增加本地Cv2.ImShow播放的动态增加、移除的支持

This commit is contained in:
2025-12-26 17:28:07 +08:00
parent 83ad6221a4
commit e98059fd30
5 changed files with 305 additions and 185 deletions

View File

@@ -8,9 +8,11 @@ public class CamerasController : ControllerBase
{ {
private readonly CameraManager _manager; private readonly CameraManager _manager;
public CamerasController(CameraManager manager) // 构造函数注入管理器
public CamerasController(CameraManager manager, DisplayWindowManager displayManager)
{ {
_manager = manager; _manager = manager;
_displayManager = displayManager;
} }
// ========================================================================== // ==========================================================================
@@ -91,52 +93,6 @@ public class CamerasController : ControllerBase
// 区域 B: 多进程流控订阅 (Subscription Strategy) // 区域 B: 多进程流控订阅 (Subscription Strategy)
// ========================================================================== // ==========================================================================
/// <summary>
/// 5. 注册/更新进程的流需求 (A/B/C/D 场景核心)
/// </summary>
/// <remarks>
/// 示例场景:
/// - 主进程配置(B): { "appId": "Main_Config", "displayFps": 25, "analysisFps": 0 }
/// - AI进程(C): { "appId": "AI_Core", "displayFps": 0, "analysisFps": 5 }
/// </remarks>
[HttpPost("{id}/subscriptions")]
public IActionResult UpdateSubscription(long id, [FromBody] SubscriptionDto sub)
{
var device = _manager.GetDevice(id);
if (device == null) return NotFound();
// 逻辑转换:将 "显示帧" 和 "分析帧" 映射到底层控制器的注册表
// 1. 处理显示需求
string displayKey = $"{sub.AppId}_Display";
if (sub.DisplayFps > 0)
{
// 告诉控制器:这个 App 需要 X 帧用于显示
device.Controller.Register(displayKey, sub.DisplayFps);
}
else
{
// 如果不需要,移除注册
device.Controller.Unregister(displayKey);
}
// 2. 处理分析需求
string analysisKey = $"{sub.AppId}_Analysis";
if (sub.AnalysisFps > 0)
{
// 告诉控制器:这个 App 需要 Y 帧用于分析
device.Controller.Register(analysisKey, sub.AnalysisFps);
}
else
{
device.Controller.Unregister(analysisKey);
}
// 运维审计
device.AddAuditLog($"更新订阅策略 [{sub.AppId}]: Display={sub.DisplayFps}, Analysis={sub.AnalysisFps}");
return Ok(new { Message = "订阅策略已更新", DeviceId = id });
}
// ========================================================================== // ==========================================================================
// 区域 C: 句柄动态绑定 (Handle Binding) // 区域 C: 句柄动态绑定 (Handle Binding)
@@ -295,4 +251,93 @@ public class CamerasController : ControllerBase
return Ok(subs); return Ok(subs);
} }
private readonly DisplayWindowManager _displayManager; // [新增]
[HttpPost("{id}/subscriptions")]
public IActionResult UpdateSubscription(int id, [FromBody] SubscriptionDto dto)
{
var device = _manager.GetDevice(id);
if (device == null) return NotFound("设备不存在");
if (device is HikVideoSource hikCam)
{
// 1. 更新流控策略 (FrameController)
// 告诉底层:这个 AppId 需要多少帧
int totalFps = dto.DisplayFps + dto.AnalysisFps;
if (totalFps > 0)
{
// 情况 A: 这是一个新增或更新订阅
hikCam.Controller.Register(dto.AppId, totalFps);
// 如果是预览模式,启动窗口
if (dto.DisplayFps > 0)
{
_displayManager.StartDisplay(dto.AppId, id);
}
}
else
{
// 情况 B: 这是一个停止订阅请求 (FPS 为 0)
// 1. 【核心修复】从调度中心物理删除,不再出现在列表中
hikCam.Controller.Unregister(dto.AppId);
// 2. 关闭可能存在的本地窗口
_displayManager.StopDisplay(dto.AppId);
}
return Ok(new { message = "Policy updated", currentConfig = hikCam.Controller.GetCurrentRequirements() });
}
return BadRequest("Device implies no controller");
}
///// <summary>
///// 5. 注册/更新进程的流需求 (A/B/C/D 场景核心)
///// </summary>
///// <remarks>
///// 示例场景:
///// - 主进程配置(B): { "appId": "Main_Config", "displayFps": 25, "analysisFps": 0 }
///// - AI进程(C): { "appId": "AI_Core", "displayFps": 0, "analysisFps": 5 }
///// </remarks>
//[HttpPost("{id}/subscriptions")]
//public IActionResult UpdateSubscription(long id, [FromBody] SubscriptionDto sub)
//{
// var device = _manager.GetDevice(id);
// if (device == null) return NotFound();
// // 逻辑转换:将 "显示帧" 和 "分析帧" 映射到底层控制器的注册表
// // 1. 处理显示需求
// string displayKey = $"{sub.AppId}_Display";
// if (sub.DisplayFps > 0)
// {
// // 告诉控制器:这个 App 需要 X 帧用于显示
// device.Controller.Register(displayKey, sub.DisplayFps);
// }
// else
// {
// // 如果不需要,移除注册
// device.Controller.Unregister(displayKey);
// }
// // 2. 处理分析需求
// string analysisKey = $"{sub.AppId}_Analysis";
// if (sub.AnalysisFps > 0)
// {
// // 告诉控制器:这个 App 需要 Y 帧用于分析
// device.Controller.Register(analysisKey, sub.AnalysisFps);
// }
// else
// {
// device.Controller.Unregister(analysisKey);
// }
// // 运维审计
// device.AddAuditLog($"更新订阅策略 [{sub.AppId}]: Display={sub.DisplayFps}, Analysis={sub.AnalysisFps}");
// return Ok(new { Message = "订阅策略已更新", DeviceId = id });
//}
} }

View File

@@ -177,4 +177,25 @@ public static class GlobalStreamDispatcher
} }
#endregion #endregion
#region Unsubscribe
/// <summary>
/// [新增重载] 强制取消订阅:直接移除指定 AppId 的整个路由项
/// 用途:当业务模块(如播放窗口)销毁时,彻底切断该 AppId 的数据流
/// </summary>
/// <param name="appId">业务唯一标识</param>
public static void Unsubscribe(string appId)
{
if (string.IsNullOrWhiteSpace(appId)) return;
// 直接从字典中移除 Key这将丢弃该 Key 下挂载的所有委托链
// TryRemove 是原子的、线程安全的
if (_routingTable.TryRemove(appId, out _))
{
Console.WriteLine($"[Dispatcher] 已强制移除 AppId [{appId}] 的所有订阅路由");
}
}
#endregion
} }

View File

@@ -36,8 +36,15 @@ public class FrameController
public void Unregister(string appId) public void Unregister(string appId)
{ {
if (string.IsNullOrWhiteSpace(appId)) return;
// 1. 从需求配置中移除
_requirements.TryRemove(appId, out _); _requirements.TryRemove(appId, out _);
_accumulators.TryRemove(appId, out _); // 同步清理,防止内存泄漏
// 2. 从积分累加器中移除(防止内存泄漏)
_accumulators.TryRemove(appId, out _);
Console.WriteLine($"[Scheduler] 已从调度中心彻底移除 AppId: {appId}");
} }
// --------------------------------------------------------- // ---------------------------------------------------------

View File

@@ -0,0 +1,63 @@
namespace SHH.CameraSdk;
/// <summary>
/// 动态窗口管理器
/// 职责:根据业务指令动态创建/销毁 OpenCV 播放窗口,并管理流订阅
/// </summary>
public class DisplayWindowManager
{
// 存储活跃的渲染器实例Key = AppId (如 "UI_Preview_Main")
private readonly ConcurrentDictionary<string, FrameConsumer> _activeWindows = new();
/// <summary>
/// 开启一个本地播放窗口
/// </summary>
/// <param name="appId">业务标识 (将作为窗口标题)</param>
/// <param name="deviceId">要观看的设备ID</param>
public void StartDisplay(string appId, int deviceId)
{
// 如果窗口已存在,直接返回(防止重复创建)
if (_activeWindows.ContainsKey(appId)) return;
Console.WriteLine($"[DisplayManager] 正在创建窗口: {appId} -> Device {deviceId}...");
// 1. 动态创建渲染器
var renderer = new FrameConsumer(appId);
// 2. 启动渲染循环 (由于我们之前加了懒加载逻辑,此时不会立即弹窗,直到有帧数据过来)
renderer.Start();
// 3. 存入字典管理
if (_activeWindows.TryAdd(appId, renderer))
{
// 4. 【关键】建立数据订阅:将设备流导向这个渲染器
GlobalStreamDispatcher.Subscribe(appId, deviceId, frame =>
{
// 引用计数 +1防止在渲染前被回收
frame.AddRef();
renderer.Enqueue(frame);
});
}
else
{
renderer.Dispose(); // 并发冲突处理
}
}
/// <summary>
/// 关闭并销毁窗口
/// </summary>
public void StopDisplay(string appId)
{
if (_activeWindows.TryRemove(appId, out var renderer))
{
Console.WriteLine($"[DisplayManager] 正在关闭窗口: {appId}");
// 1. 取消订阅 (停止接收数据)
GlobalStreamDispatcher.Unsubscribe(appId);
// 2. 销毁渲染器 (OpenCV DestroyWindow 会在 FrameConsumer 内部触发)
renderer.Dispose();
}
}
}

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@@ -2,18 +2,14 @@
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using Microsoft.OpenApi.Models; using Microsoft.OpenApi.Models;
using OpenCvSharp;
using SHH.CameraSdk;
using System.Diagnostics;
namespace SHH.CameraSdk namespace SHH.CameraSdk;
/// <summary>
/// A 方案:标准控制台结构 (动态窗口版)
/// </summary>
public class Program
{ {
/// <summary>
/// A 方案:标准控制台结构 (显式 Main 方法 + STAThread)
/// </summary>
public class Program
{
// [关键点 1] 显式声明 STA 线程模式,确保 OpenCV/GUI 窗口消息循环正常
[STAThread] [STAThread]
public static async Task Main(string[] args) public static async Task Main(string[] args)
{ {
@@ -21,27 +17,26 @@ namespace SHH.CameraSdk
// 1. 基础设施初始化 // 1. 基础设施初始化
// ============================================================================== // ==============================================================================
InitHardwareEnv(); InitHardwareEnv();
// 核心设备管理器
using var cameraManager = new CameraManager(); using var cameraManager = new CameraManager();
// [关键点 2] 提升变量作用域 // [新增] 动态窗口管理器 (不再直接 new FrameConsumer)
// 将渲染器(消费者)在 Main 中声明,确保它与主程序同寿命,不会被中途回收 // 这是一个单例服务,负责在运行期间管理所有弹出的窗口
using var remoteRenderer = new FrameConsumer("Process A Remote Preview"); var displayManager = new DisplayWindowManager();
remoteRenderer.Start();
// ============================================================================== // ==============================================================================
// 2. 启动 Web 监控与诊断服务 // 2. 启动 Web 监控与诊断服务 (注入两个管理器)
// ============================================================================== // ==============================================================================
var app = await StartWebMonitoring(cameraManager); var app = await StartWebMonitoring(cameraManager, displayManager);
// [新增] 启动网络哨兵 (它会自动在后台跑) // 启动网络哨兵 (后台 Ping)
// 就像保安一样你不需要管它它每3秒会把所有摄像头的 IsOnline 状态刷一遍
var sentinel = new ConnectivitySentinel(cameraManager); var sentinel = new ConnectivitySentinel(cameraManager);
// ============================================================================== // ==============================================================================
// 3. 业务编排:配置设备与流控策略 (8+2 演示) // 3. 业务编排:配置设备,不配置窗口
// ============================================================================== // ==============================================================================
// [关键点 3] 将渲染器作为参数传递进去 await ConfigureBusinessLogic(cameraManager);
await ConfigureBusinessLogic(cameraManager, remoteRenderer);
// ============================================================================== // ==============================================================================
// 4. 启动引擎与交互 // 4. 启动引擎与交互
@@ -49,11 +44,11 @@ namespace SHH.CameraSdk
Console.WriteLine("\n[系统] 正在启动全局管理引擎..."); Console.WriteLine("\n[系统] 正在启动全局管理引擎...");
await cameraManager.StartAsync(); await cameraManager.StartAsync();
Console.WriteLine(">> 系统就绪。访问 http://localhost:5000/swagger 查看诊断信息。"); Console.WriteLine(">> 系统就绪。");
Console.WriteLine(">>当前无播放窗口。请通过 Web 界面 '新增订阅' -> 模式选 'UI_Preview' 来动态打开。");
Console.WriteLine(">> 按 'S' 键退出..."); Console.WriteLine(">> 按 'S' 键退出...");
// [关键点 4] 阻塞主线程 // 阻塞主线程,保持程序运行
// 只要这个循环在跑remoteRenderer 就不会被 Dispose窗口就会一直存在
while (Console.ReadKey(true).Key != ConsoleKey.S) while (Console.ReadKey(true).Key != ConsoleKey.S)
{ {
Thread.Sleep(100); Thread.Sleep(100);
@@ -64,28 +59,38 @@ namespace SHH.CameraSdk
} }
// ============================================================================== // ==============================================================================
// Static Methods (原 Local Functions 转换为类的静态方法) // Static Methods
// ============================================================================== // ==============================================================================
static void InitHardwareEnv() static void InitHardwareEnv()
{ {
Console.WriteLine("=== 工业级视频 SDK 架构测试 (V3.3 分层版 - STA模式) ==="); Console.WriteLine("=== 工业级视频 SDK 架构测试 (V3.3 动态窗口版) ===");
Console.WriteLine("[硬件] 海康驱动预热中..."); Console.WriteLine("[硬件] 海康驱动预热中...");
HikNativeMethods.NET_DVR_Init(); HikNativeMethods.NET_DVR_Init();
HikSdkManager.ForceWarmUp(); // 强制加载 PlayCtrl.dll HikSdkManager.ForceWarmUp();
Console.WriteLine("[硬件] 预热完成。"); Console.WriteLine("[硬件] 预热完成。");
} }
static async Task<WebApplication> StartWebMonitoring(CameraManager manager) // [修改] 签名增加 DisplayWindowManager 参数
static async Task<WebApplication> StartWebMonitoring(CameraManager manager, DisplayWindowManager displayMgr)
{ {
var builder = WebApplication.CreateBuilder(); var builder = WebApplication.CreateBuilder();
// [新增] 屏蔽日志配置 builder.Services.AddCors(options =>
builder.Logging.AddFilter("Microsoft", Microsoft.Extensions.Logging.LogLevel.Warning); {
builder.Logging.AddFilter("System", Microsoft.Extensions.Logging.LogLevel.Warning); options.AddPolicy("AllowAll", policy =>
builder.Logging.AddFilter("Microsoft.AspNetCore.Hosting.Diagnostics", Microsoft.Extensions.Logging.LogLevel.Warning); {
policy.AllowAnyOrigin()
.AllowAnyHeader()
.AllowAnyMethod();
});
});
// 日志屏蔽
builder.Logging.AddFilter("Microsoft", LogLevel.Warning);
builder.Logging.AddFilter("System", LogLevel.Warning);
builder.Logging.AddFilter("Microsoft.AspNetCore.Hosting.Diagnostics", LogLevel.Warning);
// 注入服务
builder.Services.AddControllers(); builder.Services.AddControllers();
builder.Services.AddEndpointsApiExplorer(); builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSwaggerGen(c => builder.Services.AddSwaggerGen(c =>
@@ -94,57 +99,39 @@ namespace SHH.CameraSdk
}); });
builder.Services.AddCors(o => o.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyMethod().AllowAnyHeader())); builder.Services.AddCors(o => o.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyMethod().AllowAnyHeader()));
// 关键:注入单例 Manager // [关键] 注入两个单例服务,让 Controller 能调用它们
builder.Services.AddSingleton(manager); builder.Services.AddSingleton(manager);
builder.Services.AddSingleton(displayMgr);
var webApp = builder.Build(); var webApp = builder.Build();
// 配置管道
webApp.UseSwagger(); webApp.UseSwagger();
webApp.UseSwaggerUI(c => c.SwaggerEndpoint("/swagger/v1/swagger.json", "Diagnostics V1")); webApp.UseSwaggerUI(c => c.SwaggerEndpoint("/swagger/v1/swagger.json", "Diagnostics V1"));
webApp.UseCors("AllowAll"); webApp.UseCors("AllowAll");
webApp.MapControllers(); webApp.MapControllers();
// 异步启动,不阻塞主线程
_ = webApp.RunAsync("http://0.0.0.0:5000"); _ = webApp.RunAsync("http://0.0.0.0:5000");
Console.WriteLine("[Web] 监控API已启动: http://localhost:5000"); Console.WriteLine("[Web] 监控API已启动: http://localhost:5000");
return webApp; return webApp;
} }
// [关键点 5] 方法签名修改:接收 FrameConsumer 参数 // [修改] 移除 FrameConsumer 参数,不再进行硬编码订阅
static async Task ConfigureBusinessLogic(CameraManager manager, FrameConsumer renderer) static async Task ConfigureBusinessLogic(CameraManager manager)
{ {
// 1. 配置设备 // 1. 仅添加设备配置
var config = new VideoSourceConfig var config = new VideoSourceConfig
{ {
Id = 101, Id = 101,
Brand = DeviceBrand.HikVision, Brand = DeviceBrand.HikVision,
IpAddress = "172.16.41.206", IpAddress = "172.16.41.206",
//IpAddress = "192.168.5.9",
Port = 8000, Port = 8000,
Username = "admin", Username = "admin",
Password = "abcd1234", Password = "abcd1234",
//Password = "RRYFOA", StreamType = 0
StreamType = 0 // 主码流
}; };
manager.AddDevice(config); manager.AddDevice(config);
if (manager.GetDevice(101) is HikVideoSource hikCamera)
{
// 1. 注册差异化需求 (给每个消费者唯一的 AppId)
// ----------------------------------------------------
// 1. 注册需求时,手动加上 _Display 后缀
hikCamera.Controller.Register("Process_A_Remote_Display", 20);
// 2. 订阅时,也改用带后缀的名称
GlobalStreamDispatcher.Subscribe("Process_A_Remote_Display", 101, frame =>
{
frame.AddRef();
renderer.Enqueue(frame);
});
}
var config2 = new VideoSourceConfig var config2 = new VideoSourceConfig
{ {
Id = 102, Id = 102,
@@ -153,14 +140,11 @@ namespace SHH.CameraSdk
Port = 8000, Port = 8000,
Username = "admin", Username = "admin",
Password = "abcd1234", Password = "abcd1234",
StreamType = 0 // 主码流 StreamType = 0
}; };
manager.AddDevice(config2); manager.AddDevice(config2);
//if (manager.GetDevice(102) is HikVideoSource hikCamera2) // 注意:此处不再调用 Register 或 Subscribe
//{ // 所有的播放请求都将由 WebAPI 收到前端指令后,调用 DisplayWindowManager 来动态发起
//}
}
} }
} }