视频SDK新协议签入
This commit is contained in:
@@ -1,84 +1,93 @@
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using NetMQ;
|
||||
using NetMQ.Sockets;
|
||||
using Google.Protobuf;
|
||||
using Grpc.Net.Client;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using SHH.Contracts.Grpc;
|
||||
|
||||
namespace SHH.CameraService;
|
||||
|
||||
/// <summary>
|
||||
/// NetMQ 发送工作者
|
||||
/// 职责:从指定目标的 VideoDataChannel 读取 Payload,通过 ZeroMQ 发送出去
|
||||
/// gRPC 视频流发送工作者
|
||||
/// 职责:监听特定的 StreamTarget 队列,建立 gRPC 客户端流并持续推送图片
|
||||
/// </summary>
|
||||
public class NetMqSenderWorker : BackgroundService
|
||||
public class GrpcSenderWorker : BackgroundService
|
||||
{
|
||||
private readonly StreamTarget _target;
|
||||
private readonly ILogger<GrpcSenderWorker> _logger;
|
||||
private readonly string _grpcUrl;
|
||||
|
||||
// 构造函数注入特定的目标对象 (由 Program.cs 的工厂方法提供)
|
||||
public NetMqSenderWorker(StreamTarget target)
|
||||
public GrpcSenderWorker(StreamTarget target, ILogger<GrpcSenderWorker> logger)
|
||||
{
|
||||
_target = target;
|
||||
_logger = logger;
|
||||
|
||||
// 自动适配地址:将配置的 tcp://localhost:9001 转换为 http://localhost:9001
|
||||
// 并且严格使用你验证成功的 localhost
|
||||
_grpcUrl = _target.Config.Endpoint.Replace("tcp://", "http://");
|
||||
}
|
||||
|
||||
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
|
||||
{
|
||||
// 增加重启保护
|
||||
_logger.LogInformation($"[gRPC Worker] 启动。目标: {_target.Config.Name}, 地址: {_grpcUrl}");
|
||||
|
||||
while (!stoppingToken.IsCancellationRequested)
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.WriteLine($"[NetMqSender] 连接至: {_target.Config.Endpoint}");
|
||||
// 1. 建立通道
|
||||
using var channel = GrpcChannel.ForAddress(_grpcUrl);
|
||||
var client = new GatewayProvider.GatewayProviderClient(channel);
|
||||
|
||||
using var clientSocket = new PublisherSocket();
|
||||
clientSocket.Options.SendHighWatermark = 1000;
|
||||
// 关键:增加 TCP 保活,防止防火墙静默断开长连接
|
||||
clientSocket.Options.TcpKeepalive = true;
|
||||
clientSocket.Options.TcpKeepaliveIdle = TimeSpan.FromSeconds(5);
|
||||
// 2. 开启客户端流 (UploadVideoStream 是在 proto 中定义的)
|
||||
using var call = client.UploadVideoStream(cancellationToken: stoppingToken);
|
||||
|
||||
clientSocket.Connect(_target.Config.Endpoint);
|
||||
_logger.LogInformation($"[gRPC Worker] 已开启视频推送流: {_target.Config.Name}");
|
||||
|
||||
int frameCount = 0;
|
||||
|
||||
// 使用更稳健的读取方式
|
||||
// 3. 核心搬运循环:从内存队列 (Channel) 读取数据
|
||||
await foreach (var payload in _target.Channel.Reader.ReadAllAsync(stoppingToken))
|
||||
{
|
||||
try
|
||||
// 将业务 DTO 转换为 gRPC 原生 Request
|
||||
var request = new VideoFrameRequest
|
||||
{
|
||||
// 1. 构造消息 (内部执行了 MessagePack 序列化)
|
||||
var msg = payload.ToNetMqMessage();
|
||||
CameraId = payload.CameraId ?? "Unknown",
|
||||
CaptureTimestamp = payload.CaptureTimestamp,
|
||||
OriginalWidth = payload.OriginalWidth,
|
||||
OriginalHeight = payload.OriginalHeight,
|
||||
HasOriginalImage = payload.HasOriginalImage,
|
||||
HasTargetImage = payload.HasTargetImage,
|
||||
|
||||
// 2. 发送
|
||||
bool sent = clientSocket.TrySendMultipartMessage(msg);
|
||||
// ★ 核心:将 byte[] 转换为 gRPC 的 ByteString (高性能)
|
||||
OriginalImageBytes = payload.OriginalImageBytes != null
|
||||
? ByteString.CopyFrom(payload.OriginalImageBytes)
|
||||
: ByteString.Empty,
|
||||
|
||||
if (!sent)
|
||||
TargetImageBytes = payload.TargetImageBytes != null
|
||||
? ByteString.CopyFrom(payload.TargetImageBytes)
|
||||
: ByteString.Empty
|
||||
};
|
||||
|
||||
// 处理诊断信息 map<string, string>
|
||||
if (payload.Diagnostics != null)
|
||||
{
|
||||
foreach (var kv in payload.Diagnostics)
|
||||
{
|
||||
Console.WriteLine($"[NetMqSender] 发送缓冲区满,丢弃帧: {payload.CameraId}");
|
||||
// ★ 如果没有发送成功,建议显式清理消息帧,防止内存滞留
|
||||
msg.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
frameCount++;
|
||||
if (frameCount % 100 == 0)
|
||||
Console.WriteLine($"[NetMqSender] 已搬运 100 帧至缓冲区.");
|
||||
request.Diagnostics.Add(kv.Key, kv.Value?.ToString() ?? "");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"[NetMqSender] 内部循环异常: {ex.Message}");
|
||||
}
|
||||
|
||||
// 4. 发送至 AiVideo
|
||||
await call.RequestStream.WriteAsync(request);
|
||||
}
|
||||
|
||||
// 正常结束流
|
||||
await call.RequestStream.CompleteAsync();
|
||||
}
|
||||
catch (OperationCanceledException) { break; }
|
||||
catch (Exception ex)
|
||||
{
|
||||
// ★★★ 核心改进:捕获异常并等待重试 ★★★
|
||||
// 防止因为一次内存溢出或网络波动导致整个 BackgroundService 永久停止
|
||||
Console.WriteLine($"[NetMqSender] 发生致命异常,5秒后尝试重建连接: {ex.Message}");
|
||||
_logger.LogError($"[gRPC Worker] 推送链路异常,5秒后重连: {ex.Message}");
|
||||
await Task.Delay(5000, stoppingToken);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// 确保每次循环退出(无论是异常还是正常)都清理环境
|
||||
NetMQConfig.Cleanup(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user