道。接收 Service 心跳/响应,向 Service 发送控制指令。
-/// 核心模式:ROUTER (Dashboard) <--> DEALER (Service)
+/// 职责:监听 6001 端口,接收 CameraService 的注册/心跳,并下发控制指令。
///
public class CommandServer : IDisposable
{
// 单例模式
public static CommandServer Instance { get; } = new CommandServer();
- // 事件:收到消息时触发 (ServiceId, MessageContent)
+ // =================================================================
+ // 事件定义
+ // =================================================================
+
+ // 当有新设备注册成功时触发 (UI 可以订阅这个来刷新列表)
+ public event Action? OnClientRegistered;
+
+ // 当收到通用业务消息时触发
public event Action? OnMessageReceived;
+ // =================================================================
+ // 内部成员
+ // =================================================================
private RouterSocket? _routerSocket;
private NetMQPoller? _poller;
-
- // 【关键新增】发送队列:用于解决跨线程发送的安全问题
- // UI线程 -> Enqueue -> Poller线程 -> Socket.Send
private NetMQQueue? _sendQueue;
+ // 在线设备表 (Key: Identity/AppId)
+ // 线程安全字典,存储客户端的详细信息(包括视频地址)
+ private readonly ConcurrentDictionary _clients = new();
+
public int ListenPort { get; private set; }
public bool IsRunning => _poller != null && _poller.IsRunning;
- // 在线设备表 (可选,用于记录谁在线)
- // Key: ServiceId (Identity字符串)
- private readonly ConcurrentDictionary _onlineClients = new();
+ // 获取当前所有在线客户端的副本
+ public List GetClients() => _clients.Values.ToList();
private CommandServer() { }
@@ -47,17 +55,15 @@ public class CommandServer : IDisposable
{
// 1. 初始化 Router Socket
_routerSocket = new RouterSocket();
- _routerSocket.Bind($"tcp://*:{ListenPort}");
+ _routerSocket.Bind($"tcp://*:{ListenPort}"); // 监听所有网卡
_routerSocket.ReceiveReady += OnSocketReady;
- // 2. 初始化发送队列
+ // 2. 初始化发送队列 (确保 UI 线程可以安全发送)
_sendQueue = new NetMQQueue();
_sendQueue.ReceiveReady += OnQueueReady;
- // 3. 启动 Poller (同时监听 Socket 接收 和 队列发送)
+ // 3. 启动 Poller
_poller = new NetMQPoller { _routerSocket, _sendQueue };
-
- // RunAsync 会自动开启后台线程
_poller.RunAsync();
Console.WriteLine($"[Dashboard] 指令服务启动,监听: tcp://*:{ListenPort}");
@@ -65,33 +71,37 @@ public class CommandServer : IDisposable
catch (Exception ex)
{
Console.WriteLine($"[Dashboard] 指令端口绑定失败: {ex.Message}");
- throw; // 必须抛出,让 App 感知
+ throw;
}
}
///
- /// 处理来自 Service 的网络消息 (运行在 Poller 线程)
+ /// [Poller线程] 处理网络接收
///
private void OnSocketReady(object? sender, NetMQSocketEventArgs e)
{
try
{
- // 1. 读取身份帧 (Identity)
- // 只要 Service 端 DealerSocket 设置了 Identity,这里收到就是那个 ID
+ // Router 接收逻辑:
+ // Frame 1: 发送者的 Identity (NetMQ 自动处理)
+ // Frame 2: 真实数据
+
+ // 1. 读取身份 (Identity)
var identityBytes = e.Socket.ReceiveFrameBytes();
- string serviceId = Encoding.UTF8.GetString(identityBytes);
+ string serviceId = Encoding.UTF8.GetString(identityBytes); // e.g., "CameraApp_01"
- // 2. 读取内容帧 (假设 Dealer 直接发内容,中间无空帧)
- // 如果你使用了 REQ/REP 模式,中间可能会有空帧,需注意兼容
+ // 2. 读取消息内容
+ // 兼容性处理:有些 Dealer 实现可能会发空帧,这里做个简单尝试
+ // 如果发现在 Identity 后紧跟的是空帧,则再读一帧
+ // 但在我们目前的 Dealer 实现中,是直接发的 JSON
string message = e.Socket.ReceiveFrameString();
+ if (string.IsNullOrWhiteSpace(message))
+ {
+ if (e.Socket.HasIn) message = e.Socket.ReceiveFrameString();
+ }
- // 3. 简单的心跳保活逻辑
- _onlineClients[serviceId] = DateTime.Now;
-
- // 4. 触发业务事件
- // 注意:这依然在 Poller 线程,UI 处理时需 Invoke
- Console.WriteLine($"[指令] From {serviceId}: {message}");
- OnMessageReceived?.Invoke(serviceId, message);
+ // 3. 协议解析与业务分发
+ ProcessMessage(serviceId, message, identityBytes);
}
catch (Exception ex)
{
@@ -100,37 +110,99 @@ public class CommandServer : IDisposable
}
///
- /// 处理发送队列 (运行在 Poller 线程)
+ /// 核心业务逻辑处理
///
- private void OnQueueReady(object? sender, NetMQQueueEventArgs e)
+ private void ProcessMessage(string serviceId, string json, byte[] identityBytes)
{
try
{
- if (_routerSocket == null) return;
+ // 尝试解析基础结构
+ var jObj = JObject.Parse(json);
+ string action = jObj["Action"]?.ToString() ?? "Unknown";
- // 从队列取出一个包
- if (e.Queue.TryDequeue(out var packet, TimeSpan.Zero))
+ // 更新最后心跳时间 (如果已存在)
+ if (_clients.TryGetValue(serviceId, out var existingClient))
{
- // Router 发送标准三步走:
- // 1. 发送目标 Identity (More = true)
- // 2. 发送空帧 (可选,取决于协议约定,Router-Dealer 直连通常不需要空帧)
- // 3. 发送数据 (More = false)
+ existingClient.LastHeartbeat = DateTime.Now;
+ }
- // 这里我们采用最简协议:[Identity][Data]
- _routerSocket.SendMoreFrame(packet.TargetId)
- .SendFrame(packet.JsonData);
-
- Console.WriteLine($"[指令] To {packet.TargetId}: {packet.JsonData}");
+ // ★★★ 处理注册握手 ★★★
+ if (action == "Register")
+ {
+ HandleRegistration(serviceId, jObj, identityBytes);
+ }
+ else
+ {
+ // 其他业务消息,透传给上层
+ Console.WriteLine($"[指令] From {serviceId}: {json}");
+ OnMessageReceived?.Invoke(serviceId, json);
}
}
- catch (Exception ex)
+ catch (JsonException)
{
- Debug.WriteLine($"[Command Send Error] {ex.Message}");
+ Console.WriteLine($"[指令] 收到非 JSON 消息 From {serviceId}: {json}");
}
}
///
- /// 发送指令 (线程安全,可由 UI 线程调用)
+ /// 处理注册逻辑
+ ///
+ private void HandleRegistration(string serviceId, JObject jObj, byte[] identityBytes)
+ {
+ var payload = jObj["Payload"];
+ if (payload == null) return;
+
+ // 1. 提取客户端信息
+ var client = new ConnectedClient
+ {
+ ServiceId = serviceId,
+ Ip = payload["Ip"]?.ToString() ?? "Unknown",
+
+ // ★★★ 解析新字段 ★★★
+ WebPort = payload["WebPort"]?.Value() ?? 5000,
+ Version = payload["Version"]?.ToString() ?? "Unknown",
+ Pid = payload["Pid"]?.Value() ?? 0,
+
+ TargetVideoNodes = payload["TargetVideoNodes"]?.ToObject>() ?? new List(),
+ LastHeartbeat = DateTime.Now
+ };
+
+ // 2. 存入内存表 (Add or Update)
+ _clients.AddOrUpdate(serviceId, client, (key, old) => client);
+
+ Console.WriteLine($"[注册成功] {serviceId}");
+
+ // 3. 回复 ACK (握手确认)
+ // 告诉客户端:我收到你的注册了,连接建立成功
+ var ackPacket = new { Action = "ACK", Message = $"Registered {serviceId}", Time = DateTime.Now };
+ string ackJson = JsonConvert.SerializeObject(ackPacket);
+
+ // 直接在 Poller 线程发回,不需要走 Queue (因为拥有 Socket 所有权)
+ _routerSocket?.SendMoreFrame(identityBytes).SendFrame(ackJson);
+
+ // 4. 通知 UI 更新列表
+ OnClientRegistered?.Invoke(client);
+ }
+
+ ///
+ /// [Poller线程] 处理发送队列
+ ///
+ private void OnQueueReady(object? sender, NetMQQueueEventArgs e)
+ {
+ if (_routerSocket == null) return;
+
+ if (e.Queue.TryDequeue(out var packet, TimeSpan.Zero))
+ {
+ // Router 发送:[Identity] [Data]
+ _routerSocket.SendMoreFrame(packet.TargetId)
+ .SendFrame(packet.JsonData);
+
+ Console.WriteLine($"[发送] To {packet.TargetId}: {packet.JsonData}");
+ }
+ }
+
+ ///
+ /// [公共API] 向指定 Service 发送指令
///
public void SendCommand(string targetServiceId, object commandData)
{
@@ -138,7 +210,6 @@ public class CommandServer : IDisposable
var json = JsonConvert.SerializeObject(commandData);
- // ★★★ 核心修复:不直接操作 Socket,而是入队 ★★★
_sendQueue.Enqueue(new CommandPacket
{
TargetId = targetServiceId,
@@ -152,13 +223,12 @@ public class CommandServer : IDisposable
_poller?.Dispose();
_routerSocket?.Dispose();
_sendQueue?.Dispose();
-
- _poller = null;
- _routerSocket = null;
- _sendQueue = null;
}
- // 内部数据包结构
+ // =============================================================
+ // 数据模型
+ // =============================================================
+
private class CommandPacket
{
public string TargetId { get; set; } = "";
diff --git a/SHH.CameraDashboard/Invokes/ConnectedClient.cs b/SHH.CameraDashboard/Invokes/ConnectedClient.cs
new file mode 100644
index 0000000..8bed2e8
--- /dev/null
+++ b/SHH.CameraDashboard/Invokes/ConnectedClient.cs
@@ -0,0 +1,30 @@
+namespace SHH.CameraDashboard;
+
+///
+/// 在线客户端信息模型 (已更新)
+///
+public class ConnectedClient
+{
+ /// 唯一标识 (AppId)
+ public string ServiceId { get; set; } = string.Empty;
+
+ /// 版本号
+ public string Version { get; set; } = "1.0.0";
+
+ /// 远程进程 ID
+ public int Pid { get; set; }
+
+ /// 客户端 IP
+ public string Ip { get; set; } = string.Empty;
+
+ /// WebAPI 端口 (Dashboard 调用 REST 接口用)
+ public int WebPort { get; set; }
+
+ /// 该客户端正在推流的目标地址
+ public List TargetVideoNodes { get; set; } = new List();
+
+ public DateTime LastHeartbeat { get; set; }
+
+ // 辅助属性:拼接出完整的 API BaseUrl
+ public string WebApiUrl => $"http://{Ip}:{WebPort}";
+}
\ No newline at end of file
diff --git a/SHH.CameraDashboard/Invokes/StreamReceiverService.cs b/SHH.CameraDashboard/Invokes/StreamReceiverService.cs
index ebbecd4..110b494 100644
--- a/SHH.CameraDashboard/Invokes/StreamReceiverService.cs
+++ b/SHH.CameraDashboard/Invokes/StreamReceiverService.cs
@@ -1,67 +1,54 @@
using NetMQ;
using NetMQ.Sockets;
-using System.Diagnostics; // 用于 Debug 输出
+using Newtonsoft.Json;
+using SHH.Contracts; // ★★★ 必须引用契约库 ★★★
+using System.Diagnostics;
-namespace SHH.CameraDashboard.Services;
+namespace SHH.CameraDashboard;
public class StreamReceiverService : IDisposable
{
// 单例模式
public static StreamReceiverService Instance { get; } = new StreamReceiverService();
- public event Action? OnFrameReceived;
+ // ★★★ 核心变更:使用强类型契约载体 ★★★
+ public event Action? OnPayloadReceived;
private SubscriberSocket? _subSocket;
private Task? _receiveTask;
-
- // 【修复1】不要在这里初始化,改为在 Start 中初始化
private CancellationTokenSource? _cts;
public int ListenPort { get; private set; }
- // 增加运行状态标记
+ // 运行状态检查
public bool IsRunning => _receiveTask != null && !_receiveTask.IsCompleted;
private StreamReceiverService() { }
public void Start(int port = 6000)
{
- // 1. 防止重复启动
if (IsRunning) return;
-
ListenPort = port;
-
- // 【修复1】每次启动时创建新的 TokenSource
_cts = new CancellationTokenSource();
try
{
- // 2. 初始化 Socket
_subSocket = new SubscriberSocket();
-
- // 【优化】设置高水位限制 (HWM)
- // 如果 UI 处理不过来,积压超过 1000 帧直接丢弃,防止内存爆炸
+ // 设置高水位,防止 UI 卡顿时内存溢出
_subSocket.Options.ReceiveHighWatermark = 1000;
+ _subSocket.Bind($"tcp://*:{ListenPort}");
+ _subSocket.Subscribe(""); // 订阅所有内容(这是 Dealer-Router/Pub-Sub 的基础)
- string bindAddr = $"tcp://*:{ListenPort}";
- _subSocket.Bind(bindAddr);
- _subSocket.Subscribe("");
-
- Console.WriteLine($"[Dashboard] 视频流接收服务启动: {bindAddr}");
+ Console.WriteLine($"[Dashboard] 视频流接收服务启动: tcp://*:{ListenPort}");
}
catch (Exception ex)
{
- Console.WriteLine($"[Dashboard] 致命错误 - 端口绑定失败: {ex.Message}");
-
- // 清理资源
+ // 明确抛出异常,让 App.xaml.cs 知道启动失败了
_subSocket?.Dispose();
_subSocket = null;
-
- // 【修复4】抛出异常让上层知道启动失败了
throw new Exception($"端口 {port} 绑定失败,可能被占用。", ex);
}
- // 3. 启动任务
_receiveTask = Task.Run(ReceiveLoop, _cts.Token);
}
@@ -73,61 +60,55 @@ public class StreamReceiverService : IDisposable
{
try
{
- // 【修复2】线程安全检查
if (_subSocket == null) break;
- // 接收 Topic
- if (!_subSocket.TryReceiveFrameString(TimeSpan.FromMilliseconds(500), out string cameraId))
+ // =========================================================
+ // 核心解析逻辑:适配 Service 端的 4 帧复合协议
+ // =========================================================
+ NetMQMessage msg = new NetMQMessage();
+
+ // 1. 非阻塞接收多帧消息
+ if (!_subSocket.TryReceiveMultipartMessage(TimeSpan.FromMilliseconds(500), ref msg))
continue;
- // 接收 Payload
- if (!_subSocket.TryReceiveFrameBytes(TimeSpan.FromMilliseconds(100), out byte[] jpgBytes))
- continue;
+ // 2. 协议完整性检查
+ if (msg.FrameCount < 4) continue;
- // 触发事件
- OnFrameReceived?.Invoke(cameraId, jpgBytes);
- }
- catch (ObjectDisposedException)
- {
- // 【修复2】这是正常的退出流程(Socket被Dispose了),优雅退出循环
- break;
+ // 3. 协议头校验 (Frame 0)
+ if (msg[0].ConvertToString() != "SHH_V1") continue;
+
+ // 4. 反序列化元数据 (Frame 1)
+ string json = msg[1].ConvertToString();
+ var payload = JsonConvert.DeserializeObject(json);
+
+ if (payload == null) continue;
+
+ // 5. 填充二进制图像数据 (Frame 2 & 3)
+ // 注意:NetMQ 的 msg 数据是非托管内存,转为 byte[] 实现了拷贝,安全供 UI 使用
+ if (payload.HasOriginalImage)
+ payload.OriginalImageBytes = msg[2].ToByteArray();
+
+ if (payload.HasTargetImage)
+ payload.TargetImageBytes = msg[3].ToByteArray();
+
+ // 6. 触发事件
+ OnPayloadReceived?.Invoke(payload);
}
catch (Exception ex)
{
- // 记录日志,但不崩溃
- Debug.WriteLine($"[ReceiverLoop Error] {ex.Message}");
+ Debug.WriteLine($"[Receiver Error] {ex.Message}");
}
}
Console.WriteLine("[Dashboard] 接收循环已停止");
}
- ///
- /// 停止服务(支持停止后重新 Start)
- ///
public void Stop()
{
- // 1. 发出取消信号
- if (_cts != null && !_cts.IsCancellationRequested)
- {
- _cts.Cancel();
- }
-
- // 2. 销毁 Socket (这会触发 ReceiveLoop 中的 ObjectDisposedException 从而退出循环)
- if (_subSocket != null)
- {
- try { _subSocket.Dispose(); } catch { }
- _subSocket = null;
- }
-
- // 3. 清理 Token
- _cts?.Dispose();
- _cts = null;
-
+ _cts?.Cancel();
+ try { _subSocket?.Dispose(); } catch { }
+ _subSocket = null;
_receiveTask = null;
}
- public void Dispose()
- {
- Stop();
- }
+ public void Dispose() => Stop();
}
\ No newline at end of file
diff --git a/SHH.CameraDashboard/Pages/CameraWall/VideoTileViewModel.cs b/SHH.CameraDashboard/Pages/CameraWall/VideoTileViewModel.cs
index ae81e3c..6381b67 100644
--- a/SHH.CameraDashboard/Pages/CameraWall/VideoTileViewModel.cs
+++ b/SHH.CameraDashboard/Pages/CameraWall/VideoTileViewModel.cs
@@ -1,6 +1,6 @@
using System.Windows;
using System.Windows.Media.Imaging;
-using SHH.CameraDashboard.Services; // 引用服务命名空间
+using SHH.Contracts; // ★★★ 引用契约库 (VideoPayload) ★★★
namespace SHH.CameraDashboard;
@@ -8,7 +8,7 @@ public class VideoTileViewModel : ViewModelBase
{
private readonly string _boundCameraId;
- // --- 属性定义 ---
+ // --- 属性定义 (保持不变) ---
private string _cameraName;
public string CameraName
{
@@ -37,38 +37,59 @@ public class VideoTileViewModel : ViewModelBase
CameraName = name;
StatusInfo = "等待信号...";
- // 【修正 1】直接订阅单例服务
- // 不需要判断 null,因为 Instance 是静态初始化的,永远存在
- StreamReceiverService.Instance.OnFrameReceived += OnGlobalFrameReceived;
+ // ★★★ 变更 1: 订阅新的 OnPayloadReceived 事件 ★★★
+ // 旧的 OnFrameReceived(string, byte[]) 已经无法满足需求
+ StreamReceiverService.Instance.OnPayloadReceived += OnPayloadReceived;
}
// --- 事件回调 (后台线程) ---
- private void OnGlobalFrameReceived(string cameraId, byte[] jpgData)
+ // ★★★ 变更 2: 参数变为 VideoPayload 实体对象 ★★★
+ private void OnPayloadReceived(VideoPayload payload)
{
- // 1. 过滤:不是我的画面,直接忽略
- if (cameraId != _boundCameraId) return;
+ // 1. 过滤:校验 Payload 中的 CameraId
+ if (payload.CameraId != _boundCameraId) return;
- // 2. 解码:耗时操作在后台完成
- var bitmap = BitmapHelper.ToBitmapImage(jpgData);
+ // 2. ★★★ 智能选图策略 ★★★
+ // 优先显示 AI 处理后的图 (TargetImageBytes)
+ // 如果没有处理图,则降级显示原始图 (OriginalImageBytes)
+ byte[] dataToShow = null;
+
+ if (payload.HasTargetImage && payload.TargetImageBytes != null)
+ {
+ dataToShow = payload.TargetImageBytes;
+ }
+ else if (payload.HasOriginalImage && payload.OriginalImageBytes != null)
+ {
+ dataToShow = payload.OriginalImageBytes;
+ }
+
+ // 如果两张图都没有,直接返回
+ if (dataToShow == null || dataToShow.Length == 0) return;
+
+ // 3. 解码图片 (耗时操作在后台完成)
+ var bitmap = BitmapHelper.ToBitmapImage(dataToShow);
if (bitmap == null) return;
- // 3. 【修正 2】恢复 UI 更新逻辑
- // 必须使用 Dispatcher,因为 VideoSource 绑定在界面上,只能在主线程修改
+ // 4. ★★★ 计算端到端延迟 ★★★
+ // 当前时间(接收端) - 采集时间(发送端) = 真实的网络+处理延迟
+ long latency = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds() - payload.CaptureTimestamp;
+
+ // 5. UI 更新
Application.Current.Dispatcher.InvokeAsync(() =>
{
VideoSource = bitmap;
- // 更新状态信息 (例如显示当前时间和数据大小)
- StatusInfo = $"{DateTime.Now:HH:mm:ss} | {jpgData.Length / 1024} KB";
+ // 显示更丰富的信息:延迟毫秒数、数据量、当前时间
+ // 工业监控中,"延迟(ms)" 是比 "当前时间" 更重要的指标
+ StatusInfo = $"延迟: {latency}ms | {dataToShow.Length / 1024} KB | {DateTime.Now:HH:mm:ss}";
});
}
// --- 资源清理 ---
public void Unload()
{
- // 【修正 3】从单例服务取消订阅
- // 这一步至关重要,否则切换页面时会内存泄漏
- StreamReceiverService.Instance.OnFrameReceived -= OnGlobalFrameReceived;
+ // ★★★ 变更 3: 取消订阅新的事件 ★★★
+ StreamReceiverService.Instance.OnPayloadReceived -= OnPayloadReceived;
// 清空图片引用,帮助 GC 回收内存
VideoSource = null;
diff --git a/SHH.CameraDashboard/Pages/CameraWall/VideoWallViewModel.cs b/SHH.CameraDashboard/Pages/CameraWall/VideoWallViewModel.cs
index e9ff5b6..3cacc0e 100644
--- a/SHH.CameraDashboard/Pages/CameraWall/VideoWallViewModel.cs
+++ b/SHH.CameraDashboard/Pages/CameraWall/VideoWallViewModel.cs
@@ -1,14 +1,10 @@
-using SHH.Contracts;
-using System.Collections.ObjectModel;
+using System.Collections.ObjectModel;
using System.Windows.Input;
namespace SHH.CameraDashboard
{
public class VideoWallViewModel : ViewModelBase
{
- // 引用推流接收服务
- private readonly VideoPushServer _pushServer;
-
// 视频列表
public ObservableCollection VideoTiles { get; } = new ObservableCollection();
@@ -27,35 +23,11 @@ namespace SHH.CameraDashboard
{
SetLayoutCommand = new RelayCommand(ExecuteSetLayout);
- // 1. 初始化并启动接收服务
- _pushServer = new VideoPushServer();
- _pushServer.OnFrameReceived += OnGlobalFrameReceived;
-
- // 2. 启动监听端口 (比如 6000)
- // 之后你的采集端 ForwarderClient 需要 Connect("tcp://你的IP:6000")
- _pushServer.Start(6000);
-
// 3. 初始化格子 (不再需要传入 IP/Port 去主动连接了)
// 我们用 CameraId 或 Name 来作为匹配标识
InitVideoTiles();
}
- ///
- /// 全局接收回调:收到任何一路视频都会进这里
- ///
- private void OnGlobalFrameReceived(VideoPayload payload)
- {
- // 1. 在 VideoTiles 集合中找到对应的格子
- // 假设 payload.CameraId 与我们 VideoTileViewModel 中的 ID 对应
- //var targetTile = VideoTiles.FirstOrDefault(t => t.id == payload.CameraId);
-
- //if (targetTile != null)
- //{
- // // 2. 将数据交给格子去渲染
- // targetTile.UpdateFrame(payload);
- //}
- }
-
private void InitVideoTiles()
{
// 假设我们预设 4 个格子,分别对应不同的摄像头 ID
diff --git a/SHH.CameraSdk/Abstractions/Enums/SubscriptionType.cs b/SHH.CameraSdk/Abstractions/Enums/SubscriptionType.cs
index 2a30adc..0ca7c6f 100644
--- a/SHH.CameraSdk/Abstractions/Enums/SubscriptionType.cs
+++ b/SHH.CameraSdk/Abstractions/Enums/SubscriptionType.cs
@@ -8,38 +8,44 @@ namespace SHH.CameraSdk;
///
public enum SubscriptionType
{
+ ///
+ /// 仅提供流
+ ///
+ [Description("仅提供流")]
+ Stream = 0,
+
///
/// 本地窗口渲染
/// 直接在服务器端显示器绘制(如 OpenCV Window、WinForm 控件)
///
[Description("本地窗口显示")]
- LocalWindow = 0,
+ LocalWindow = 1,
///
/// 本地录像存储
/// 写入磁盘文件(如 MP4/AVI 格式,支持定时切割、循环覆盖)
///
[Description("本地录像存储")]
- LocalRecord = 1,
+ LocalRecord = 2,
///
/// 句柄绑定显示
/// 渲染到指定 HWND 窗口句柄(如 SDK 硬件解码渲染到客户端控件)
///
[Description("句柄绑定显示")]
- HandleDisplay = 2,
+ HandleDisplay = 3,
///
/// 自定义网络传输
/// 通过私有协议转发给第三方系统(如工控机、告警服务器)
///
[Description("自定义网络传输")]
- NetworkTrans = 3,
+ NetworkTrans = 4,
///
/// 网页端推流
/// 转码为 Web 标准协议(如 WebRTC、HLS、RTMP)供浏览器播放
///
[Description("网页端推流")]
- WebPush = 4
+ WebPush = 5
}
\ No newline at end of file
diff --git a/SHH.CameraSdk/Configs/ServiceConfig.cs b/SHH.CameraSdk/Configs/ServiceConfig.cs
index 62d3bc1..c012f1f 100644
--- a/SHH.CameraSdk/Configs/ServiceConfig.cs
+++ b/SHH.CameraSdk/Configs/ServiceConfig.cs
@@ -1,227 +1,141 @@
namespace SHH.CameraSdk;
-///
-/// 全局服务配置模型 (V3 最终版)
-/// 负责解析命令行参数,构建网络拓扑和身份标识
-///
public class ServiceConfig
{
// ==========================================
- // 1. 身份与进程属性
+ // 1. 基础属性
// ==========================================
-
- ///
- /// 父进程 PID (用于哨兵守护,--pid)
- ///
public int ParentPid { get; private set; }
-
- ///
- /// 应用完整标识 (例如 "CameraApp_01", --appid)
- ///
public string AppId { get; private set; } = "Unknown_01";
-
- ///
- /// 【核心】从 AppId 自动提取的数字编号
- /// 规则:取最后一个下划线后的数字
- /// 示例:"CameraApp_05" -> 5
- ///
public int NumericId { get; private set; } = 1;
-
- // ==========================================
- // 2. 网络连接属性 (分流)
- // ==========================================
-
- ///
- /// 视频流目标地址列表 (对应 & 符号左侧)
- /// ZeroMQBridgeWorker 使用此列表
- ///
- public List VideoEndpoints { get; private set; } = new List();
-
- ///
- /// 指令控制目标地址列表 (对应 & 符号右侧)
- /// CommandClientWorker 使用此列表
- ///
- public List CommandEndpoints { get; private set; } = new List();
-
- ///
- /// WebAPI 基础端口 (--ports 的第一个值)
- ///
public int BasePort { get; private set; } = 5000;
-
- ///
- /// 端口扫描范围 (--ports 的第二个值)
- ///
public int MaxPortRange { get; private set; } = 100;
-
- ///
- /// 网络模式 (--mode)
- ///
public NetworkMode Mode { get; private set; } = NetworkMode.Passive;
-
- // ==========================================
- // 3. 辅助属性
- // ==========================================
-
- ///
- /// 是否需要执行 Connect 操作
- ///
public bool ShouldConnect => Mode == NetworkMode.Active || Mode == NetworkMode.Hybrid;
// ==========================================
- // 4. 解析入口 (Factory Method)
+ // 2. 目标地址列表 (类型变了!)
// ==========================================
+ // ★★★ 修改点:从 List 变为 List ★★★
+ public List VideoEndpoints { get; private set; } = new List();
+ public List CommandEndpoints { get; private set; } = new List();
+
+ // ==========================================
+ // 3. 工厂方法 (保持不变)
+ // ==========================================
public static ServiceConfig BuildFromArgs(string[] args)
{
var config = new ServiceConfig();
-
for (int i = 0; i < args.Length; i++)
{
- // 1. 预处理 Key
var key = args[i].ToLower().Trim();
+ var value = (i + 1 < args.Length && !args[i + 1].StartsWith("--")) ? args[i + 1] : string.Empty;
+ bool consumed = !string.IsNullOrEmpty(value);
- // 2. 预取 Value (如果存在且不是下一个 flag)
- var value = (i + 1 < args.Length) ? args[i + 1] : string.Empty;
-
- // 简单判断:如果 value 以 -- 开头,说明当前 key 是开关,或者参数值缺失
- if (value.StartsWith("--")) value = string.Empty;
-
- bool consumed = false; // 标记是否消耗了下一个参数
-
- // 3. 匹配参数
switch (key)
{
- case "--pid":
- if (int.TryParse(value, out int pid)) config.ParentPid = pid;
- consumed = true;
- break;
-
+ case "--pid": if (int.TryParse(value, out int pid)) config.ParentPid = pid; break;
case "--appid":
if (!string.IsNullOrWhiteSpace(value))
{
config.AppId = value;
- // ★★★ 立即解析数字编号 ★★★
config.NumericId = ParseIdFromAppId(value);
}
- consumed = true;
break;
-
case "--uris":
- if (!string.IsNullOrWhiteSpace(value))
- {
- // ★★★ 解析复杂 URI 字符串 ★★★
- ParseUris(config, value);
- }
- consumed = true;
+ if (!string.IsNullOrWhiteSpace(value)) ParseSingleUriConfig(config, value);
break;
-
- case "--mode":
- if (int.TryParse(value, out int m) && Enum.IsDefined(typeof(NetworkMode), m))
- {
- config.Mode = (NetworkMode)m;
- }
- consumed = true;
- break;
-
+ case "--mode": if (int.TryParse(value, out int m)) config.Mode = (NetworkMode)m; break;
case "--ports":
- // 格式: "BasePort,Range" -> "6003,100"
if (!string.IsNullOrWhiteSpace(value) && value.Contains(","))
{
var parts = value.Split(',');
- if (parts.Length >= 1)
- {
- if (int.TryParse(parts[0], out int baseP)) config.BasePort = baseP;
- }
- if (parts.Length >= 2)
- {
- if (int.TryParse(parts[1], out int range)) config.MaxPortRange = range;
- }
+ if (parts.Length >= 1 && int.TryParse(parts[0], out int p)) config.BasePort = p;
+ if (parts.Length >= 2 && int.TryParse(parts[1], out int r)) config.MaxPortRange = r;
}
- consumed = true;
break;
}
-
- // 4. 如果消耗了 Value,跳过下一个索引
if (consumed) i++;
}
-
return config;
}
- // ==========================================
- // 5. 核心解析算法实现
- // ==========================================
-
- ///
- /// 算法:提取下划线后的数字
- ///
private static int ParseIdFromAppId(string appId)
{
if (string.IsNullOrWhiteSpace(appId)) return 1;
-
- // 查找最后一个下划线
int lastIdx = appId.LastIndexOf('_');
-
- // 确保下划线存在,且后面还有字符
if (lastIdx >= 0 && lastIdx < appId.Length - 1)
{
- string numPart = appId.Substring(lastIdx + 1);
- if (int.TryParse(numPart, out int id))
- {
- return id;
- }
+ if (int.TryParse(appId.Substring(lastIdx + 1), out int id)) return id;
}
-
- // 解析失败默认返回 1
return 1;
}
- ///
- /// 算法:解析 URI 列表并分流
- /// 格式: IP,VideoPort&CommandPort
- /// 空缺处理: "&6001" (仅指令), "6002&" (仅视频)
- ///
- private static void ParseUris(ServiceConfig config, string rawValue)
+ // ==========================================
+ // 4. 解析算法实现 (核心修改)
+ // ==========================================
+ private static void ParseSingleUriConfig(ServiceConfig config, string rawValue)
{
- // 1. 按分号拆分不同主机配置
- // "127.0.0.1,6002&6001; 192.168.1.5,&6001"
- var groups = rawValue.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries);
+ var segments = rawValue.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries);
- foreach (var group in groups)
+ foreach (var segment in segments)
{
- // 2. 按逗号拆分 IP 和 端口段
- var hostParts = group.Split(',');
- if (hostParts.Length < 2) continue; // 格式非法
+ var parts = segment.Split(',');
+ if (parts.Length < 3) continue;
- string ip = hostParts[0].Trim();
- string portSection = hostParts[1].Trim(); // "6002&6001"
+ string ip = parts[0].Trim();
+ string portStr = parts[1].Trim();
+ string type = parts[2].Trim().ToLower();
- // 3. 按 & 拆分端口 (注意:不要 RemoveEmptyEntries,位置很重要)
- var ports = portSection.Split('&');
+ // ★★★ 提取第四个字段作为备注 ★★★
+ string desc = parts.Length >= 4 ? parts[3].Trim() : "未命名终端";
- // --- 索引 0: 视频端口 ---
- if (ports.Length > 0)
+ if (int.TryParse(portStr, out int port))
{
- string p = ports[0].Trim();
- if (!string.IsNullOrWhiteSpace(p) && int.TryParse(p, out int port))
+ string zmqUri = $"tcp://{ip}:{port}";
+
+ // 构建对象
+ var endpoint = new ServiceEndpoint
{
- string uri = $"tcp://{ip}:{port}";
- if (!config.VideoEndpoints.Contains(uri))
- config.VideoEndpoints.Add(uri);
+ Uri = zmqUri,
+ Description = desc
+ };
+
+ // 添加前检查 Uri 是否重复 (备注不参与排重)
+ if (type == "video")
+ {
+ if (!config.VideoEndpoints.Any(e => e.Uri == zmqUri))
+ config.VideoEndpoints.Add(endpoint);
}
- }
-
- // --- 索引 1: 指令端口 ---
- if (ports.Length > 1)
- {
- string p = ports[1].Trim();
- if (!string.IsNullOrWhiteSpace(p) && int.TryParse(p, out int port))
+ else if (type == "command" || type == "text")
{
- string uri = $"tcp://{ip}:{port}";
- if (!config.CommandEndpoints.Contains(uri))
- config.CommandEndpoints.Add(uri);
+ if (!config.CommandEndpoints.Any(e => e.Uri == zmqUri))
+ config.CommandEndpoints.Add(endpoint);
}
}
}
}
+}
+
+///
+/// [新增] 端点配置对象,包含地址和备注
+///
+public class ServiceEndpoint
+{
+ ///
+ /// ZeroMQ 连接地址 (e.g. "tcp://127.0.0.1:6001")
+ ///
+ public string Uri { get; set; } = string.Empty;
+
+ ///
+ /// 备注信息 (e.g. "调试机", "大屏")
+ ///
+ public string Description { get; set; } = string.Empty;
+
+ ///
+ /// ToString
+ ///
+ ///
+ public override string ToString() => $"{Uri} ({Description})";
}
\ No newline at end of file
diff --git a/SHH.CameraSdk/Controllers/CamerasController.cs b/SHH.CameraSdk/Controllers/CamerasController.cs
index 62bfbd4..23644e8 100644
--- a/SHH.CameraSdk/Controllers/CamerasController.cs
+++ b/SHH.CameraSdk/Controllers/CamerasController.cs
@@ -1,4 +1,5 @@
using Microsoft.AspNetCore.Mvc;
+using SHH.Contracts;
namespace SHH.CameraSdk;
diff --git a/SHH.CameraSdk/Controllers/Dto/CameraConfigDto.cs b/SHH.CameraSdk/Controllers/Dto/CameraConfigDto.cs
deleted file mode 100644
index a7d3c85..0000000
--- a/SHH.CameraSdk/Controllers/Dto/CameraConfigDto.cs
+++ /dev/null
@@ -1,125 +0,0 @@
-using System.ComponentModel.DataAnnotations;
-
-namespace SHH.CameraSdk;
-
-// ==============================================================================
-// 1. 物理与运行配置 DTO (对应 CRUD 操作)
-// 用于设备新增/全量配置查询,包含基础身份、连接信息、运行参数等全量字段
-// ==============================================================================
-public class CameraConfigDto
-{
- // --- 基础身份 (Identity) ---
- ///
- /// 设备唯一标识
- ///
- [Required(ErrorMessage = "设备ID不能为空")]
- [Range(1, long.MaxValue, ErrorMessage = "设备ID必须为正整数")]
- public long Id { get; set; }
-
- ///
- /// 设备友好名称
- ///
- [MaxLength(64, ErrorMessage = "设备名称长度不能超过64个字符")]
- public string Name { get; set; } = string.Empty;
-
- ///
- /// 摄像头品牌类型 (0:HikVision, 1:Dahua, 2:RTSP...)
- ///
- [Range(0, 10, ErrorMessage = "品牌类型值必须在0-10范围内")]
- public int Brand { get; set; }
-
- ///
- /// 设备安装位置描述
- ///
- [MaxLength(128, ErrorMessage = "安装位置长度不能超过128个字符")]
- public string Location { get; set; } = string.Empty;
-
- // --- 核心连接 (Connectivity) - 修改此类参数触发冷重启 ---
- ///
- /// 摄像头IP地址
- ///
- [Required(ErrorMessage = "IP地址不能为空")]
- [RegularExpression(@"^((25[0-5]|2[0-4]\d|[01]?\d\d?)\.){3}(25[0-5]|2[0-4]\d|[01]?\d\d?)$",
- ErrorMessage = "请输入合法的IPv4地址")]
- public string IpAddress { get; set; } = string.Empty;
-
- ///
- /// SDK端口 (如海康默认8000)
- ///
- [Range(1, 65535, ErrorMessage = "端口号必须在1-65535范围内")]
- public ushort Port { get; set; } = 8000;
-
- ///
- /// 登录用户名
- ///
- [MaxLength(32, ErrorMessage = "用户名长度不能超过32个字符")]
- public string Username { get; set; } = string.Empty;
-
- ///
- /// 登录密码
- ///
- [MaxLength(64, ErrorMessage = "密码长度不能超过64个字符")]
- public string Password { get; set; } = string.Empty;
-
- public long RenderHandle { get; set; }
-
- ///
- /// 通道号 (通常为1)
- ///
- [Range(1, 32, ErrorMessage = "通道号必须在1-32范围内")]
- public int ChannelIndex { get; set; } = 1;
-
- ///
- /// RTSP流路径 (备用或非SDK模式使用)
- ///
- [MaxLength(256, ErrorMessage = "RTSP地址长度不能超过256个字符")]
- public string RtspPath { get; set; } = string.Empty;
-
- // --- 主板关联信息 (Metadata) ---
- ///
- /// 关联主板IP地址
- ///
- [RegularExpression(@"^((25[0-5]|2[0-4]\d|[01]?\d\d?)\.){3}(25[0-5]|2[0-4]\d|[01]?\d\d?)?$",
- ErrorMessage = "请输入合法的IPv4地址")]
- public string MainboardIp { get; set; } = string.Empty;
-
- ///
- /// 关联主板端口
- ///
- [Range(1, 65535, ErrorMessage = "主板端口号必须在1-65535范围内")]
- public int MainboardPort { get; set; } = 80;
-
- // --- 运行时参数 (Runtime Options) - 支持热更新 ---
- ///
- /// 码流类型 (0:主码流, 1:子码流)
- ///
- [Range(0, 1, ErrorMessage = "码流类型只能是0(主码流)或1(子码流)")]
- public int StreamType { get; set; } = 0;
-
- ///
- /// 是否使用灰度图 (用于AI分析场景加速)
- ///
- public bool UseGrayscale { get; set; } = false;
-
- ///
- /// 是否启用图像增强 (去噪/锐化等)
- ///
- public bool EnhanceImage { get; set; } = true;
-
- // --- 画面变换 (Transform) - 支持热更新 ---
- ///
- /// 是否允许图像压缩 (降低带宽占用)
- ///
- public bool AllowCompress { get; set; } = true;
-
- ///
- /// 是否允许图像放大 (提升渲染质量)
- ///
- public bool AllowExpand { get; set; } = false;
-
- ///
- /// 目标分辨率 (格式如 1920x1080,空则保持原图)
- ///
- [RegularExpression(@"^\d+x\d+$", ErrorMessage = "分辨率格式必须为 宽度x高度 (如 1920x1080)")]
- public string TargetResolution { get; set; } = string.Empty;
-}
\ No newline at end of file
diff --git a/SHH.CameraSdk/Controllers/Dto/SubscriptionDto.cs b/SHH.CameraSdk/Controllers/Dto/SubscriptionDto.cs
index e091a5a..0ddd5c6 100644
--- a/SHH.CameraSdk/Controllers/Dto/SubscriptionDto.cs
+++ b/SHH.CameraSdk/Controllers/Dto/SubscriptionDto.cs
@@ -9,7 +9,7 @@ namespace SHH.CameraSdk;
public class SubscriptionDto
{
///
- /// 进程唯一标识 (如 "AI_Process_01"、"Main_Display_02")
+ /// 订阅标识 (如 "AI_Process_01"、"Main_Display_02")
///
[Required(ErrorMessage = "进程标识 AppId 不能为空")]
[MaxLength(50, ErrorMessage = "AppId 长度不能超过 50 个字符")]
diff --git a/SHH.CameraSdk/Core/Manager/CameraManager.cs b/SHH.CameraSdk/Core/Manager/CameraManager.cs
index 1047998..02dbfe7 100644
--- a/SHH.CameraSdk/Core/Manager/CameraManager.cs
+++ b/SHH.CameraSdk/Core/Manager/CameraManager.cs
@@ -309,7 +309,7 @@ public class CameraManager : IDisposable, IAsyncDisposable
{
var options = new DynamicStreamOptions
{
- StreamType = dto.StreamType,
+ StreamType = dto.StreamType ?? newConfig.StreamType,
RenderHandle = (IntPtr)dto.RenderHandle
};
device.ApplyOptions(options);
@@ -428,4 +428,13 @@ public class CameraManager : IDisposable, IAsyncDisposable
}
#endregion
+
+ ///
+ /// [新增] 获取当前管理的所有相机设备(兼容网络引擎接口)
+ ///
+ public IEnumerable GetAllCameras()
+ {
+ // 复用现有的 GetAllDevices 逻辑
+ return GetAllDevices();
+ }
}
\ No newline at end of file
diff --git a/SHH.CameraSdk/Core/Memory/SmartFrame.cs b/SHH.CameraSdk/Core/Memory/SmartFrame.cs
index b0c52ca..40c790f 100644
--- a/SHH.CameraSdk/Core/Memory/SmartFrame.cs
+++ b/SHH.CameraSdk/Core/Memory/SmartFrame.cs
@@ -28,6 +28,12 @@ public class SmartFrame : IDisposable
/// 内存由帧池预分配,全程复用,不触发 GC
public Mat InternalMat { get; private set; }
+ /// [快捷属性] 原始图像宽度 (若 TargetMat 为空则返回 0)
+ public int InternalWidth => InternalMat?.Width ?? 0;
+
+ /// [快捷属性] 原始图像高度 (若 TargetMat 为空则返回 0)
+ public int InnernalHeight => InternalMat?.Height ?? 0;
+
/// 帧激活时间戳(记录帧被取出池的时刻)
public DateTime Timestamp { get; private set; }
diff --git a/SHH.CameraSdk/Core/Pipeline/GlobalStreamDispatcher.cs b/SHH.CameraSdk/Core/Pipeline/GlobalStreamDispatcher.cs
index 521ae79..1a70ea5 100644
--- a/SHH.CameraSdk/Core/Pipeline/GlobalStreamDispatcher.cs
+++ b/SHH.CameraSdk/Core/Pipeline/GlobalStreamDispatcher.cs
@@ -36,11 +36,6 @@ public static class GlobalStreamDispatcher
// =================================================================
public static event Action OnGlobalFrame;
- // =================================================================
- // 2. 原有:定向分发逻辑 (保留不动,给图像处理集群用)
- // =================================================================
- // private static ConcurrentDictionary _subscribers ...
-
///
/// 统一入口:驱动层调用此方法分发图像
///
@@ -71,6 +66,10 @@ public static class GlobalStreamDispatcher
///
private static readonly ConcurrentDictionary> _routingTable = new();
+ // [新增] 旁路订阅支持
+ // 用于 NetworkService 这种需要针对单个设备进行订阅/取消订阅的场景
+ private static readonly ConcurrentDictionary>> _deviceSpecificTable = new();
+
#endregion
#region --- 3. 订阅管理接口 (Subscription Management API) ---
@@ -98,27 +97,63 @@ public static class GlobalStreamDispatcher
);
}
+ /////
+ ///// [新增] 精准订阅:仅监听指定设备的特定 AppId 帧
+ ///// 优势:内部自动过滤 DeviceId,回调函数无需再写 if 判断
+ /////
+ ///// 需求标识
+ ///// 只接收此设备的帧
+ ///// 处理回调(注意:此处签名不含 deviceId,因为已隐式确定)
+ //public static void Subscribe(string appId, long specificDeviceId, Action handler)
+ //{
+ // // 创建一个“过滤器”闭包
+ // Action wrapper = (id, frame) =>
+ // {
+ // // 只有当来源 ID 与订阅 ID 一致时,才触发用户的业务回调
+ // if (id == specificDeviceId)
+ // {
+ // handler(frame);
+ // }
+ // };
+
+ // // 将过滤器注册到基础路由表中
+ // Subscribe(appId, wrapper);
+ //}
+
///
- /// [新增] 精准订阅:仅监听指定设备的特定 AppId 帧
- /// 优势:内部自动过滤 DeviceId,回调函数无需再写 if 判断
+ /// [重写] 精准订阅:仅监听指定设备的特定 AppId 帧
+ /// 修改说明:不再使用闭包 + 多播委托,而是存入二级字典,以便能精准取消
///
- /// 需求标识
- /// 只接收此设备的帧
- /// 处理回调(注意:此处签名不含 deviceId,因为已隐式确定)
public static void Subscribe(string appId, long specificDeviceId, Action handler)
{
- // 创建一个“过滤器”闭包
- Action wrapper = (id, frame) =>
- {
- // 只有当来源 ID 与订阅 ID 一致时,才触发用户的业务回调
- if (id == specificDeviceId)
- {
- handler(frame);
- }
- };
+ if (string.IsNullOrWhiteSpace(appId) || handler == null) return;
- // 将过滤器注册到基础路由表中
- Subscribe(appId, wrapper);
+ // 1. 获取或创建该 AppId 的设备映射表
+ var deviceMap = _deviceSpecificTable.GetOrAdd(appId, _ => new ConcurrentDictionary>());
+
+ // 2. 添加或更新该设备的订阅
+ // 注意:这里使用多播委托 (+),支持同一个 App 同一个 Device 有多个处理逻辑(虽然很少见)
+ deviceMap.AddOrUpdate(specificDeviceId, handler, (_, existing) => existing + handler);
+ }
+
+ ///
+ /// [新增] 精准取消订阅:移除指定 AppId 下指定设备的订阅
+ /// NetworkService 必须调用此方法来防止内存泄漏
+ ///
+ public static void Unsubscribe(string appId, long specificDeviceId)
+ {
+ if (string.IsNullOrWhiteSpace(appId)) return;
+
+ // 1. 查找该 AppId 是否有记录
+ if (_deviceSpecificTable.TryGetValue(appId, out var deviceMap))
+ {
+ // 2. 移除该设备的订阅委托
+ if (deviceMap.TryRemove(specificDeviceId, out _))
+ {
+ // 可选:如果该 AppId 下没设备了,是否清理外层字典?(为了性能通常不清理,或者定期清理)
+ // Console.WriteLine($"[Dispatcher] {appId} 已停止订阅设备 {specificDeviceId}");
+ }
+ }
}
///
@@ -192,6 +227,26 @@ public static class GlobalStreamDispatcher
}
}
+ // =========================================================
+ // B. [新增逻辑] 匹配设备级 AppId 订阅 (如 NetworkService)
+ // =========================================================
+ if (_deviceSpecificTable.TryGetValue(appId, out var deviceMap))
+ {
+ // 查找当前设备是否有订阅者
+ if (deviceMap.TryGetValue(deviceId, out var deviceHandler))
+ {
+ try
+ {
+ deviceHandler.Invoke(frame);
+ task.Context.AddLog($"帧任务 设备级 [Seq:{sequence}] 投递到 AppId:{appId}");
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[DispatchError] DeviceSpecific AppId={appId}, Dev={deviceId}: {ex.Message}");
+ }
+ }
+ }
+
// 2. 匹配预设的全局通道(兼容旧版订阅逻辑)
switch (appId.ToUpperInvariant())
{
@@ -204,6 +259,43 @@ public static class GlobalStreamDispatcher
}
}
+ // =========================================================================
+ // 2. [旁路通道] 扫描设备级订阅表 (NetworkService, 录像服务 等)
+ // 这是外部服务“被动”监听的目标,不在 targetAppIds 白名单里也要发
+ // =========================================================================
+ if (!_deviceSpecificTable.IsEmpty)
+ {
+ // 遍历所有注册了旁路监听的 AppId (例如 "NetService")
+ foreach (var kvp in _deviceSpecificTable)
+ {
+ string sidecarAppId = kvp.Key;
+ var deviceMap = kvp.Value;
+
+ // 优化:如果这个 AppId 已经在上面的 targetAppIds 里处理过了,就跳过,防止重复发送
+ // (例如:如果设备未来真的把 NetService 加入了白名单,这里就不重复发了)
+ if (targetAppIds.Contains(sidecarAppId)) continue;
+
+ // 检查这个 AppId 下,是否有人订阅了当前这台设备
+ if (deviceMap.TryGetValue(deviceId, out var handler))
+ {
+ try
+ {
+ handler.Invoke(frame);
+ // task.Context.AddLog($"帧任务 [Seq:{sequence}] 旁路投递到: {sidecarAppId}");
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[SidecarDispatchError] App={sidecarAppId}, Dev={deviceId}: {ex.Message}");
+ }
+ }
+ }
+ }
+
+ // =========================================================================
+ // 3. [上帝通道] 全局广播
+ // =========================================================================
+ OnGlobalFrame?.Invoke(deviceId, frame);
+
// 分发完成后记录遥测数据
GlobalTelemetry.RecordLog(sequence, task.Context);
}
diff --git a/SHH.CameraSdk/Core/Services/DisplayWindowManager.cs b/SHH.CameraSdk/Core/Services/DisplayWindowManager.cs
index 504d9dc..2aa4b95 100644
--- a/SHH.CameraSdk/Core/Services/DisplayWindowManager.cs
+++ b/SHH.CameraSdk/Core/Services/DisplayWindowManager.cs
@@ -1,9 +1,4 @@
using OpenCvSharp;
-using System;
-using System.Collections.Concurrent;
-using System.Linq;
-using System.Threading;
-using System.Threading.Tasks;
namespace SHH.CameraSdk
{
@@ -166,6 +161,13 @@ namespace SHH.CameraSdk
return;
}
+ // 1. 先检查队列容量 (虽然 BlockingCollection 没有完美的无锁 IsFull,但可以通过 Count 判断)
+ // 这是一个不需要 100% 精确的优化,只要能拦截掉大部分无用功即可
+ if (_uiActionQueue.Count >= 30)
+ {
+ return; // 直接丢弃,不进行克隆,节省 CPU
+ }
+
Mat frameClone = null;
try
{
diff --git a/SHH.CameraSdk/Core/Services/FileStorageService.cs b/SHH.CameraSdk/Core/Services/FileStorageService.cs
index 41dd9af..a103448 100644
--- a/SHH.CameraSdk/Core/Services/FileStorageService.cs
+++ b/SHH.CameraSdk/Core/Services/FileStorageService.cs
@@ -77,6 +77,7 @@ public class FileStorageService : IStorageService
var list = JsonSerializer.Deserialize>(json, _jsonOptions);
return list ?? new List();
+ //return new List();
}
catch (Exception ex)
{
diff --git a/SHH.CameraSdk/Drivers/HikVision/HikVideoSource.cs b/SHH.CameraSdk/Drivers/HikVision/HikVideoSource.cs
index 1e527b5..eba3e99 100644
--- a/SHH.CameraSdk/Drivers/HikVision/HikVideoSource.cs
+++ b/SHH.CameraSdk/Drivers/HikVision/HikVideoSource.cs
@@ -1,5 +1,7 @@
using OpenCvSharp;
using SHH.CameraSdk.HikFeatures;
+using System.Runtime.ExceptionServices;
+using System.Security;
namespace SHH.CameraSdk;
@@ -325,6 +327,9 @@ public class HikVideoSource : BaseVideoSource,
#region --- 解码与帧分发 (Decoding) ---
+ // 必须同时加上 SecurityCritical
+ [HandleProcessCorruptedStateExceptions]
+ [SecurityCritical]
private void SafeOnDecodingCallBack(int nPort, IntPtr pBuf, int nSize, ref HikPlayMethods.FRAME_INFO pFrameInfo, int nReserved1, int nReserved2)
{
// [优化] 维持心跳,防止被哨兵误杀
diff --git a/SHH.CameraSdk/SHH.CameraSdk.csproj b/SHH.CameraSdk/SHH.CameraSdk.csproj
index 650444d..698573b 100644
--- a/SHH.CameraSdk/SHH.CameraSdk.csproj
+++ b/SHH.CameraSdk/SHH.CameraSdk.csproj
@@ -21,6 +21,10 @@
+
+
+
+
diff --git a/SHH.CameraService/CameraEngineWorker.cs b/SHH.CameraService/CameraEngineWorker.cs
deleted file mode 100644
index 4c3099f..0000000
--- a/SHH.CameraService/CameraEngineWorker.cs
+++ /dev/null
@@ -1,113 +0,0 @@
-using Microsoft.Extensions.Hosting;
-using SHH.CameraSdk;
-
-namespace SHH.CameraService;
-
-///
-/// 相机服务核心引擎工作者(后台长驻服务)
-/// 核心职责:
-/// 1. 管理 CameraManager 全生命周期(启动、配置、释放)
-/// 2. 初始化网络哨兵(ConnectivitySentinel),监控设备网络连通性
-/// 3. 无配置时自动添加默认测试设备,降低调试门槛
-/// 设计说明:
-/// - 基于 BackgroundService,运行在独立后台线程,不阻塞 Web 主线程
-/// - 与 CameraManager 强绑定,是所有相机设备的统一入口
-/// - 包含容错机制,添加设备失败不影响整体服务启动
-public class CameraEngineWorker : BackgroundService
-{
- #region --- 依赖注入字段 ---
-
- ///
- /// 相机管理器实例(核心业务对象)
- /// 功能:管理所有相机设备的生命周期、状态监控、配置更新
- ///
- private readonly CameraManager _manager;
-
- ///
- /// 网络连通性哨兵实例
- /// 功能:周期性 Ping 设备、检测网络状态、触发断线重连
- ///
- private readonly ConnectivitySentinel _sentinel;
-
- #endregion
-
- #region --- 构造函数 ---
- ///
- /// 初始化相机引擎工作者实例
- ///
- /// 相机管理器(通过 DI 注入,已关联存储服务)
- /// 网络哨兵(通过 DI 注入,已预设监控周期)
- public CameraEngineWorker(CameraManager manager, ConnectivitySentinel sentinel)
- {
- _manager = manager ?? throw new ArgumentNullException(
- nameof(manager), "相机管理器实例不能为空,核心引擎启动失败");
- _sentinel = sentinel ?? throw new ArgumentNullException(
- nameof(sentinel), "网络哨兵实例不能为空,设备监控功能失效");
- }
-
- #endregion
-
- #region --- BackgroundService 核心实现 ---
-
- ///
- /// 启动引擎:初始化相机管理器并加载业务配置
- /// 执行流程:
- /// 1. 启动 CameraManager(加载本地配置文件中的设备信息)
- /// 2. 加载默认业务逻辑(无设备时添加测试设备)
- /// 注意:网络哨兵的启动逻辑已内置在其构造函数中,此处无需额外调用
- ///
- /// 服务停止令牌(响应应用关闭/重启信号)
- /// 异步任务(引擎启动完成后结束)
- protected override async Task ExecuteAsync(CancellationToken stoppingToken)
- {
- Console.WriteLine("[Engine] 核心引擎启动中...");
- Console.WriteLine("[Engine] 启动相机管理器(加载设备配置)");
-
- try
- {
- // 启动相机管理器:加载 App_Data/Process_X 目录下的设备配置文件
- await _manager.StartAsync();
- Console.WriteLine("[Engine] 相机管理器启动成功,已加载配置文件中的设备");
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[Engine] 相机管理器启动失败:{ex.Message}");
- Console.WriteLine("[Engine] 警告:核心引擎将继续运行,但无法管理任何相机设备");
- return;
- }
-
- Console.WriteLine("[Engine] 核心引擎启动完成,进入运行状态");
- Console.WriteLine("[Engine] 提示:可通过 API 接口添加/编辑/删除设备,实时生效");
- }
-
- ///
- /// 停止引擎:优雅释放资源
- /// 执行流程:
- /// 1. 调用 CameraManager.DisposeAsync(),释放所有设备连接、句柄、线程资源
- /// 2. 调用基类 StopAsync(),标记服务停止状态
- /// 注意:必须先释放 CameraManager,避免设备连接泄露
- ///
- /// 取消令牌(用于强制终止释放流程)
- /// 异步任务(资源释放完成后结束)
- public override async Task StopAsync(CancellationToken cancellationToken)
- {
- Console.WriteLine("[Engine] 核心引擎正在停止...");
-
- try
- {
- // 释放相机管理器:停止所有设备取流、注销登录、释放非托管资源
- await _manager.DisposeAsync();
- Console.WriteLine("[Engine] 相机管理器资源已释放");
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[Engine] 资源释放异常:{ex.Message}");
- }
-
- // 调用基类方法,完成服务停止
- await base.StopAsync(cancellationToken);
- Console.WriteLine("[Engine] 核心引擎已停止");
- }
-
- #endregion
-}
\ No newline at end of file
diff --git a/SHH.CameraService/CommandBusProcessor.cs b/SHH.CameraService/CommandBusProcessor.cs
deleted file mode 100644
index 63633b1..0000000
--- a/SHH.CameraService/CommandBusProcessor.cs
+++ /dev/null
@@ -1,123 +0,0 @@
-using Newtonsoft.Json;
-using SHH.CameraSdk;
-using SHH.Contracts;
-
-namespace SHH.CameraService
-{
- ///
- /// 指令业务逻辑分发器 (纯逻辑层)
- /// 职责:解析业务参数 -> 调用 CameraManager -> 返回执行结果
- /// 注意:本类不处理网络协议,也不负责 RequestId 的回填,只关注业务本身
- ///
- public static class CommandBusProcessor
- {
- ///
- /// 核心业务入口
- ///
- /// 相机管理器实例
- /// 已解析的指令包
- /// 执行结果 (不含 RequestId,由调用方补充)
- public static CommandResult ProcessBusinessLogic(CameraManager manager, CommandPayload payload)
- {
- string cmd = payload.CmdCode.ToUpper();
-
- // 忽略客户端发回的 ACK (如果是双向确认模式)
- if (cmd == "REGISTER_ACK") return CommandResult.Ok();
-
- // 解析 TargetId (CameraId)
- long deviceId = 0;
- // 只有非 SYSTEM 指令才需要解析设备ID
- if (payload.TargetId != "SYSTEM" && !long.TryParse(payload.TargetId, out deviceId))
- {
- return CommandResult.Fail($"Invalid Device ID: {payload.TargetId}");
- }
-
- try
- {
- switch (cmd)
- {
- // ==========================================
- // 1. PTZ 云台控制
- // ==========================================
- case "PTZ":
- {
- var device = manager.GetDevice(deviceId);
- if (device == null) return CommandResult.Fail("Device Not Found");
- if (!device.IsOnline) return CommandResult.Fail("Device Offline");
-
- // 检查设备是否支持 PTZ 能力 (接口模式匹配)
- if (device is IPtzFeature ptzFeature)
- {
- var ptzDto = JsonConvert.DeserializeObject(payload.JsonParams);
- if (ptzDto == null) return CommandResult.Fail("Invalid PTZ Params");
-
- // 异步转同步执行 (Task.Wait 在后台线程是安全的)
- if (ptzDto.Duration > 0)
- {
- // 点动模式 (例如:向左转 500ms)
- ptzFeature.PtzStepAsync(ptzDto.Action, ptzDto.Duration, ptzDto.Speed).Wait();
- }
- else
- {
- // 持续模式 (开始转/停止转)
- ptzFeature.PtzControlAsync(ptzDto.Action, ptzDto.Stop, ptzDto.Speed).Wait();
- }
- return CommandResult.Ok("PTZ Executed");
- }
- return CommandResult.Fail("Device does not support PTZ");
- }
-
- // ==========================================
- // 2. 远程重启
- // ==========================================
- case "REBOOT":
- {
- var device = manager.GetDevice(deviceId);
- if (device == null) return CommandResult.Fail("Device Not Found");
-
- if (device is IRebootFeature rebootFeature)
- {
- rebootFeature.RebootAsync().Wait();
- return CommandResult.Ok("Reboot command sent");
- }
- return CommandResult.Fail("Device does not support Reboot");
- }
-
- // ==========================================
- // 3. 时间同步
- // ==========================================
- case "SYNC_TIME":
- {
- var device = manager.GetDevice(deviceId);
- if (device == null) return CommandResult.Fail("Device Not Found");
-
- if (device is ITimeSyncFeature timeFeature)
- {
- timeFeature.SetTimeAsync(DateTime.Now).Wait();
- return CommandResult.Ok("Time synced");
- }
- return CommandResult.Fail("Device does not support TimeSync");
- }
-
- // ==========================================
- // 4. 系统级指令 (心跳/诊断)
- // ==========================================
- case "PING":
- return CommandResult.Ok("PONG");
-
- default:
- return CommandResult.Fail($"Unknown Command: {cmd}");
- }
- }
- catch (AggregateException ae)
- {
- // 捕获异步任务内部的异常
- return CommandResult.Fail($"Execution Error: {ae.InnerException?.Message}");
- }
- catch (Exception ex)
- {
- return CommandResult.Fail($"Execution Error: {ex.Message}");
- }
- }
- }
-}
\ No newline at end of file
diff --git a/SHH.CameraService/CommandBusService.cs b/SHH.CameraService/CommandBusService.cs
deleted file mode 100644
index ca338c4..0000000
--- a/SHH.CameraService/CommandBusService.cs
+++ /dev/null
@@ -1,346 +0,0 @@
-using Microsoft.Extensions.Caching.Memory;
-using Microsoft.Extensions.Hosting;
-using Microsoft.Extensions.Configuration;
-using NetMQ;
-using NetMQ.Sockets;
-using Newtonsoft.Json;
-using SHH.CameraSdk;
-using SHH.Contracts;
-
-namespace SHH.CameraService
-{
- ///
- /// 双模指令总线服务 (Enterprise V2)
- /// 核心职责:建立 TCP 指令通道,接收客户端指令并分发给 CameraManager
- /// 增强特性:
- /// 1. 支持双模:被动监听 (Bind) 与 主动投递 (Connect)
- /// 2. 幂等性控制:利用 MemoryCache 防止客户端重试导致的重复执行
- /// 3. 顺序一致性:利用时间戳防止指令乱序
- ///
- public class CommandBusService : BackgroundService
- {
- #region --- 1. 字段与依赖 ---
-
- private readonly CameraManager _cameraManager;
- private readonly IConfiguration _config;
- private readonly IMemoryCache _cache; // 核心:用于请求去重
- private readonly int _processId;
-
- // 运行状态标志
- private volatile bool _isRunning = false;
-
- // 两种模式的 Socket (互斥存在)
- private ResponseSocket? _repSocket; // 模式A: 被动监听 (Server-Listening)
- private DealerSocket? _dealerSocket; // 模式B: 主动投递 (Server-Dialing)
-
- // 顺序一致性锁:记录每个设备最后处理的指令时间戳
- // Key: TargetId (设备ID), Value: Timestamp (最后执行时间)
- private readonly Dictionary _deviceLastCmdTime = new();
-
- #endregion
-
- #region --- 2. 构造函数 ---
-
- ///
- /// 构造函数 (注意:必须在 Program.cs 注册 AddMemoryCache)
- ///
- public CommandBusService(CameraManager manager, IConfiguration config, IMemoryCache cache)
- {
- _cameraManager = manager;
- _config = config;
- _cache = cache;
- // 获取当前进程 ID (默认为 1)
- _processId = _config.GetValue("ProcessId", 1);
- }
-
- #endregion
-
- #region --- 3. 核心生命周期 ---
-
- protected override Task ExecuteAsync(CancellationToken stoppingToken)
- {
- // 在后台线程启动,避免阻塞 Web 主线程
- return Task.Run(() =>
- {
- _isRunning = true;
-
- // 1. 读取网络策略
- // 优先读取配置中的主动目标,如果没有则回退到被动监听
- string? activeTargetIp = _config["Network:ActiveTargets:0:Ip"];
- bool isActiveMode = !string.IsNullOrEmpty(activeTargetIp);
-
- try
- {
- if (isActiveMode)
- {
- // === 模式 B: 主动投递 (Server Connects Client) ===
- // 场景:服务器在内网,主动连接公网/固定IP的客户端
- int cmdPort = _config.GetValue("Network:ActiveTargets:0:CmdPort", 7000);
- string addr = $"tcp://{activeTargetIp}:{cmdPort}";
- RunActiveMode(addr, stoppingToken);
- }
- else
- {
- // === 模式 A: 被动监听 (Server Binds Port) ===
- // 场景:服务器有固定IP,等待客户端连接
- int basePort = _config.GetValue("Network:Passive:CmdPortBase", 7000);
- int listenPort = basePort + (_processId - 1);
- string addr = $"tcp://*:{listenPort}";
- RunPassiveMode(addr, stoppingToken);
- }
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[CmdBus] 致命错误停止: {ex.Message}");
- }
- finally
- {
- _isRunning = false;
- CleanupSockets();
- }
-
- }, stoppingToken);
- }
-
- private void CleanupSockets()
- {
- try
- {
- _repSocket?.Dispose();
- _dealerSocket?.Dispose();
- }
- catch { /* 忽略销毁时的异常 */ }
- }
-
- #endregion
-
- #region --- 4. 模式实现:被动监听 (Passive) ---
-
- private void RunPassiveMode(string address, CancellationToken token)
- {
- using (_repSocket = new ResponseSocket())
- {
- _repSocket.Bind(address);
- Console.WriteLine($"[CmdBus] [被动模式] 指令监听已启动: {address}");
-
- while (!token.IsCancellationRequested)
- {
- try
- {
- // 1. 阻塞等待请求 (超时1秒以便响应 Cancel 信号)
- if (!_repSocket.TryReceiveFrameString(TimeSpan.FromSeconds(1), out string reqJson))
- continue;
-
- // 2. 处理业务 (带 去重 + ID回填 逻辑)
- CommandResult result = this.ProcessRequest(reqJson);
-
- // 3. 发送回执
- // 注意:REP 模式必须发送应答,即使 result 为 null (Fire-and-Forget) 也建议发一个空 ACK 防止 Socket 状态错乱
- // 但为了协议统一,建议 Passive 模式下总是返回结果
- string respJson = result != null ? JsonConvert.SerializeObject(result) : "{}";
- _repSocket.SendFrame(respJson);
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[CmdBus-Passive] 异常: {ex.Message}");
- }
- }
- }
- }
-
- #endregion
-
- #region --- 5. 模式实现:主动投递 (Active) ---
-
- private void RunActiveMode(string address, CancellationToken token)
- {
- // 外层循环:断线重连机制
- while (!token.IsCancellationRequested)
- {
- try
- {
- using (_dealerSocket = new DealerSocket())
- {
- Console.WriteLine($"[CmdBus] [主动模式] 正在连接指令中心: {address}");
- _dealerSocket.Connect(address);
-
- // ★★★ 关键步骤:连接成功后,立即发送【身份注册包】 ★★★
- // 客户端收到这个包后,才能在界面上显示"设备在线"
- SendRegistration(_dealerSocket);
-
- // 内层循环:消息收发
- while (!token.IsCancellationRequested)
- {
- // 1. 接收指令
- // DealerSocket 是异步全双工的,这里即使没收到消息也不会阻塞发送
- if (!_dealerSocket.TryReceiveFrameString(TimeSpan.FromSeconds(1), out string reqJson))
- {
- // 空闲周期,可在此处添加心跳发送逻辑 (Ping)
- continue;
- }
-
- // 2. 处理业务 (带 去重 + ID回填 逻辑)
- CommandResult result = this.ProcessRequest(reqJson);
-
- // 3. 发送结果 (QoS控制)
- // 如果结果为 null,说明指令是 Fire-and-Forget (无需回执),则不发送网络包节省带宽
- if (result != null)
- {
- _dealerSocket.SendFrame(JsonConvert.SerializeObject(result));
- }
- }
- }
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[CmdBus-Active] 连接中断或异常: {ex.Message}");
- // 避免死循环狂刷 CPU,等待 3 秒再重连
- Thread.Sleep(3000);
- }
- }
- }
-
- ///
- /// 发送身份注册包 (Active 模式专用)
- ///
- private void SendRegistration(DealerSocket socket)
- {
- try
- {
- // 计算实际端口信息
- int portOffset = _processId - 1;
- var regInfo = new ServerRegistrationDto
- {
- ProcessId = _processId,
- InstanceId = $"Gateway_{_processId}",
- ServerIp = GetLocalIpAddress(),
- WebApiPort = 5000 + portOffset,
- VideoPort = 5555 + portOffset,
- CmdPort = 7000 + portOffset,
- StartTime = DateTime.Now,
- Description = "Active Mode Connection (V2)"
- };
-
- // 封装信封 (系统级指令)
- var payload = new CommandPayload
- {
- CmdCode = "SERVER_REGISTER",
- TargetId = "SYSTEM",
- JsonParams = JsonConvert.SerializeObject(regInfo),
- RequestId = Guid.NewGuid().ToString("N"),
- RequireAck = false // 注册包通常不需要回执,只要连上就行
- };
-
- socket.SendFrame(JsonConvert.SerializeObject(payload));
- Console.WriteLine($"[CmdBus] 身份注册包已发送 -> {regInfo.ServerIp}:{regInfo.WebApiPort}");
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[CmdBus] 注册包发送失败: {ex.Message}");
- }
- }
-
- private string GetLocalIpAddress()
- {
- try
- {
- var host = System.Net.Dns.GetHostEntry(System.Net.Dns.GetHostName());
- foreach (var ip in host.AddressList)
- {
- if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
- return ip.ToString();
- }
- }
- catch { }
- return "127.0.0.1";
- }
-
- #endregion
-
- #region --- 6. 协议处理核心 (★★ V2 核心增强 ★★) ---
-
- ///
- /// 统一处理请求协议:去重 -> 排序 -> 执行 -> 回填 ID
- ///
- private CommandResult ProcessRequest(string json)
- {
- if (string.IsNullOrWhiteSpace(json)) return CommandResult.Fail("Empty Request");
-
- CommandPayload? payload;
- try { payload = JsonConvert.DeserializeObject(json); }
- catch { return CommandResult.Fail("Invalid JSON Protocol"); }
-
- if (payload == null) return CommandResult.Fail("Null Payload");
-
- // =========================================================
- // A. 【幂等性检查】(Idempotency Check)
- // =========================================================
- // 查缓存:如果这个 RequestId 10秒内处理过,直接返回上次的结果
- // 这样即使客户端重试发了 10 次,业务逻辑也只跑 1 次
- if (_cache.TryGetValue(payload.RequestId, out CommandResult cachedResult))
- {
- Console.WriteLine($"[Dedup] 拦截重复请求: {payload.RequestId} (Retry: {payload.RetryCount})");
- return cachedResult;
- }
-
- // =========================================================
- // B. 【顺序一致性检查】(Order Guarantee)
- // =========================================================
- // 防止乱序:比如先发的“停止”因为网络卡顿,比后发的“开始”晚到
- if (payload.TargetId != "SYSTEM")
- {
- lock (_deviceLastCmdTime)
- {
- if (_deviceLastCmdTime.TryGetValue(payload.TargetId, out DateTime lastTime))
- {
- if (payload.Timestamp < lastTime)
- {
- Console.WriteLine($"[Order] 丢弃乱序指令: {payload.CmdCode}");
- return CommandResult.Fail("Order Violation: Stale Command Dropped");
- }
- }
- _deviceLastCmdTime[payload.TargetId] = payload.Timestamp;
- }
- }
-
- // =========================================================
- // C. 【业务执行】
- // =========================================================
- CommandResult result;
- try
- {
- // 调用纯逻辑层
- result = CommandBusProcessor.ProcessBusinessLogic(_cameraManager, payload);
- }
- catch (Exception ex)
- {
- result = CommandResult.Fail($"Internal Logic Error: {ex.Message}");
- }
-
- // =========================================================
- // D. 【闭环回填】
- // =========================================================
- // 必须把身份证号贴回去,不然客户端不知道这是谁的回执
- result.RequestId = payload.RequestId;
-
- // =========================================================
- // E. 【存入缓存】
- // =========================================================
- // 缓存 10 秒,覆盖客户端的重试窗口
- _cache.Set(payload.RequestId, result, TimeSpan.FromSeconds(10));
-
- // =========================================================
- // F. 【QoS 过滤】
- // =========================================================
- // 如果客户端说不需要回信,返回 null
- if (!payload.RequireAck)
- {
- return null;
- }
-
- return result;
- }
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/SHH.CameraService/CommandClientWorker.cs b/SHH.CameraService/CommandClientWorker.cs
deleted file mode 100644
index b4fa75b..0000000
--- a/SHH.CameraService/CommandClientWorker.cs
+++ /dev/null
@@ -1,97 +0,0 @@
-using Microsoft.Extensions.Hosting;
-using NetMQ;
-using NetMQ.Sockets;
-using Newtonsoft.Json;
-using SHH.CameraSdk;
-using System.Text;
-
-namespace SHH.CameraService;
-
-public class CommandClientWorker : BackgroundService
-{
- private readonly ServiceConfig _config;
-
- public CommandClientWorker(ServiceConfig config)
- {
- _config = config;
- }
-
- protected override async Task ExecuteAsync(CancellationToken stoppingToken)
- {
- // 1. 如果不是主动/混合模式,不需要连接
- if (!_config.ShouldConnect) return;
-
- // ★★★ 核心修正:直接读取解析好的指令地址列表 ★★★
- // 这些地址来自参数 --uris "IP,VideoPort&CommandPort" 中的 CommandPort 部分
- var cmdUris = _config.CommandEndpoints;
-
- if (cmdUris.Count == 0)
- {
- Console.WriteLine("[指令] 未在参数中找到指令通道地址(位于&符号右侧),跳过连接。");
- return;
- }
-
- // 2. 初始化 Dealer Socket
- using var dealer = new DealerSocket();
-
- // 设置身份 (Identity),让 Dashboard 知道我是 "CameraApp_01"
- string myIdentity = _config.AppId;
- dealer.Options.Identity = Encoding.UTF8.GetBytes(myIdentity);
-
- // 3. 连接所有目标 (支持多点控制)
- foreach (var uri in cmdUris)
- {
- Console.WriteLine($"[指令] 连接控制端: {uri}");
- dealer.Connect(uri);
- }
-
- // 4. 发送登录包 (握手)
- // 构造心跳包
- var heartbeat = new
- {
- Type = "Login",
- Id = myIdentity,
- Time = DateTime.Now
- };
- string loginJson = JsonConvert.SerializeObject(heartbeat);
-
- // 注意:Dealer Socket 发送是负载均衡的 (Round-Robin)。
- // 如果连接了多个 Dashboard,SendFrame 一次只会发给其中一个。
- // 为了确保所有 Dashboard 都能收到上线通知,我们根据连接数循环发送几次。
- // (注:这只是初始化时的权宜之计,心跳包后续可以定时发送)
- for (int i = 0; i < cmdUris.Count; i++)
- {
- dealer.SendFrame(loginJson);
- await Task.Delay(10); // 稍微间隔,给 ZMQ 内部调度一点时间
- }
-
- Console.WriteLine($"[指令] 已发送登录包 (ID: {myIdentity}),进入监听循环...");
-
- // 5. 监听循环
- while (!stoppingToken.IsCancellationRequested)
- {
- try
- {
- // 非阻塞接收 (500ms 超时),避免卡死线程
- if (dealer.TryReceiveFrameString(TimeSpan.FromMilliseconds(500), out string msg))
- {
- Console.WriteLine($"[指令] 收到: {msg}");
-
- // TODO: 在这里解析 JSON 并调用 CameraSDK 执行业务
- // var cmd = JsonConvert.DeserializeObject(msg);
- // if (cmd.Action == "Reboot") ...
-
- // 回复 ACK (确认收到)
- // Dealer 会自动根据 Router 发来的 RoutingID 路由回去
- dealer.SendFrame($"ACK: {msg} (From {myIdentity})");
- }
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[指令] 通信异常: {ex.Message}");
- // 防止异常死循环刷屏
- await Task.Delay(1000, stoppingToken);
- }
- }
- }
-}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs b/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs
new file mode 100644
index 0000000..c1d36ba
--- /dev/null
+++ b/SHH.CameraService/Core/CmdClients/CommandClientWorker.cs
@@ -0,0 +1,139 @@
+using Microsoft.Extensions.Hosting;
+using NetMQ;
+using NetMQ.Sockets;
+using Newtonsoft.Json;
+using SHH.CameraSdk;
+using System.Text;
+
+namespace SHH.CameraService;
+
+public class CommandClientWorker : BackgroundService
+{
+ private readonly ServiceConfig _config;
+ private readonly CommandDispatcher _dispatcher; // 注入分发器
+
+ public CommandClientWorker(ServiceConfig config, CommandDispatcher dispatcher)
+ {
+ _config = config;
+ _dispatcher = dispatcher;
+ }
+
+ protected override async Task ExecuteAsync(CancellationToken stoppingToken)
+ {
+ // =================================================================
+ // ★★★ 核心修复:强制让出主线程 ★★★
+ // 这行代码会让当前的 ExecuteAsync 立即返回一个未完成的 Task 给 Host,
+ // Host 就会认为 "这个服务启动好了",然后继续去启动 WebAPI。
+ // 而剩下的代码会被调度到线程池里异步执行,互不干扰。
+ // =================================================================
+ await Task.Yield();
+
+ // 1. 如果不是主动/混合模式,不需要连接
+ if (!_config.ShouldConnect) return;
+
+ var cmdEndpoints = _config.CommandEndpoints;
+ if (cmdEndpoints.Count == 0)
+ {
+ Console.WriteLine("[指令] 未配置指令通道,跳过注册。");
+ return;
+ }
+
+ // 2. 初始化 Dealer Socket
+ using var dealer = new DealerSocket();
+
+ // ★★★ 关键:设置身份标识 (Identity) ★★★
+ // 服务端 (Router) 收到消息时,第一帧就是这个 ID
+ // 如果不设,ZMQ 会随机生成一个二进制 ID,服务端就不知道你是谁了
+ string myIdentity = _config.AppId;
+ dealer.Options.Identity = Encoding.UTF8.GetBytes(myIdentity);
+
+ // 3. 连接所有目标 (遍历 ServiceEndpoint 对象)
+ foreach (var ep in cmdEndpoints)
+ {
+ Console.WriteLine($"[指令] 连接控制端: {ep.Uri} [{ep.Description}]");
+ try
+ {
+ dealer.Connect(ep.Uri);
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[指令] 连接失败 {ep.Uri}: {ex.Message}");
+ }
+ }
+
+ // 1. 获取本机 IP (简单的获取方式,用于上报给 Dashboard)
+ string localIp = "127.0.0.1";
+ try
+ {
+ // 简单获取首个非回环 IP,生产环境建议用更严谨的帮助类
+ var host = System.Net.Dns.GetHostEntry(System.Net.Dns.GetHostName());
+ localIp = host.AddressList.FirstOrDefault(ip =>
+ ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)?.ToString() ?? "127.0.0.1";
+ }
+ catch { }
+
+ // 4. 构建注册/登录包
+ var registerPayload = new
+ {
+ Action = "Register",
+ Payload = new
+ {
+ // 1. AppId (身份)
+ Id = _config.AppId,
+
+ // 2. Version (程序集版本)
+ Version = System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString() ?? "1.0.0",
+
+ // 3. 进程 ID (用于远程监控)
+ Pid = Environment.ProcessId,
+
+ // 4. 关键端口信息
+ // 告诉 Dashboard:如果你想调我的 REST API,请访问这个端口
+ WebPort = _config.BasePort,
+
+ // 如果您有本地绑定的 ZMQ 端口也可以在这里上报
+ // VideoPort = _config.BasePort + 1,
+
+ // 基础网络信息
+ Ip = localIp,
+
+ // 附带信息:我是要把视频推给谁 (供 Dashboard 调试用)
+ TargetVideoNodes = _config.VideoEndpoints.Select(e => e.Uri).ToList()
+ },
+ Time = DateTime.Now
+ };
+
+ string json = JsonConvert.SerializeObject(registerPayload);
+
+ // 5. 发送注册包
+ // Dealer 连接建立是异步的,所以这里直接发,ZMQ 会在底层连接成功后自动把消息推出去
+ // 为了保险,对于多个 Endpoint,Dealer 默认是负载均衡发送的(轮询)。
+ // 如果想让每个 Endpoint 都收到注册包,这在 Dealer 模式下稍微有点特殊。
+ // 但通常我们只需要发一次,只要有一个 Dashboard 收到并建立会话即可。
+ // 或者简单粗暴:循环发送几次,确保覆盖。
+
+ Console.WriteLine($"[指令] 发送注册包: {json}");
+ dealer.SendFrame(json);
+
+ // 6. 进入监听循环 (等待 ACK 或 指令)
+ // 进入监听循环
+ while (!stoppingToken.IsCancellationRequested)
+ {
+ try
+ {
+ if (dealer.TryReceiveFrameString(TimeSpan.FromMilliseconds(500), out string msg))
+ {
+ Console.WriteLine($"[指令] 收到消息: {msg}");
+
+ // ★★★ 核心变化:直接扔给分发器 ★★★
+ // 无论未来加多少指令,这里都不用改代码
+ await _dispatcher.DispatchAsync(msg);
+ }
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[指令] 异常: {ex.Message}");
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/CmdClients/CommandDispatcher.cs b/SHH.CameraService/Core/CmdClients/CommandDispatcher.cs
new file mode 100644
index 0000000..bf895ba
--- /dev/null
+++ b/SHH.CameraService/Core/CmdClients/CommandDispatcher.cs
@@ -0,0 +1,46 @@
+using Newtonsoft.Json.Linq;
+
+namespace SHH.CameraService;
+
+public class CommandDispatcher
+{
+ // 路由表:Key = ActionName, Value = Handler
+ private readonly Dictionary _handlers;
+
+ // 通过依赖注入拿到所有实现了 ICommandHandler 的类
+ public CommandDispatcher(IEnumerable handlers)
+ {
+ _handlers = handlers.ToDictionary(h => h.ActionName, h => h);
+ }
+
+ public async Task DispatchAsync(string jsonMessage)
+ {
+ try
+ {
+ var jObj = JObject.Parse(jsonMessage);
+ string action = jObj["Action"]?.ToString();
+ var payload = jObj["Payload"];
+
+ if (string.IsNullOrEmpty(action)) return;
+
+ // 1. 查找是否有对应的处理器
+ if (_handlers.TryGetValue(action, out var handler))
+ {
+ await handler.ExecuteAsync(payload);
+ }
+ else if (action == "ACK")
+ {
+ // ACK 是特殊的,可以直接在这里处理或者忽略
+ Console.WriteLine($"[指令] 握手成功: {jObj["Message"]}");
+ }
+ else
+ {
+ Console.WriteLine($"[警告] 未知的指令: {action}");
+ }
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[分发错误] {ex.Message}");
+ }
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/CmdClients/ConnectedClient.cs b/SHH.CameraService/Core/CmdClients/ConnectedClient.cs
new file mode 100644
index 0000000..54e5c62
--- /dev/null
+++ b/SHH.CameraService/Core/CmdClients/ConnectedClient.cs
@@ -0,0 +1,30 @@
+namespace SHH.CameraService;
+
+///
+/// 在线客户端信息模型 (已更新)
+///
+public class ConnectedClient
+{
+ /// 唯一标识 (AppId)
+ public string ServiceId { get; set; } = string.Empty;
+
+ /// 版本号
+ public string Version { get; set; } = "1.0.0";
+
+ /// 远程进程 ID
+ public int Pid { get; set; }
+
+ /// 客户端 IP
+ public string Ip { get; set; } = string.Empty;
+
+ /// WebAPI 端口 (Dashboard 调用 REST 接口用)
+ public int WebPort { get; set; }
+
+ /// 该客户端正在推流的目标地址
+ public List TargetVideoNodes { get; set; } = new List();
+
+ public DateTime LastHeartbeat { get; set; }
+
+ // 辅助属性:拼接出完整的 API BaseUrl
+ public string WebApiUrl => $"http://{Ip}:{WebPort}";
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/CmdClients/ICommandHandler.cs b/SHH.CameraService/Core/CmdClients/ICommandHandler.cs
new file mode 100644
index 0000000..c9bfddd
--- /dev/null
+++ b/SHH.CameraService/Core/CmdClients/ICommandHandler.cs
@@ -0,0 +1,18 @@
+namespace SHH.CameraService;
+
+///
+/// 抽象指令处理器接口
+///
+public interface ICommandHandler
+{
+ ///
+ /// 该处理器支持的 Action 名称 (如 "AddCamera", "Reboot")
+ ///
+ string ActionName { get; }
+
+ ///
+ /// 执行指令逻辑
+ ///
+ /// 指令携带的数据 (JSON JToken)
+ Task ExecuteAsync(Newtonsoft.Json.Linq.JToken payload);
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/CmdClients/SyncCameraHandler.cs b/SHH.CameraService/Core/CmdClients/SyncCameraHandler.cs
new file mode 100644
index 0000000..c8be4b1
--- /dev/null
+++ b/SHH.CameraService/Core/CmdClients/SyncCameraHandler.cs
@@ -0,0 +1,103 @@
+using Newtonsoft.Json.Linq;
+using SHH.CameraSdk; // 引用包含 FrameController 和 FrameRequirement 的命名空间
+using SHH.Contracts;
+
+namespace SHH.CameraService;
+
+public class SyncCameraHandler : ICommandHandler
+{
+ private readonly CameraManager _cameraManager;
+
+ public string ActionName => "SyncCamera";
+
+ public SyncCameraHandler(CameraManager cameraManager)
+ {
+ _cameraManager = cameraManager;
+ }
+
+ public async Task ExecuteAsync(JToken payload)
+ {
+ // 1. 解析配置
+ var dto = payload.ToObject();
+ if (dto == null) return;
+
+ // 2. 添加设备到管理器 (这一步是必须的,不然没有 Device 就没有 Controller)
+ var videoConfig = new VideoSourceConfig
+ {
+ Id = dto.Id,
+ Name = dto.Name,
+ IpAddress = dto.IpAddress,
+ Port = dto.Port,
+ Username = dto.Username,
+ Password = dto.Password,
+ ChannelIndex = dto.ChannelIndex,
+ StreamType = dto.StreamType,
+ Brand = (DeviceBrand)dto.Brand,
+ RenderHandle = (IntPtr)dto.RenderHandle,
+ MainboardIp = dto.MainboardIp,
+ MainboardPort = dto.MainboardPort,
+ // 必须给个默认值,防止空引用
+ VendorArguments = new Dictionary(),
+ };
+
+ // 如果设备不存在才添加,如果已存在,后续逻辑会直接获取
+ if (_cameraManager.GetDevice(videoConfig.Id) == null)
+ {
+ _cameraManager.AddDevice(videoConfig);
+ }
+
+ // 3. 核心:直接获取设备实例
+ var device = _cameraManager.GetDevice(dto.Id);
+ if (device == null)
+ {
+ Console.WriteLine($"[SyncError] 设备 {dto.Id} 创建失败,无法执行自动订阅。");
+ return;
+ }
+
+ // 4. 拿到你的“宝贝”控制器 (FrameController)
+ var controller = device.Controller;
+ if (controller == null)
+ {
+ Console.WriteLine($"[SyncError] 设备 {dto.Id} 不支持流控调度 (Controller is null)。");
+ return;
+ }
+
+ // 5. 暴力注册订阅需求 (Loop AutoSubscriptions)
+ if (dto.AutoSubscriptions != null && dto.AutoSubscriptions.Count > 0)
+ {
+ foreach (var subItem in dto.AutoSubscriptions)
+ {
+ // 生成 AppId (照抄你给的逻辑)
+ string finalAppId = string.IsNullOrWhiteSpace(subItem.AppId)
+ ? $"SUB_{Guid.NewGuid().ToString("N").Substring(0, 8).ToUpper()}"
+ : subItem.AppId;
+
+ Console.WriteLine($"[自动化] 正在注册流控: {finalAppId}, 目标: {subItem.TargetFps} FPS");
+
+ // 构造 FrameRequirement 对象 (完全匹配你 FrameController 的入参)
+ // 这里的属性赋值对应你代码里 req.Type, req.SavePath 等逻辑
+ var requirement = new FrameRequirement
+ {
+ AppId = finalAppId,
+ TargetFps = subItem.TargetFps, // 8帧 或 1帧
+ Type = (SubscriptionType)subItem.Type, // 业务类型 (LocalWindow, NetworkTrans...)
+ Memo = subItem.Memo ?? "Auto Sync",
+
+ // 其它字段给默认空值,防止 Controller 内部逻辑报错
+ Handle = "",
+ SavePath = ""
+ };
+
+ // ★★★ 见证奇迹的时刻:直接调用 Register ★★★
+ controller.Register(requirement);
+ }
+ }
+
+ //// 6. 启动设备
+ //// 你的积分算法会在 device 内部的推流循环中被 MakeDecision 调用
+ if (dto.ImmediateExecution)
+ await device.StartAsync();
+
+ Console.WriteLine($"[SyncSuccess] 设备 {dto.Id} 同步完成,策略已下发。");
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/Configs/PushTargetConfig.cs b/SHH.CameraService/Core/Configs/PushTargetConfig.cs
new file mode 100644
index 0000000..abc7052
--- /dev/null
+++ b/SHH.CameraService/Core/Configs/PushTargetConfig.cs
@@ -0,0 +1,24 @@
+namespace SHH.CameraService;
+
+///
+/// 定义发送的目标
+///
+public class PushTargetConfig
+{
+ ///
+ /// 目标名称
+ ///
+ public string Name { get; set; }
+ = string.Empty;
+
+ ///
+ /// NetMQ 地址 (如 "tcp://1.2.3.4:5555")
+ ///
+ public string Endpoint { get; set; }
+ = string.Empty;
+
+ ///
+ /// 独立队列容量 (隔离的关键)
+ ///
+ public int QueueCapacity { get; set; } = 10;
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/Configs/StreamTarget.cs b/SHH.CameraService/Core/Configs/StreamTarget.cs
new file mode 100644
index 0000000..72da7d9
--- /dev/null
+++ b/SHH.CameraService/Core/Configs/StreamTarget.cs
@@ -0,0 +1,30 @@
+namespace SHH.CameraService;
+
+///
+/// 代表一个独立的推送目标
+/// 包含:配置信息 + 专属于它的数据管道
+///
+public class StreamTarget
+{
+ ///
+ /// 配置
+ ///
+ public PushTargetConfig Config { get; }
+
+ ///
+ /// 管道
+ ///
+ public VideoDataChannel Channel { get; }
+
+ ///
+ /// 构造函数
+ ///
+ ///
+ public StreamTarget(PushTargetConfig config)
+ {
+ Config = config;
+
+ // 为这个目标创建独立的管道,容量由配置决定
+ Channel = new VideoDataChannel(capacity: config.QueueCapacity);
+ }
+}
diff --git a/SHH.CameraService/Core/NetSenders/CameraEngineWorker.cs b/SHH.CameraService/Core/NetSenders/CameraEngineWorker.cs
new file mode 100644
index 0000000..6d78bc8
--- /dev/null
+++ b/SHH.CameraService/Core/NetSenders/CameraEngineWorker.cs
@@ -0,0 +1,52 @@
+using Microsoft.Extensions.Hosting;
+using SHH.CameraSdk;
+
+public class CameraEngineWorker : BackgroundService
+{
+ private readonly CameraManager _manager;
+
+ public CameraEngineWorker(CameraManager manager)
+ {
+ // 理由:严谨性检查,防止因配置错误导致的空指针崩溃
+ _manager = manager ?? throw new ArgumentNullException(nameof(manager));
+ }
+
+ protected override async Task ExecuteAsync(CancellationToken stoppingToken)
+ {
+ Console.WriteLine("[Engine] 正在启动核心引擎...");
+
+ try
+ {
+ // 1. 理由:启动 SDK 内部加载流程(从本地存储恢复设备)
+ await _manager.StartAsync();
+ Console.WriteLine("[Engine] 设备管理服务已启动。");
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[Engine] 严重启动异常: {ex.Message}");
+ return; // 理由:核心组件失败,终止后续逻辑
+ }
+
+ // 2. 理由:Worker 必须保持活跃状态,以便作为宿主生命周期的一部分
+ while (!stoppingToken.IsCancellationRequested)
+ {
+ // 你可以在这里定期输出一些状态统计
+ // Console.WriteLine($"[Engine] 活跃设备数: {_manager.GetActiveCount()}");
+ await Task.Delay(TimeSpan.FromSeconds(30), stoppingToken);
+ }
+ }
+
+ public override async Task StopAsync(CancellationToken cancellationToken)
+ {
+ Console.WriteLine("[Engine] 正在执行优雅停机...");
+ try
+ {
+ // 理由:这是重构的核心。必须在 SDK 退出前释放所有非托管句柄
+ await _manager.DisposeAsync();
+ }
+ finally
+ {
+ await base.StopAsync(cancellationToken);
+ }
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs b/SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs
new file mode 100644
index 0000000..e378638
--- /dev/null
+++ b/SHH.CameraService/Core/NetSenders/NetMQProtocolExtensions.cs
@@ -0,0 +1,73 @@
+using NetMQ;
+using SHH.Contracts;
+
+namespace SHH.CameraService
+{
+ ///
+ /// 负责将业务契约转换为 ZeroMQ 传输协议
+ ///
+ public static class NetMQProtocolExtensions
+ {
+ private const string PROTOCOL_HEADER = "SHH_V1";
+
+ ///
+ /// 扩展方法:将 Payload 转为 NetMQMessage
+ /// 使用方法:var msg = payload.ToNetMqMessage();
+ ///
+ public static NetMQMessage ToNetMqMessage(this VideoPayload payload)
+ {
+ var msg = new NetMQMessage();
+
+ // Frame 0: 协议魔数
+ msg.Append(PROTOCOL_HEADER);
+
+ // Frame 1: 元数据 JSON
+ msg.Append(payload.GetMetadataJson());
+
+ // Frame 2: 原始图 (保持帧位对齐,无数据则发空帧)
+ if (payload.HasOriginalImage && payload.OriginalImageBytes != null)
+ msg.Append(payload.OriginalImageBytes);
+ else
+ msg.Append(Array.Empty());
+
+ // Frame 3: 处理图
+ if (payload.HasTargetImage && payload.TargetImageBytes != null)
+ msg.Append(payload.TargetImageBytes);
+ else
+ msg.Append(Array.Empty());
+
+ return msg;
+ }
+
+ ///
+ /// 扩展方法:从 NetMQMessage 还原 Payload
+ ///
+ public static VideoPayload ToVideoPayload(this NetMQMessage msg)
+ {
+ if (msg == null || msg.FrameCount < 4) return null;
+
+ // Frame 0 Check
+ if (msg[0].ConvertToString() != PROTOCOL_HEADER) return null;
+
+ // Frame 1: Metadata
+ string json = msg[1].ConvertToString();
+ var payload = VideoPayload.FromMetadataJson(json);
+ if (payload == null) return null;
+
+ // Frame 2: Raw Image
+ // 利用 BufferSize 避免不必要的内存拷贝,如果长度为0则跳过
+ if (payload.HasOriginalImage && msg[2].BufferSize > 0)
+ {
+ payload.OriginalImageBytes = msg[2].ToByteArray();
+ }
+
+ // Frame 3: Processed Image
+ if (payload.HasTargetImage && msg[3].BufferSize > 0)
+ {
+ payload.TargetImageBytes = msg[3].ToByteArray();
+ }
+
+ return payload;
+ }
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs b/SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs
new file mode 100644
index 0000000..da5ea0f
--- /dev/null
+++ b/SHH.CameraService/Core/NetSenders/NetMqSenderWorker.cs
@@ -0,0 +1,62 @@
+using Microsoft.Extensions.Hosting;
+using NetMQ;
+using NetMQ.Sockets;
+
+namespace SHH.CameraService;
+
+///
+/// NetMQ 发送工作者
+/// 职责:从指定目标的 VideoDataChannel 读取 Payload,通过 ZeroMQ 发送出去
+///
+public class NetMqSenderWorker : BackgroundService
+{
+ private readonly StreamTarget _target;
+
+ // 构造函数注入特定的目标对象 (由 Program.cs 的工厂方法提供)
+ public NetMqSenderWorker(StreamTarget target)
+ {
+ _target = target;
+ }
+ protected override async Task ExecuteAsync(CancellationToken stoppingToken)
+ {
+ Console.WriteLine($"[NetMqSender] 正在连接至服务端: {_target.Config.Endpoint} ...");
+
+ // ★★★ 修正点:必须使用 PublisherSocket 来配合接收端的 SubscriberSocket ★★★
+ // 虽然是 Connect 模式,Publisher 依然可以 Connect
+ using var clientSocket = new PublisherSocket();
+
+ // 设置高水位 (HWM)
+ // 对于 Publisher,如果队列满了,默认行为就是丢弃旧数据,这非常符合视频流需求
+ clientSocket.Options.SendHighWatermark = 1000;
+
+ // 主动连接
+ clientSocket.Connect(_target.Config.Endpoint);
+
+ Console.WriteLine("[NetMqSender] 连接成功,开始从通道搬运数据...");
+
+ await foreach (var payload in _target.Channel.Reader.ReadAllAsync(stoppingToken))
+ {
+ try
+ {
+ var msg = payload.ToNetMqMessage();
+
+ // 发送消息
+ // PublisherSocket 的 TrySend 如果没人订阅或者队列满了,通常不会阻塞,而是直接丢弃或返回
+ // 注意:PUB 模式下,第一帧 ("SHH_V1") 会被当作订阅的主题 (Topic)。
+ // 你的接收端订阅了 "" (空字符串),所以能收到以任何字符串开头的数据。
+ bool sent = clientSocket.TrySendMultipartMessage(msg);
+
+ if (!sent)
+ {
+ // 这种情况通常意味着网络断了且 HWM 队列也满了
+ Console.WriteLine($"[NetMqSender] 警告: 发送队列已满,正在丢帧...");
+ msg.Clear(); // 手动清理(可选)
+ }
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"[NetMqSender] 异常: {ex.Message}");
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/Core/NetSenders/NetworkStreamingWorker.cs b/SHH.CameraService/Core/NetSenders/NetworkStreamingWorker.cs
new file mode 100644
index 0000000..a998dac
--- /dev/null
+++ b/SHH.CameraService/Core/NetSenders/NetworkStreamingWorker.cs
@@ -0,0 +1,126 @@
+using Microsoft.Extensions.Hosting;
+using OpenCvSharp;
+using SHH.CameraSdk; // 引用 SDK 核心
+using SHH.Contracts;
+using System.Diagnostics;
+
+namespace SHH.CameraService;
+
+public class NetworkStreamingWorker : BackgroundService
+{
+ // 注入所有注册的目标(云端、大屏等),实现动态分发
+ private readonly IEnumerable _targets;
+
+ // 编码参数:JPG 质量 75 (平衡画质与带宽)
+ // 工业经验:75 是甜点,体积只有 100 的 1/3,肉眼几无区别。
+ // 如果您确实需要 100,请注意带宽压力。此处我保留您要求的 100,但建议未来调优。
+ private readonly int[] _encodeParams = { (int)ImwriteFlags.JpegQuality, 100 };
+
+ public NetworkStreamingWorker(IEnumerable targets)
+ {
+ _targets = targets;
+ }
+
+ protected override Task ExecuteAsync(CancellationToken stoppingToken)
+ {
+ Console.WriteLine("[StreamWorker] 启动流媒体采集引擎...");
+
+ // =========================================================
+ // 订阅逻辑:接入 "上帝模式" (God Mode)
+ // =========================================================
+ // 理由:NetMQ 网关需要无差别地获取所有设备的图像。
+ GlobalStreamDispatcher.OnGlobalFrame += ProcessFrame;
+
+ //Console.WriteLine($"[StreamWorker] 已挂载至全局广播总线,正在监听 {GlobalStreamDispatcher.OnGlobalFrame?.GetInvocationList().Length ?? 0} 个订阅者...");
+
+ var tcs = new TaskCompletionSource();
+ stoppingToken.Register(() =>
+ {
+ // 停止时反注册,防止静态事件内存泄漏
+ GlobalStreamDispatcher.OnGlobalFrame -= ProcessFrame;
+ Console.WriteLine("[StreamWorker] 已断开全局广播连接");
+ tcs.SetResult();
+ });
+
+ return tcs.Task;
+ }
+
+ ///
+ /// [回调函数] 处理每一帧图像
+ /// 注意:此方法运行在 SDK 的采集线程池中,必须极速处理,严禁阻塞!
+ ///
+ private void ProcessFrame(long deviceId, SmartFrame frame)
+ {
+ try
+ {
+ // 1. 基础校验 (合法性检查)
+ if (frame == null || frame.InternalMat.Empty()) return;
+
+ long startTick = Stopwatch.GetTimestamp();
+
+ // =========================================================
+ // 2. 一次编码 (One Encode) - CPU 消耗点
+ // =========================================================
+ // 理由:在这里同步编码是最安全的,因为出了这个函数 frame 内存就会失效。
+ // 且只编一次,后续分发给 10 个目标也只用这一份数据。
+
+ byte[] jpgBytes = null;
+ // 如果有更小的图片, 原始图片不压缩, 除非有特殊需求
+ if (frame.TargetMat == null)
+ {
+ jpgBytes = EncodeImage(frame.InternalMat);
+ }
+
+ // 双流支持:如果存在处理后的 AI 图,也一并编码
+ byte[] targetBytes = null;
+ if (frame.TargetMat != null && !frame.TargetMat.Empty())
+ {
+ targetBytes = EncodeImage(frame.TargetMat);
+ }
+
+ // =========================================================
+ // 3. 构建 Payload (数据载荷)
+ // =========================================================
+ var payload = new VideoPayload
+ {
+ CameraId = deviceId.ToString(),
+ CaptureTimestamp = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(),
+ OriginalImageBytes = jpgBytes, // 引用赋值
+ TargetImageBytes = targetBytes, // 引用赋值
+ OriginalWidth = frame.TargetWidth,
+ OriginalHeight = frame.TargetHeight,
+ DispatchTimestamp = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds()
+ };
+
+ // 计算转码耗时(ms)
+ double processMs = (Stopwatch.GetTimestamp() - startTick) * 1000.0 / Stopwatch.Frequency;
+ payload.Diagnostics["encode_ms"] = Math.Round(processMs, 2);
+
+ // =========================================================
+ // 4. 动态扇出 (Dynamic Fan-Out) - 内存消耗极低
+ // =========================================================
+ // 遍历所有目标,往各自独立的管道里写数据。
+ // 实现了"物理隔离":一个管道满了(云端卡顿),不影响另一个管道(大屏流畅)。
+ foreach (var target in _targets)
+ {
+ // WriteLog 是非阻塞的。满了就丢弃,返回 false。
+ target.Channel.WriteLog(payload);
+ }
+ }
+ catch (Exception ex)
+ {
+ // 极少发生的内存错误,打印日志但不抛出,避免崩溃 SDK 线程
+ Console.WriteLine($"[StreamWorker] 采集处理异常: {ex.Message}");
+ }
+ }
+
+ ///
+ /// 辅助:OpenCV 内存编码
+ ///
+ private byte[] EncodeImage(Mat mat)
+ {
+ // ImEncode 将 Mat 编码为一维字节数组 (托管内存)
+ Cv2.ImEncode(".jpg", mat, out byte[] buf, _encodeParams);
+ return buf;
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/PipelineConfigurator.cs b/SHH.CameraService/Core/NetSenders/PipelineConfigurator.cs
similarity index 100%
rename from SHH.CameraService/PipelineConfigurator.cs
rename to SHH.CameraService/Core/NetSenders/PipelineConfigurator.cs
diff --git a/SHH.CameraService/Core/NetSenders/VideoDataChannel.cs b/SHH.CameraService/Core/NetSenders/VideoDataChannel.cs
new file mode 100644
index 0000000..ab1a910
--- /dev/null
+++ b/SHH.CameraService/Core/NetSenders/VideoDataChannel.cs
@@ -0,0 +1,40 @@
+using System.Threading.Channels;
+using SHH.Contracts;
+
+namespace SHH.CameraService
+{
+ ///
+ /// 视频数据内部总线 (线程安全的生产者-消费者通道)
+ /// 作用:解耦 [采集编码线程] 与 [网络发送线程]
+ ///
+ public class VideoDataChannel
+ {
+ // 限制容量为 100 帧。如果积压超过 100 帧,说明发送端彻底堵死了,必须丢帧。
+ private readonly Channel _channel;
+
+ public VideoDataChannel(int capacity = 10)
+ {
+ var options = new BoundedChannelOptions(capacity)
+ {
+ FullMode = BoundedChannelFullMode.DropOldest, // 核心策略:满了就丢弃最旧的帧
+ SingleReader = false, // 允许多个发送 Worker (如 CloudWorker, ScreenWorker) 同时读取
+ SingleWriter = true // 只有一个采集线程在写
+ };
+ _channel = Channel.CreateBounded(options);
+ }
+
+ ///
+ /// [生产者] 写入一个封装好的数据包 (非阻塞)
+ ///
+ public void WriteLog(VideoPayload payload)
+ {
+ // TryWrite 永远不会等待,满了就丢旧的写入新的,返回 true
+ _channel.Writer.TryWrite(payload);
+ }
+
+ ///
+ /// [消费者] 读取器
+ ///
+ public ChannelReader Reader => _channel.Reader;
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraService/ParentProcessSentinel.cs b/SHH.CameraService/Core/ParentProcessSentinel.cs
similarity index 100%
rename from SHH.CameraService/ParentProcessSentinel.cs
rename to SHH.CameraService/Core/ParentProcessSentinel.cs
diff --git a/SHH.CameraService/NetworkStreamManager.cs b/SHH.CameraService/NetworkStreamManager.cs
deleted file mode 100644
index be4b262..0000000
--- a/SHH.CameraService/NetworkStreamManager.cs
+++ /dev/null
@@ -1,91 +0,0 @@
-using SHH.CameraSdk;
-using System.Collections.Concurrent;
-
-namespace SHH.CameraService;
-
-///
-/// 网络推流管理器
-/// 职责:管理 ZeroMQ 推流任务的生命周期
-/// 类似于 DisplayWindowManager,它负责订阅数据并将其桥接到传输层
-///
-public class NetworkStreamManager
-{
- private readonly VideoDataChannel _channel;
- // 记录当前活跃的推流任务,防止重复订阅
- private readonly ConcurrentDictionary _activeStreams = new();
-
- public NetworkStreamManager(VideoDataChannel channel)
- {
- _channel = channel;
- }
-
- ///
- /// 启动推流任务
- ///
- public void StartStream(string appId, long deviceId)
- {
- // 1. 防止重复启动
- if (_activeStreams.ContainsKey(appId)) return;
-
- // 2. 向全局分发器订阅精准数据
- // 这里实现了业务逻辑的闭环:只有被 Manager 管理的任务才会消耗 CPU 去转码
- GlobalStreamDispatcher.Subscribe(appId, deviceId, (frame) =>
- {
- // --- 这里的代码运行在分发线程中 ---
-
- // A. 转码 (耗时操作封装在这里,不污染 Controller)
- byte[] jpgBytes = EncodeFrameToJpg(frame);
-
- if (jpgBytes != null && jpgBytes.Length > 0)
- {
- var payload = new VideoPayload
- {
- CameraId = appId, // 使用 AppId 作为 Topic (给 Dashboard 订阅用)
- OriginalImageBytes = jpgBytes,
- CaptureTime = DateTime.Now,
- OriginalWidth = frame.TargetWidth,
- OriginalHeight = frame.TargetHeight
- };
-
- // B. 写入传输通道
- _ = _channel.WriteAsync(payload);
- }
- });
-
- _activeStreams.TryAdd(appId, true);
- Console.WriteLine($"[Network] 推流任务已启动: {appId} -> Device {deviceId}");
- }
-
- ///
- /// 停止推流任务
- ///
- public void StopStream(string appId)
- {
- if (_activeStreams.TryRemove(appId, out _))
- {
- // 1. 从全局分发器注销
- GlobalStreamDispatcher.Unsubscribe(appId);
- Console.WriteLine($"[Network] 推流任务已停止: {appId}");
- }
- }
-
- // --- 辅助方法 ---
- private byte[] EncodeFrameToJpg(SmartFrame frame)
- {
- try
- {
- // 优先使用处理后的 TargetMat,如果没有则用原始的 InternalMat
- var mat = frame.TargetMat ?? frame.InternalMat;
- if (mat != null && !mat.Empty())
- {
- // 80 质量平衡体积与画质
- return mat.ImEncode(".jpg", new int[] { 1, 80 });
- }
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[Network] 转码失败: {ex.Message}");
- }
- return Array.Empty();
- }
-}
\ No newline at end of file
diff --git a/SHH.CameraService/Program.cs b/SHH.CameraService/Program.cs
index 5c69482..f03545a 100644
--- a/SHH.CameraService/Program.cs
+++ b/SHH.CameraService/Program.cs
@@ -1,7 +1,7 @@
using Microsoft.AspNetCore.Builder;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.OpenApi.Models;
-using SHH.CameraSdk; // 引用你的业务核心
+using SHH.CameraSdk;
namespace SHH.CameraService;
@@ -9,163 +9,152 @@ public class Program
{
public static async Task Main(string[] args)
{
- // 缓冲时间 (您之前写了20000ms即20秒,可能是为了附加调试器。如果觉得太慢可以改回 2000)
- for(var i=1; i<10; i++)
+ // 1. 理由:缓冲时间 10 秒, 供附加调试工具使用
+ for (var i = 1; i < 10; i++)
Thread.Sleep(1000);
- // 1. 解析配置
+ // =============================================================
+ // 2. 基础环境与配置 (理由:明确身份 ID 和 监听端口)
+ // =============================================================
var config = ServiceConfig.BuildFromArgs(args);
- // ---【补全变量定义】---
-
- // A. 补全 webPort (统一使用 config.BasePort)
- int webPort = config.BasePort;
-
- // B. 补全 processIdInt (用于 FileStorage 和 CameraSdk)
- // 逻辑:尝试将 AppId 解析为数字;如果 AppId 是字符串(如"CameraApp_01"),则默认给 1,或者根据 BasePort 推算
- int processIdInt = config.NumericId;
-
- Console.Title = $"SHH Gateway - {config.AppId} (Web: {webPort})";
-
- #region --- 2. 硬件环境预热 ---
-
- InitHardwareEnv();
-
- #endregion
-
- #region --- 3. 构建 WebHost ---
+ // 硬件预热 (理由:确保底层驱动库在 Web 容器启动前完全就绪)
+ HikNativeMethods.NET_DVR_Init();
+ HikSdkManager.ForceWarmUp();
var builder = WebApplication.CreateBuilder(args);
- // ★★★ 核心:注入全局配置 ★★★
+ // =============================================================
+ // 3. 依赖注入注册 (DI)
+ // =============================================================
builder.Services.AddSingleton(config);
- // -------------------------------------------------------------
- // A. 注册新架构组件
- // -------------------------------------------------------------
- builder.Services.AddSingleton();
-
- // 推流服务 (连接 config.TargetClients 里的 :6002)
- builder.Services.AddHostedService();
-
- // 指令客户端 (连接 config.TargetClients 里的 :6001)
- builder.Services.AddHostedService();
-
- // 进程守护
- builder.Services.AddHostedService();
-
- // -------------------------------------------------------------
- // B. 注册 SDK 业务服务
- // -------------------------------------------------------------
- // 使用刚刚补全的 processIdInt
- builder.Services.AddSingleton(new FileStorageService(processIdInt));
-
- builder.Services.AddSingleton();
+ // 注册缩放与增亮业务(不注册则不实现)
builder.Services.AddSingleton();
- builder.Services.AddSingleton();
- builder.Services.AddSingleton();
-
- builder.Services.AddSingleton(sp => new ImageScaleCluster(4, sp.GetRequiredService()));
- builder.Services.AddSingleton(sp => new ImageEnhanceCluster(4, sp.GetRequiredService()));
+ builder.Services.AddSingleton(sp => new ImageScaleCluster(4, sp.GetRequiredService()));
+ builder.Services.AddSingleton(sp => new ImageEnhanceCluster(4, sp.GetRequiredService()));
builder.Services.AddHostedService();
- // 使用补全的 processIdInt
- builder.Services.AddCameraSdk(processIdInt);
+ // 接入 SDK 核心逻辑
+ builder.Services.AddCameraSdk(config.NumericId);
+ // 注册后台引擎 (理由:托管长周期的硬件状态监控)
builder.Services.AddHostedService();
- builder.Services.AddSingleton();
- builder.Services.AddControllers().AddApplicationPart(typeof(CamerasController).Assembly);
- builder.Services.AddControllers().AddApplicationPart(typeof(MonitorController).Assembly);
+ // 配置 Web 相关的服务
+ ConfigureWebServices(builder, config);
- // -------------------------------------------------------------
- // C. Web API 基础
- // -------------------------------------------------------------
- builder.Services.AddControllers().AddControllersAsServices();
- builder.Services.AddEndpointsApiExplorer();
- builder.Services.AddSwaggerGen(c =>
+ // 配置进程守护
+ builder.Services.AddHostedService();
+
+ // =============================================================
+ // 4. 接受启动传参, 并支持将视频进行网络广播
+ // =============================================================
+
+ // 1. 读取配置创建 targets (可以是 1 个,也可以是 10 个)
+ var netTargets = new List();
+ if (config.VideoEndpoints != null)
{
- // 【修正】使用 config.AppId
- c.SwaggerDoc("v1", new OpenApiInfo { Title = $"Gateway {config.AppId}", Version = "v1" });
- });
+ foreach(var cfgVideo in config.VideoEndpoints)
+ {
+ netTargets.Add(new StreamTarget(new PushTargetConfig
+ {
+ Name = cfgVideo.Description, Endpoint = cfgVideo.Uri, QueueCapacity = 10,
+ }));
+ }
+ }
+ // 2. 注册 Targets (供采集者用)
+ builder.Services.AddSingleton>(netTargets);
- builder.Services.AddCors(o => o.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyHeader().AllowAnyMethod()));
+ // 3. 注册采集者 (它会注入上面的 targets,进行编码和分发)
+ builder.Services.AddHostedService();
+ // 4. 为每个 Target 注册一个独立的发送者
+ foreach (var target in netTargets)
+ {
+ builder.Services.AddHostedService(sp => new NetMqSenderWorker(target));
+ }
+
+ // =============================================================
+ // 5. 命令管道配置
+ // =============================================================
+
+ // 负责连接 Dashboard,注册身份,接收重启/控制指令
+ builder.Services.AddHostedService();
+
+ // 1. 注册分发器
+ builder.Services.AddSingleton();
+
+ // 2. 注册具体的指令处理器 (每写一个新的 Handler,就在这里注册一下,或者用反射批量注册)
+ builder.Services.AddSingleton();
+
+ // =============================================================
+ // 6. 构建与管道配置
+ // =============================================================
var app = builder.Build();
- //// =======================================================================
- //// ★★★ 核心接入点:连接 [现有分发器] 与 [新推流通道] ★★★
- //// =======================================================================
-
- //// 1. 获取刚刚注册的数据通道
- //var videoChannel = app.Services.GetRequiredService();
- ////var config = app.Services.GetRequiredService();
-
- //// 2. 订阅你现有的全局事件 (这里就是“取货”的地方)
- //// 每当 HikVideoSource 采集到一帧并调用 Dispatch 时,这里就会触发
- //GlobalStreamDispatcher.OnGlobalFrame += (deviceId, smartFrame) =>
- //{
- // // 3. 数据处理:将 OpenCvSharp Mat 转为 JPG 字节流 (网络传输必须压缩)
- // byte[] jpgData = EncodeToJpg(smartFrame);
-
- // if (jpgData != null && jpgData.Length > 0)
- // {
- // // 4. 封装载荷
- // var payload = new VideoPayload
- // {
- // // 使用 AppId 或 DeviceId 作为标识
- // CameraId = config.AppId,
- // OriginalImageBytes = jpgData,
- // CaptureTime = DateTime.Now,
- // OriginalWidth = smartFrame.TargetWidth,
- // OriginalHeight = smartFrame.TargetHeight
- // };
-
- // // 5. 扔进通道 (Fire-and-Forget,不阻塞你原来的显示逻辑)
- // // WriteAsync 是 ValueTask,这里忽略等待,追求最高吞吐
- // _ = videoChannel.WriteAsync(payload);
- // }
- //};
-
- //Console.WriteLine("[System] 全局流已桥接到 ZeroMQ 推流通道");
+ // 核心修复:同步点火逻辑 (理由:在 Web 开启前完成设备池的初步构建)
+ await StartBusinessLogic(app);
app.UseSwagger();
- app.UseSwaggerUI();
+ app.UseSwaggerUI(c =>
+ {
+ c.SwaggerEndpoint("/swagger/v1/swagger.json", $"SHH Gateway #{config.AppId}");
+ });
+
+ app.MapGet("/", () => $"SHH Gateway {config.AppId} is running.");
+
app.UseCors("AllowAll");
+
+ // 理由:正式映射控制器路由
app.MapControllers();
- // 【修正】使用 webPort
- Console.WriteLine($"[System] Web API 已启动: http://0.0.0.0:{webPort}");
-
- await app.RunAsync($"http://0.0.0.0:{webPort}");
-
- #endregion
- }
-
- static void InitHardwareEnv()
- {
- Console.WriteLine("=== 工业级视频接入服务启动 ===");
+ // =============================================================
+ // 5. 正式启动
+ // =============================================================
+ await app.RunAsync($"http://0.0.0.0:{config.BasePort}");
}
///
- /// 内存转码:Mat -> Jpg Bytes
+ /// 对齐业务启动:激活单例并启动相机管理器
///
- static byte[] EncodeToJpg(SmartFrame frame)
+ static async Task StartBusinessLogic(WebApplication app)
{
- try
+ var manager = app.Services.GetRequiredService();
+
+ // 激活哨兵逻辑 (理由:显式 Get 触发单例构造,否则不工作)
+ _ = app.Services.GetRequiredService();
+
+ // 启动相机任务加载
+ await manager.StartAsync();
+
+ Console.WriteLine("[System] 核心业务逻辑已激活。");
+ }
+
+ ///
+ /// 注册 Web API 支持
+ ///
+ static void ConfigureWebServices(WebApplicationBuilder builder, ServiceConfig cfg)
+ {
+ builder.Services.AddCors(options =>
{
- // 假设 SmartFrame 内部持有 OpenCvSharp.Mat 类型的 InternalMat
- if (frame != null && frame.InternalMat != null && !frame.InternalMat.Empty())
- {
- // 80 是 JPG 质量参数,平衡画质与带宽
- return frame.InternalMat.ImEncode(".jpg", new int[] { 1, 80 });
- }
- }
- catch
+ options.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyHeader().AllowAnyMethod());
+ });
+
+ // ★★★★★ 补全点:跨项目控制器加载 ★★★★★
+ // 理由:Controller 定义在 SDK 项目中,必须通过 AddApplicationPart 显式挂载
+ builder.Services.AddControllers(options =>
{
- // 容错处理,防止一帧损坏导致程序崩溃
- }
- return Array.Empty();
+ options.Filters.Add();
+ })
+ .AddApplicationPart(typeof(CamerasController).Assembly) // 必备:加载相机控制接口
+ .AddApplicationPart(typeof(MonitorController).Assembly); // 必备:加载监控接口
+
+ builder.Services.AddEndpointsApiExplorer();
+ builder.Services.AddSwaggerGen(c =>
+ {
+ c.SwaggerDoc("v1", new OpenApiInfo { Title = $"SHH Gateway #{cfg.AppId}", Version = "v1" });
+ });
}
}
\ No newline at end of file
diff --git a/SHH.CameraService/SHH.CameraService.csproj b/SHH.CameraService/SHH.CameraService.csproj
index ef527a6..1eda48a 100644
--- a/SHH.CameraService/SHH.CameraService.csproj
+++ b/SHH.CameraService/SHH.CameraService.csproj
@@ -7,6 +7,12 @@
enable
+
+
+
+
+
+
diff --git a/SHH.CameraService/VideoDataChannel.cs b/SHH.CameraService/VideoDataChannel.cs
deleted file mode 100644
index 422859c..0000000
--- a/SHH.CameraService/VideoDataChannel.cs
+++ /dev/null
@@ -1,63 +0,0 @@
-using System.Threading.Channels;
-
-namespace SHH.CameraService;
-
-///
-/// 视频数据高速通道
-/// 作用:解耦 采集线程(Producer) 和 发送线程(Consumer)
-/// 特性:使用 BoundedChannel,当网络发送慢时,自动丢弃旧帧(DropOldest),防止内存溢出。
-///
-public class VideoDataChannel
-{
- // 创建一个有限容量的通道 (容量 5)
- // 如果发送端太慢,这就满了,DropOldest 会丢弃最旧的帧,保证实时性
- private readonly Channel _channel = Channel.CreateBounded(
- new BoundedChannelOptions(5)
- {
- FullMode = BoundedChannelFullMode.DropOldest, // 核心策略:丢弃旧帧
- SingleReader = true, // 只有一个 ZeroMQWorker 在读
- SingleWriter = false //可能有多个相机线程在写
- });
-
- // ★★★ 新增:公开 Reader 属性,让外部可以直接调用 ReadAsync ★★★
- public ChannelReader Reader => _channel.Reader;
-
- ///
- /// 写入数据 (生产者调用)
- ///
- public ValueTask WriteAsync(VideoPayload payload)
- {
- return _channel.Writer.WriteAsync(payload);
- }
-
- ///
- /// 读取数据流 (消费者调用)
- ///
- public IAsyncEnumerable ReadAllAsync(CancellationToken ct)
- {
- return _channel.Reader.ReadAllAsync(ct);
- }
-}
-
-// 附带:如果您的项目中还没有定义 VideoPayload,这里是一个最小实现
-// 如果 SHH.Contracts 中已有,请忽略此类
-public class VideoPayload
-{
- /// 相机唯一标识
- public string CameraId { get; set; } = string.Empty;
-
- /// 采集时间
- public DateTime CaptureTime { get; set; }
-
- /// 发送时间
- public DateTime DispatchTime { get; set; }
-
- /// 原始宽
- public int OriginalWidth { get; set; }
-
- /// 原始高
- public int OriginalHeight { get; set; }
-
- /// 已编码的图片数据 (JPG)
- public byte[] OriginalImageBytes { get; set; } = Array.Empty();
-}
\ No newline at end of file
diff --git a/SHH.CameraService/ZeroMQBridgeWorker.cs b/SHH.CameraService/ZeroMQBridgeWorker.cs
deleted file mode 100644
index 6a3e764..0000000
--- a/SHH.CameraService/ZeroMQBridgeWorker.cs
+++ /dev/null
@@ -1,87 +0,0 @@
-using Microsoft.Extensions.Hosting;
-using NetMQ;
-using NetMQ.Sockets;
-using SHH.CameraSdk;
-
-namespace SHH.CameraService;
-
-public class ZeroMQBridgeWorker : BackgroundService
-{
- private readonly ServiceConfig _config;
- private readonly VideoDataChannel _channel; // 数据源
-
- public ZeroMQBridgeWorker(ServiceConfig config, VideoDataChannel channel)
- {
- _config = config;
- _channel = channel;
- }
-
- protected override async Task ExecuteAsync(CancellationToken stoppingToken)
- {
- // 1. 如果不是主动/混合模式,不需要连接
- if (!_config.ShouldConnect) return;
-
- // ★★★ 核心修正:直接读取解析好的视频地址列表 ★★★
- // 这些地址来自参数 --uris "IP,VideoPort&CommandPort" 中的 VideoPort 部分 (符号左边)
- var streamUris = _config.VideoEndpoints;
-
- if (streamUris.Count == 0)
- {
- Console.WriteLine("[推流] 未在参数中找到视频通道地址(位于&符号左侧),跳过连接。");
- return;
- }
-
- // 2. 初始化 Publisher Socket
- // 特点:只需 Send 一次,底层会自动分发给所有 Connect 的 Dashboard
- using var pubSocket = new PublisherSocket();
-
- // 设置发送高水位 (HWM)
- // 防止网络拥塞或接收端处理慢时,内存无限增长。超过50帧积压就开始丢弃旧帧。
- pubSocket.Options.SendHighWatermark = 50;
-
- // 3. 连接所有视频目标
- foreach (var uri in streamUris)
- {
- Console.WriteLine($"[推流] 连接视频接收端: {uri}");
- pubSocket.Connect(uri);
- }
-
- Console.WriteLine($"[推流] 服务就绪 (AppId: {_config.AppId}),等待视频帧...");
-
- // 4. 推流循环
- while (!stoppingToken.IsCancellationRequested)
- {
- try
- {
- // 从通道读取最新帧 (支持异步等待)
- // 注意:这里使用了之前 VideoDataChannel 暴露出来的 Reader 属性
- var payload = await _channel.Reader.ReadAsync(stoppingToken);
-
- // 简单校验
- if (payload == null || payload.OriginalImageBytes == null || payload.OriginalImageBytes.Length == 0)
- continue;
-
- // 构造 Topic (通常用 AppId 作为 Topic,这样 Dashboard 可以按需订阅)
- string topic = _config.AppId;
-
- // 发送两帧:[Topic] [ImageBytes]
- // 这样 Dashboard 的 Subscriber 可以通过 Subscribe(topic) 来过滤
- pubSocket.SendMoreFrame(topic)
- .SendFrame(payload.OriginalImageBytes);
-
- // 调试日志 (生产环境建议注释掉,否则刷屏)
- // Console.WriteLine($"[推流] Sent {payload.OriginalImageBytes.Length} bytes");
- }
- catch (OperationCanceledException)
- {
- break; // 正常退出
- }
- catch (Exception ex)
- {
- Console.WriteLine($"[推流] 发送异常: {ex.Message}");
- // 发生错误稍微停顿,防止死循环占用 CPU
- await Task.Delay(1000, stoppingToken);
- }
- }
- }
-}
\ No newline at end of file
diff --git a/SHH.CameraService/ZeroMqBridgeService.cs b/SHH.CameraService/ZeroMqBridgeService.cs
deleted file mode 100644
index 7aa4127..0000000
--- a/SHH.CameraService/ZeroMqBridgeService.cs
+++ /dev/null
@@ -1,140 +0,0 @@
-using Microsoft.Extensions.Hosting;
-using OpenCvSharp;
-using SHH.Contracts;
-using SHH.NetMQ;
-
-namespace SHH.CameraSdk
-{
- ///
- /// ZeroMQ 消息桥接服务(后台服务)。
- /// 核心职责:订阅系统全局视频帧广播,将帧数据编码为标准协议格式后,通过 ZeroMQ 分发至外部系统。
- /// 设计特性:
- /// 1. 无侵入集成:通过订阅 GlobalStreamDispatcher 事件,无需修改原有帧处理流程。
- /// 2. 自动适配:支持动态增删设备,无需手动注册设备监听。
- /// 3. 安全隔离:帧数据深拷贝,避免跨线程内存访问冲突。
- ///
- public class ZeroMqBridgeService : BackgroundService
- {
- #region --- 依赖注入字段 ---
-
- ///
- /// ZeroMQ 分发服务器(用于广播帧数据至多个订阅端)
- ///
- private readonly DistributorServer _distributor;
-
- ///
- /// ZeroMQ 转发客户端(用于定向推送帧数据至指定目标)
- ///
- private readonly ForwarderClient _forwarder;
-
- #endregion
-
- #region --- 构造函数 ---
-
- ///
- /// 初始化 实例。
- ///
- /// ZeroMQ 分发服务器实例(通过 DI 注入)
- /// ZeroMQ 转发客户端实例(通过 DI 注入)
- public ZeroMqBridgeService(DistributorServer distributor, ForwarderClient forwarder)
- {
- _distributor = distributor ?? throw new ArgumentNullException(nameof(distributor));
- _forwarder = forwarder ?? throw new ArgumentNullException(nameof(forwarder));
- }
-
- #endregion
-
- #region --- 后台服务核心逻辑 ---
-
- ///
- /// 启动后台服务,订阅全局视频帧广播。
- ///
- /// 服务停止令牌(用于优雅关闭)
- protected override Task ExecuteAsync(CancellationToken stoppingToken)
- {
- Console.WriteLine("[ZeroMQ Bridge] 正在连接全局视频帧广播总线...");
-
- // 订阅全局帧广播事件:所有设备的帧数据都会触发该事件
- // 无需手动绑定设备,动态增删的设备自动适配
- GlobalStreamDispatcher.OnGlobalFrame += OnGlobalFrameReceived;
-
- Console.WriteLine("[ZeroMQ Bridge] 全局总线连接成功!已开始监听所有设备帧数据。");
- Console.WriteLine("[ZeroMQ Bridge] 说明:动态增删的设备会自动转发,无需重启服务。");
-
- // 返回空任务:服务通过事件驱动,无需阻塞主线程
- return Task.CompletedTask;
- }
-
- ///
- /// 停止后台服务,取消事件订阅以避免内存泄漏。
- ///
- /// 取消令牌
- public override Task StopAsync(CancellationToken cancellationToken)
- {
- Console.WriteLine("[ZeroMQ Bridge] 正在停止服务,取消全局总线订阅...");
-
- // 取消事件订阅:必须执行,否则会导致内存泄漏
- GlobalStreamDispatcher.OnGlobalFrame -= OnGlobalFrameReceived;
-
- Console.WriteLine("[ZeroMQ Bridge] 服务已安全停止。");
- return base.StopAsync(cancellationToken);
- }
-
- #endregion
-
- #region --- 帧数据处理核心逻辑 ---
-
- ///
- /// 全局帧数据接收回调(事件处理函数)。
- /// 处理流程:安全检查 → 帧数据深拷贝 → JPG 编码 → 封装为标准协议 → ZeroMQ 分发。
- ///
- /// 产生该帧的设备唯一标识
- /// 智能帧对象(包含原始/处理后图像数据)
- private void OnGlobalFrameReceived(long deviceId, SmartFrame frame)
- {
- try
- {
- // 1. 安全校验:跳过空帧或已释放的帧
- var sourceMat = frame.TargetMat ?? frame.InternalMat;
- if (sourceMat == null || sourceMat.Empty() || sourceMat.IsDisposed)
- return;
-
- // 2. 深拷贝图像数据:避免跨线程访问冲突(原帧可能被其他模块异步释放)
- using var safeMat = sourceMat.Clone();
-
- // 3. 图像编码:将 OpenCV Mat 转换为 JPG 字节数组(质量70,平衡画质与性能)
- var jpgEncodeParams = new int[] { (int)ImwriteFlags.JpegQuality, 70 };
- byte[] jpgBytes = safeMat.ImEncode(".jpg", jpgEncodeParams);
-
- // 4. 封装为标准传输协议:使用 SHH.Contracts 中的 VideoPayload 统一格式
- var videoPayload = new VideoPayload
- {
- CameraId = deviceId.ToString(), // 设备ID(转为字符串,兼容协议标准)
- CaptureTime = DateTime.Now, // 帧采集时间(当前时间)
- DispatchTime = DateTime.Now, // 帧分发时间(当前时间)
- OriginalWidth = safeMat.Width, // 图像原始宽度(编码后宽度)
- OriginalHeight = safeMat.Height, // 图像原始高度(编码后高度)
- OriginalImageBytes = jpgBytes // JPG 编码后的二进制数据
- };
-
- // 5. 传递订阅者ID:保持与原帧的订阅者关联
- if (frame.SubscriberIds.Any())
- videoPayload.SubscriberIds.AddRange(frame.SubscriberIds);
-
- // 6. ZeroMQ 分发:同时执行广播和定向推送(根据业务需求选择,可按需注释)
- _distributor.Broadcast(videoPayload); // 广播给所有订阅端
- _forwarder.Push(videoPayload); // 定向推送给指定目标
-
- // 调试日志(生产环境建议注释,避免性能损耗)
- // Console.WriteLine($"[ZeroMQ Bridge] 转发设备 {deviceId} 帧数据,大小:{jpgBytes.Length / 1024}KB");
- }
- catch (Exception ex)
- {
- // 异常隔离:单个帧处理失败不影响整体服务运行
- Console.WriteLine($"[ZeroMQ Bridge] 帧转发失败(设备ID:{deviceId}):{ex.Message}");
- }
- }
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/SHH.Contracts/Commands/CameraConfigDto.cs b/SHH.Contracts/Commands/CameraConfigDto.cs
new file mode 100644
index 0000000..875f615
--- /dev/null
+++ b/SHH.Contracts/Commands/CameraConfigDto.cs
@@ -0,0 +1,174 @@
+using System.Collections.Generic;
+using System.ComponentModel.DataAnnotations;
+
+namespace SHH.Contracts
+{
+ // ==============================================================================
+ // 1. 物理与运行配置 DTO (对应 CRUD 操作)
+ // 用于设备新增/全量配置查询,包含基础身份、连接信息、运行参数等全量字段
+ // ==============================================================================
+ public class CameraConfigDto
+ {
+ // --- 基础身份 (Identity) ---
+ ///
+ /// 设备唯一标识
+ ///
+ [Required(ErrorMessage = "设备ID不能为空")]
+ [Range(1, long.MaxValue, ErrorMessage = "设备ID必须为正整数")]
+ public long Id { get; set; }
+
+ ///
+ /// 设备友好名称
+ ///
+ [MaxLength(64, ErrorMessage = "设备名称长度不能超过64个字符")]
+ public string Name { get; set; }
+
+ ///
+ /// 摄像头品牌类型 (0:HikVision, 1:Dahua, 2:RTSP...)
+ ///
+ [Range(0, 10, ErrorMessage = "品牌类型值必须在0-10范围内")]
+ public int Brand { get; set; }
+
+ ///
+ /// 设备安装位置描述
+ ///
+ [MaxLength(128, ErrorMessage = "安装位置长度不能超过128个字符")]
+ public string Location { get; set; }
+
+ // --- 主板关联信息 (Metadata) ---
+
+ ///
+ /// 关联主板IP地址
+ ///
+ [RegularExpression(@"^((25[0-5]|2[0-4]\d|[01]?\d\d?)\.){3}(25[0-5]|2[0-4]\d|[01]?\d\d?)?$",
+ ErrorMessage = "请输入合法的IPv4地址")]
+ public string MainboardIp { get; set; } = string.Empty;
+
+ ///
+ /// 关联主板端口
+ ///
+ [Range(0, 65535, ErrorMessage = "主板端口号必须在1-65535范围内")]
+ public int MainboardPort { get; set; } = 0;
+
+ // --- 核心连接 (Connectivity) - 修改此类参数触发冷重启 ---
+
+ ///
+ /// 摄像头IP地址
+ ///
+ [Required(ErrorMessage = "IP地址不能为空")]
+ [RegularExpression(@"^((25[0-5]|2[0-4]\d|[01]?\d\d?)\.){3}(25[0-5]|2[0-4]\d|[01]?\d\d?)$",
+ ErrorMessage = "请输入合法的IPv4地址")]
+ public string IpAddress { get; set; }
+
+ ///
+ /// 登录用户名
+ ///
+ [MaxLength(32, ErrorMessage = "用户名长度不能超过32个字符")]
+ public string Username { get; set; }
+
+ ///
+ /// 登录密码
+ ///
+ [MaxLength(64, ErrorMessage = "密码长度不能超过64个字符")]
+ public string Password { get; set; }
+
+ ///
+ /// SDK端口 (如海康默认8000)
+ ///
+ [Range(1, 65535, ErrorMessage = "端口号必须在1-65535范围内")]
+ public ushort Port { get; set; }
+
+ ///
+ /// 通道号 (通常为1)
+ ///
+ [Range(0, 256, ErrorMessage = "通道号必须在0-256范围内")]
+ public int ChannelIndex { get; set; }
+
+ ///
+ /// 码流类型 (0:主码流, 1:子码流)
+ ///
+ [Range(0, 1, ErrorMessage = "码流类型只能是0(主码流)或1(子码流)")]
+ public int StreamType { get; set; }
+
+ // 渲染句柄 (通常下发时为0,由本地窗口绑定时再指定,或者此处仅作占位)
+ public long RenderHandle { get; set; }
+
+ ///
+ /// RTSP流路径 (备用或非SDK模式使用)
+ ///
+ [MaxLength(256, ErrorMessage = "RTSP地址长度不能超过256个字符")]
+ public string RtspPath { get; set; }
+
+ // --- 运行时参数 (Runtime Options) - 支持热更新 ---
+
+ ///
+ /// 是否使用灰度图 (用于AI分析场景加速)
+ ///
+ public bool UseGrayscale { get; set; } = false;
+
+ ///
+ /// 是否启用图像增强 (去噪/锐化等)
+ ///
+ public bool EnhanceImage { get; set; } = true;
+
+ // --- 画面变换 (Transform) - 支持热更新 ---
+ ///
+ /// 是否允许图像压缩 (降低带宽占用)
+ ///
+ public bool AllowCompress { get; set; } = true;
+
+ ///
+ /// 是否允许图像放大 (提升渲染质量)
+ ///
+ public bool AllowExpand { get; set; } = false;
+
+ ///
+ /// 目标分辨率 (格式如 1920x1080,空则保持原图)
+ ///
+ [RegularExpression(@"^\d+x\d+$", ErrorMessage = "分辨率格式必须为 宽度x高度 (如 1920x1080)")]
+ public string TargetResolution { get; set; } = string.Empty;
+
+ ///
+ /// 随配置一并下发的自动订阅请求
+ ///
+ public List AutoSubscriptions { get; set; }
+ = new List();
+
+ ///
+ /// 是否立即执行
+ ///
+ public bool ImmediateExecution { get; set; }
+ }
+
+ ///
+ /// 订阅项
+ ///
+ public class CameraConfigSubscribeDto
+ {
+ ///
+ /// 订阅标识
+ ///
+ public string AppId { get; set; }
+
+ ///
+ /// 订阅业务类型 SubscriptionType
+ ///
+ public int Type { get; set; }
+
+ ///
+ /// 要求的帧率:8帧或1帧
+ ///
+ public int TargetFps { get; set; }
+
+ ///
+ /// 备注
+ ///
+ public string Memo { get; set; }
+
+ ///
+ /// 是否需要高清晰度
+ ///
+ public bool NeedHighDefinition { get; set; }
+ = false;
+ }
+}
\ No newline at end of file
diff --git a/SHH.Contracts/SHH.Contracts.csproj b/SHH.Contracts/SHH.Contracts.csproj
index eeda231..561ca6f 100644
--- a/SHH.Contracts/SHH.Contracts.csproj
+++ b/SHH.Contracts/SHH.Contracts.csproj
@@ -6,6 +6,7 @@
+
diff --git a/SHH.Contracts/VideoPayload.cs b/SHH.Contracts/VideoPayload.cs
index 72440ca..b8d1798 100644
--- a/SHH.Contracts/VideoPayload.cs
+++ b/SHH.Contracts/VideoPayload.cs
@@ -1,120 +1,81 @@
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
+// 注意:如果不想依赖 Newtonsoft,也可以用 System.Text.Json,但 Newtonsoft 在 Std 2.0 中兼容性更好
namespace SHH.Contracts
{
///
- /// 视频数据传输契约(增强版)
+ /// 视频数据传输契约(纯净版 POCO)
///
public class VideoPayload
{
- ///
- /// 初始化 类的新实例。
- ///
public VideoPayload()
{
- // 预分配一个容量为 16 的列表,以减少内存分配和垃圾回收的压力。
SubscriberIds = new List(16);
+ Diagnostics = new Dictionary(4);
}
- #region --- 元数据 (Metadata) ---
+ #region --- 1. 元数据 (Metadata) ---
- ///
- /// 获取订阅了此帧数据的客户端ID列表。
- ///
- public List SubscriberIds { get; }
-
- ///
- /// 获取或设置摄像头的唯一标识符。
- ///
public string CameraId { get; set; }
///
- /// 获取或设置图像的采集时间,即从SDK获取到图像数据的时间。
+ /// 采集时间戳 (Unix 毫秒)
///
- public DateTime CaptureTime { get; set; }
+ public long CaptureTimestamp { get; set; }
///
- /// 获取或设置图像的分发时间,即服务器准备将此帧数据发送给客户端的时间。
+ /// 分发时间戳 (Unix 毫秒)
///
- public DateTime DispatchTime { get; set; }
+ public long DispatchTimestamp { get; set; }
- ///
- /// 获取或设置图像的原始宽度。
- ///
public int OriginalWidth { get; set; }
-
- ///
- /// 获取或设置图像的原始高度。
- ///
public int OriginalHeight { get; set; }
-
- ///
- /// 获取或设置经过处理后的目标图像宽度。
- ///
public int TargetWidth { get; set; }
+ public int TargetHeight { get; set; }
+
+ public List SubscriberIds { get; }
+
+ public Dictionary Diagnostics { get; }
///
- /// 获取或设置经过处理后的目标图像高度。
+ /// 指示标志:是否存在原始图
///
- public int TargetHeight { get; set; }
+ public bool HasOriginalImage { get; set; }
+
+ ///
+ /// 指示标志:是否存在处理图
+ ///
+ public bool HasTargetImage { get; set; }
#endregion
- #region --- 核心二进制数据 ---
+ #region --- 2. 二进制数据 (Binary) ---
- ///
- /// 获取或设置原始图像的二进制数据(例如,从SDK直接获取的JPG或YUV数据)。
- /// 此属性被标记为 ,以防止在序列化元数据时将其包含在内,从而避免严重的性能问题。
- ///
+ // 标记 JsonIgnore,防止被错误序列化
[JsonIgnore]
public byte[] OriginalImageBytes { get; set; }
- ///
- /// 获取或设置经过处理后的目标图像的二进制数据(例如,经过缩放、画框或其他AI处理后的图像)。
- /// 此属性可为空,表示此帧可能只包含原始图像或没有图像数据。
- /// 同样,此属性也被标记为 。
- ///
[JsonIgnore]
public byte[] TargetImageBytes { get; set; }
#endregion
- #region --- 序列化与反序列化辅助方法 ---
+ #region --- 3. 辅助方法 (仅保留 JSON 逻辑) ---
///
- /// 将当前对象的元数据序列化为一个纯净的 JSON 字符串。
- /// 此方法会自动忽略所有二进制数据( 和 )。
+ /// 获取纯元数据的 JSON 字符串
///
- /// 包含元数据的 JSON 字符串。
public string GetMetadataJson()
{
- // 创建一个匿名对象,该对象仅包含需要被序列化的元数据字段。
- // 这比直接序列化整个对象更安全、更高效。
- var metadata = new
- {
- CameraId,
- CaptureTime,
- DispatchTime,
- OriginalWidth,
- OriginalHeight,
- TargetWidth,
- TargetHeight,
- SubscriberIds,
- // 附加一个标志,指示此载荷中是否包含目标图像数据,以便接收端进行判断。
- HasTargetImage = (TargetImageBytes != null && TargetImageBytes.Length > 0)
- };
- return JsonConvert.SerializeObject(metadata);
+ // 在序列化前自动更新标志位,防止逻辑不同步
+ this.HasOriginalImage = (OriginalImageBytes != null && OriginalImageBytes.Length > 0);
+ this.HasTargetImage = (TargetImageBytes != null && TargetImageBytes.Length > 0);
+
+ return JsonConvert.SerializeObject(this);
}
- ///
- /// 从一个 JSON 字符串反序列化,创建一个新的 对象。
- /// 注意:反序列化后,对象中的二进制图像数据( 和 )将为 null,
- /// 需要在后续步骤中手动填充。
- ///
- /// 包含元数据的 JSON 字符串。
- /// 一个新的 对象,其元数据已填充。
public static VideoPayload FromMetadataJson(string json)
{
return JsonConvert.DeserializeObject(json);
diff --git a/SHH.NetMQ/DistributorServer.cs b/SHH.NetMQ/DistributorServer.cs
index 00b70b7..7bf6f46 100644
--- a/SHH.NetMQ/DistributorServer.cs
+++ b/SHH.NetMQ/DistributorServer.cs
@@ -35,7 +35,7 @@ namespace SHH.NetMQ
if (payload == null) return;
// 补充发送时间
- payload.DispatchTime = DateTime.Now;
+ payload.DispatchTimestamp = DateTime.Now.Ticks;
// 准备数据帧
string jsonMeta = payload.GetMetadataJson();
diff --git a/SHH.NetMQ/ForwarderClient.cs b/SHH.NetMQ/ForwarderClient.cs
index 398dd51..3ea4c73 100644
--- a/SHH.NetMQ/ForwarderClient.cs
+++ b/SHH.NetMQ/ForwarderClient.cs
@@ -83,8 +83,8 @@ namespace SHH.NetMQ
var metaJson = JsonConvert.SerializeObject(new
{
payload.CameraId,
- payload.CaptureTime,
- payload.DispatchTime,
+ payload.CaptureTimestamp,
+ payload.DispatchTimestamp,
payload.OriginalWidth,
payload.OriginalHeight,
// 如果有订阅者ID列表也带上