diff --git a/SHH.CameraSdk/Abstractions/IDeviceConnectivity.cs b/SHH.CameraSdk/Abstractions/IDeviceConnectivity.cs
new file mode 100644
index 0000000..35eea15
--- /dev/null
+++ b/SHH.CameraSdk/Abstractions/IDeviceConnectivity.cs
@@ -0,0 +1,23 @@
+namespace SHH.CameraSdk;
+
+///
+/// [状态代理契约] 设备连通性接口
+/// 职责:仅暴露网络探测所需的最小数据集,屏蔽驱动层的复杂逻辑
+///
+public interface IDeviceConnectivity
+{
+ // 设备的 ID (用于日志)
+ long Id { get; }
+
+ // 目标 IP 地址
+ string IpAddress { get; }
+
+ // 当前业务状态 (用于判断是否需要降级探测策略)
+ VideoSourceStatus Status { get; }
+
+ // 最后一次收到视频帧的时间 (用于帧心跳判定)
+ long LastFrameTick { get; }
+
+ // [核心] 代理入口:允许外部哨兵更新设备的在线状态
+ void SetNetworkStatus(bool isOnline);
+}
\ No newline at end of file
diff --git a/SHH.CameraSdk/Core/Manager/CameraManager.cs b/SHH.CameraSdk/Core/Manager/CameraManager.cs
index 6599c7d..1e21eda 100644
--- a/SHH.CameraSdk/Core/Manager/CameraManager.cs
+++ b/SHH.CameraSdk/Core/Manager/CameraManager.cs
@@ -195,7 +195,7 @@ public class CameraManager : IDisposable, IAsyncDisposable
Name = cam.Config.Name,
IpAddress = cam.Config.IpAddress,
Status = cam.Status.ToString(),
- IsOnline = cam.IsOnline,
+ IsOnline = cam.IsPhysicalOnline,
Fps = cam.RealFps,
Bitrate = cam.RealBitrate, // [新增] 映射基类属性
TotalFrames = cam.TotalFrames,
diff --git a/SHH.CameraSdk/Core/Resilience/CameraCoordinator.cs b/SHH.CameraSdk/Core/Resilience/CameraCoordinator.cs
index bc30274..55d7fa1 100644
--- a/SHH.CameraSdk/Core/Resilience/CameraCoordinator.cs
+++ b/SHH.CameraSdk/Core/Resilience/CameraCoordinator.cs
@@ -133,7 +133,7 @@ public class CameraCoordinator
#region --- 状态调和逻辑 (Reconciliation Logic) ---
///
- /// 相机状态调和(核心自愈逻辑)
+ /// 相机状态调和(核心自愈逻辑 - 修复版)
/// 功能:校验相机物理连接、流状态,执行启动/停止/复位操作,确保状态一致性
///
/// 待调和的相机设备
@@ -148,12 +148,16 @@ public class CameraCoordinator
bool isFlowing = cam.IsOnline && secondsSinceLastFrame < StreamAliveThresholdSeconds;
// 3. 判定物理连接是否正常:流正常则直接判定在线;否则执行 Ping+TCP 探测
+ // (注意:如果哨兵已经更新了 Ping 状态,ProbeHardwareAsync 内部也可以优化为直接读取,
+ // 但在 Coordinator 里保留主动探测作为双重保险也是合理的)
bool isPhysicalOk = isFlowing ? true : await ProbeHardwareAsync(cam).ConfigureAwait(false);
// 4. 状态调和决策:根据物理状态与设备状态的差异执行对应操作
+
+ // 场景 A: 物理在线 + 设备离线 + 用户要求运行 -> 执行启动
if (isPhysicalOk && !cam.IsOnline && cam.IsRunning)
{
- // 物理在线 + 设备离线 + 需运行 → 执行启动(加登录锁防止冲突)
+ // 加登录锁防止冲突
bool lockTaken = false;
try
{
@@ -173,14 +177,15 @@ public class CameraCoordinator
}
}
}
+ // 场景 B: 物理离线 + 设备在线 -> 执行强制停止
else if (!isPhysicalOk && cam.IsOnline)
{
- // 物理离线 + 设备在线 → 执行停止
await cam.StopAsync().ConfigureAwait(false);
}
- else if (isPhysicalOk && cam.IsOnline && !isFlowing)
+ // 场景 C: 物理在线 + 设备在线 + 流中断 + 【用户要求运行】 -> 判定为僵死
+ // 【关键修复】:增加了 && cam.IsRunning 判定,防止待机状态下被误复位
+ else if (isPhysicalOk && cam.IsOnline && !isFlowing && cam.IsRunning) // [cite: 504]
{
- // 物理在线 + 设备在线 + 流中断 → 判定为僵死,执行复位
Console.WriteLine($"[自愈] 设备 {cam.Id} 僵死({secondsSinceLastFrame:F1}秒无帧),复位中...");
await cam.StopAsync().ConfigureAwait(false);
}
diff --git a/SHH.CameraSdk/Core/Services/ConnectivitySentinel.cs b/SHH.CameraSdk/Core/Services/ConnectivitySentinel.cs
new file mode 100644
index 0000000..25e7165
--- /dev/null
+++ b/SHH.CameraSdk/Core/Services/ConnectivitySentinel.cs
@@ -0,0 +1,103 @@
+using System.Net.NetworkInformation;
+
+namespace SHH.CameraSdk;
+
+///
+/// [状态代理] 网络连通性哨兵
+/// 特性:
+/// 1. 低耦合:不依赖具体驱动,只依赖接口
+/// 2. 高性能:使用 Parallel.ForEachAsync 实现受控并行
+/// 3. 智能策略:播放中不Ping,空闲时才Ping
+///
+public class ConnectivitySentinel
+{
+ private readonly CameraManager _manager; // [cite: 329]
+ private readonly PeriodicTimer _timer;
+ private readonly CancellationTokenSource _cts = new();
+
+ // [关键配置] 最大并发度
+ // 建议值:CPU 核心数 * 4,或者固定 16-32
+ // 50 个摄像头,设为 16,意味着分 4 批完成,总耗时极短
+ private const int MAX_PARALLELISM = 16;
+
+ public ConnectivitySentinel(CameraManager manager)
+ {
+ _manager = manager;
+ // 每 3 秒执行一轮全量巡检
+ _timer = new PeriodicTimer(TimeSpan.FromSeconds(3));
+
+ // 启动后台任务(不阻塞主线程)
+ _ = RunLoopAsync();
+ }
+
+ private async Task RunLoopAsync()
+ {
+ try
+ {
+ // 等待下一个 3秒 周期
+ while (await _timer.WaitForNextTickAsync(_cts.Token))
+ {
+ // 1. 获取当前所有设备的快照
+ // CameraManager.GetAllDevices() 返回的是 BaseVideoSource,它实现了 IDeviceConnectivity
+ var devices = _manager.GetAllDevices().Cast();
+
+ // 2. [核心回答] 受控并行执行
+ // .NET 6+ 提供的超级 API,专门解决“一下子 50 个”的问题
+ await Parallel.ForEachAsync(devices, new ParallelOptions
+ {
+ MaxDegreeOfParallelism = MAX_PARALLELISM,
+ CancellationToken = _cts.Token
+ },
+ async (device, token) =>
+ {
+ // 对每个设备执行独立检查
+ await CheckSingleDeviceAsync(device);
+ });
+ }
+ }
+ catch (OperationCanceledException) { /* 正常停止 */ }
+ }
+
+ private async Task CheckSingleDeviceAsync(IDeviceConnectivity device)
+ {
+ bool isAlive = false;
+
+ // [智能策略]:如果设备正在取流,直接检查帧心跳(省流模式)
+ if (device.Status == VideoSourceStatus.Playing || device.Status == VideoSourceStatus.Streaming)
+ {
+ long now = Environment.TickCount64;
+ // 5秒内有帧,就算在线
+ isAlive = (now - device.LastFrameTick) < 5000;
+ }
+ else
+ {
+ // [主动探测]:空闲或离线时,发射 ICMP Ping
+ isAlive = await PingAsync(device.IpAddress);
+ }
+
+ // [状态注入]:将探测结果“注入”回设备
+ device.SetNetworkStatus(isAlive);
+ }
+
+ // 纯粹的 Ping 逻辑
+ private async Task PingAsync(string ip)
+ {
+ try
+ {
+ using var ping = new Ping();
+ // 超时设为 800ms,快速失败,避免拖慢整体批次
+ var reply = await ping.SendPingAsync(ip, 800);
+ return reply.Status == IPStatus.Success;
+ }
+ catch
+ {
+ return false;
+ }
+ }
+
+ public void Stop()
+ {
+ _cts.Cancel();
+ _timer.Dispose();
+ }
+}
\ No newline at end of file
diff --git a/SHH.CameraSdk/Drivers/BaseVideoSource.cs b/SHH.CameraSdk/Drivers/BaseVideoSource.cs
index 0661809..aa652a0 100644
--- a/SHH.CameraSdk/Drivers/BaseVideoSource.cs
+++ b/SHH.CameraSdk/Drivers/BaseVideoSource.cs
@@ -12,8 +12,26 @@
/// ✅ [Bug π] 管道安全:Dispose 采用优雅关闭策略,确保剩余状态消息被消费
/// ✅ [编译修复] 补全 CloneConfig 中 Transport/VendorArguments 的深拷贝逻辑
///
-public abstract class BaseVideoSource : IVideoSource, IAsyncDisposable
+public abstract class BaseVideoSource : IVideoSource, IAsyncDisposable, IDeviceConnectivity
{
+ // [新增] 物理在线状态(专门给 Ping 使用)
+ private volatile bool _isPhysicalOnline;
+ public bool IsPhysicalOnline => _isPhysicalOnline;
+
+ string IDeviceConnectivity.IpAddress => _config.IpAddress;
+
+ // 允许哨兵从外部更新 _isOnline 字段
+ void IDeviceConnectivity.SetNetworkStatus(bool isOnline)
+ {
+ if (_isPhysicalOnline != isOnline)
+ {
+ _isPhysicalOnline = isOnline;
+ // 触发状态变更是为了通知 UI 更新绿色小圆点,但不改变 Status
+ // 注意:这里传 _status 保持原样,只变消息
+ StatusChanged?.Invoke(this, new StatusChangedEventArgs(_status, isOnline ? "物理网络恢复" : "物理网络中断"));
+ }
+ }
+
#region --- 1. 核心配置与锁机制 (Core Config & Locks) ---
///
@@ -256,13 +274,17 @@ public abstract class BaseVideoSource : IVideoSource, IAsyncDisposable
using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(15));
await OnStartAsync(cts.Token).ConfigureAwait(false);
+ // ============================================================
+ // 【核心修复位置】
+ // 赋予心跳 5 秒的宽限期 (Grace Period)
+ // 这样 Coordinator 在未来 5 秒内计算出来的无帧时间将是负数或极小值,不会触发复位
+ // ============================================================
+ Interlocked.Exchange(ref _lastFrameTick, Environment.TickCount64 + 5000);
+
// 标记运行状态
_isOnline = true;
IsRunning = true;
- // 初始化心跳:给予 2 秒宽限期,防止刚启动被判定为僵死
- Interlocked.Exchange(ref _lastFrameTick, Environment.TickCount64 + 2000);
-
// 更新状态为播放中,并刷新元数据
UpdateStatus(VideoSourceStatus.Playing, "流传输正常运行");
await RefreshMetadataAsync().ConfigureAwait(false);
diff --git a/SHH.CameraSdk/Program.cs b/SHH.CameraSdk/Program.cs
index 9e4be59..6d547ed 100644
--- a/SHH.CameraSdk/Program.cs
+++ b/SHH.CameraSdk/Program.cs
@@ -1,5 +1,6 @@
using Microsoft.AspNetCore.Builder;
using Microsoft.Extensions.DependencyInjection;
+using Microsoft.Extensions.Logging;
using Microsoft.OpenApi.Models;
using OpenCvSharp;
using SHH.CameraSdk;
@@ -32,6 +33,10 @@ namespace SHH.CameraSdk
// ==============================================================================
var app = await StartWebMonitoring(cameraManager);
+ // [新增] 启动网络哨兵 (它会自动在后台跑)
+ // 就像保安一样,你不需要管它,它每3秒会把所有摄像头的 IsOnline 状态刷一遍
+ var sentinel = new ConnectivitySentinel(cameraManager);
+
// ==============================================================================
// 3. 业务编排:配置设备与流控策略 (8+2 演示)
// ==============================================================================
@@ -75,6 +80,11 @@ namespace SHH.CameraSdk
{
var builder = WebApplication.CreateBuilder();
+ // [新增] 屏蔽日志配置
+ builder.Logging.AddFilter("Microsoft", Microsoft.Extensions.Logging.LogLevel.Warning);
+ builder.Logging.AddFilter("System", Microsoft.Extensions.Logging.LogLevel.Warning);
+ builder.Logging.AddFilter("Microsoft.AspNetCore.Hosting.Diagnostics", Microsoft.Extensions.Logging.LogLevel.Warning);
+
// 注入服务
builder.Services.AddControllers();
builder.Services.AddEndpointsApiExplorer();
@@ -134,6 +144,23 @@ namespace SHH.CameraSdk
renderer.Enqueue(frame);
});
}
+
+ var config2 = new VideoSourceConfig
+ {
+ Id = 102,
+ Brand = DeviceBrand.HikVision,
+ IpAddress = "172.16.41.20",
+ Port = 8000,
+ Username = "admin",
+ Password = "abcd1234",
+ StreamType = 0 // 主码流
+ };
+ manager.AddDevice(config2);
+
+ //if (manager.GetDevice(102) is HikVideoSource hikCamera2)
+ //{
+
+ //}
}
}
}
\ No newline at end of file