388 lines
13 KiB
C#
388 lines
13 KiB
C#
using OpenCvSharp;
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namespace SHH.CameraSdk;
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/// <summary>
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/// [海康驱动] 工业级视频源实现 V3.4.0 (运维增强版)
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/// 修复记录:
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/// 1. [Fix Bug Z] 控制器遮蔽:移除子类 Controller 定义,复用基类实例,修复 FPS 控制失效问题。
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/// 2. [Feat A] 热更新支持:实现 OnApplyOptions,支持码流/句柄不亦断线热切换。
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/// 3. [Feat B] 审计集成:全面接入 AddAuditLog,对接 Web 运维仪表盘。
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/// </summary>
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public class HikVideoSource : BaseVideoSource
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{
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#region --- 静态资源 (Global Resources) ---
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// 静态路由表
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private static readonly ConcurrentDictionary<int, HikVideoSource> _instances = new();
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// 全局异常回调
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private static readonly HikNativeMethods.EXCEPTION_CALLBACK _globalExceptionCallback = StaticOnSdkException;
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// 端口抢占锁
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private static readonly object _globalPortLock = new();
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#endregion
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#region --- 实例成员 (Instance Members) ---
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private int _userId = -1; // SDK 登录句柄
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private int _realPlayHandle = -1; // 预览句柄
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private int _playPort = -1; // 播放端口
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private readonly object _initLock = new();
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private readonly object _bufferLock = new();
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private volatile int _connectionEpoch = 0;
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// 回调委托引用 (防止GC)
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private HikNativeMethods.REALDATACALLBACK? _realDataCallBack;
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private HikPlayMethods.DECCBFUN? _decCallBack;
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// 内存复用对象
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private Mat? _sharedYuvMat;
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private Mat? _sharedBgrMat; // (如有需要可复用,当前逻辑直接用FramePool)
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private FramePool? _framePool;
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private bool _isPoolReady = false;
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// 【关键修复 Bug Z】: 删除了这里原本的 "public FrameController Controller..."
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// 直接使用 BaseVideoSource.Controller
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#endregion
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#region --- 构造函数 (Constructor) ---
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public HikVideoSource(VideoSourceConfig config) : base(config)
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{
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// 构造函数保持简洁
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}
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#endregion
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#region --- 核心生命周期 (Core Lifecycle) ---
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protected override async Task OnStartAsync(CancellationToken token)
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{
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int currentEpoch = Interlocked.Increment(ref _connectionEpoch);
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await Task.Run(() =>
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{
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if (currentEpoch != _connectionEpoch) return;
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if (!HikSdkManager.Initialize())
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throw new CameraException(CameraErrorCode.SdkNotInitialized, "SDK初始化失败", DeviceBrand.HikVision);
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try
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{
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HikNativeMethods.NET_DVR_SetExceptionCallBack_V30(0, IntPtr.Zero, _globalExceptionCallback, IntPtr.Zero);
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// [审计] 记录登录动作
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AddAuditLog($"正在执行物理登录... ({_config.IpAddress})");
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var devInfo = new HikNativeMethods.NET_DEVICEINFO_V30();
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int newUserId = HikNativeMethods.NET_DVR_Login_V30(
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_config.IpAddress, _config.Port, _config.Username, _config.Password, ref devInfo);
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if (currentEpoch != _connectionEpoch)
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{
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if (newUserId >= 0) HikNativeMethods.NET_DVR_Logout(newUserId);
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throw new OperationCanceledException("启动任务已过期");
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}
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_userId = newUserId;
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if (_userId < 0)
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{
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uint err = HikNativeMethods.NET_DVR_GetLastError();
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throw new CameraException(HikErrorMapper.Map(err), $"登录失败: {err}", DeviceBrand.HikVision, (int)err);
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}
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_instances.TryAdd(_userId, this);
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AddAuditLog($"物理登录成功 (UserID: {_userId})");
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// 开启取流
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if (!StartRealPlay())
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{
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uint err = HikNativeMethods.NET_DVR_GetLastError();
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throw new CameraException(HikErrorMapper.Map(err), $"预览失败: {err}", DeviceBrand.HikVision, (int)err);
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}
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AddAuditLog($"网络取流成功 (StreamType: {_config.StreamType})");
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}
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catch (Exception ex)
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{
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AddAuditLog($"启动异常: {ex.Message}");
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CleanupSync();
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throw;
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}
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}, token);
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}
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protected override async Task OnStopAsync()
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{
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Interlocked.Increment(ref _connectionEpoch);
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AddAuditLog("正在执行停止流程...");
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await Task.Run(() => CleanupSync());
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AddAuditLog("设备已停止");
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}
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private void CleanupSync()
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{
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lock (_initLock)
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{
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// 1. 停止预览
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if (_realPlayHandle >= 0)
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{
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HikNativeMethods.NET_DVR_StopRealPlay(_realPlayHandle);
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_realPlayHandle = -1;
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}
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// 2. 停止解码
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if (_playPort >= 0)
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{
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HikPlayMethods.PlayM4_Stop(_playPort);
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HikPlayMethods.PlayM4_CloseStream(_playPort);
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HikPlayMethods.PlayM4_FreePort(_playPort);
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_playPort = -1;
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}
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lock (_bufferLock)
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{
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_sharedYuvMat?.Dispose(); _sharedYuvMat = null;
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_sharedBgrMat?.Dispose(); _sharedBgrMat = null;
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}
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// 3. 注销登录
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if (_userId >= 0)
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{
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_instances.TryRemove(_userId, out _);
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HikNativeMethods.NET_DVR_Logout(_userId);
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_userId = -1;
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}
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_framePool?.Dispose();
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_framePool = null;
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_isPoolReady = false;
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}
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HikSdkManager.Uninitialize();
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}
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#endregion
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#region --- [新功能] 动态参数热应用 (Hot Swap) ---
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// 【关键修复 Feat A】实现基类的抽象方法,处理码流切换
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protected override void OnApplyOptions(DynamicStreamOptions options)
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{
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// 1. 码流热切换逻辑
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if (options.StreamType.HasValue)
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{
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int targetStream = options.StreamType.Value;
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AddAuditLog($"收到码流切换请求: {targetStream},开始执行热切换...");
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lock (_initLock)
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{
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// A. 停止预览 (Keep Login)
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if (_realPlayHandle >= 0)
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{
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HikNativeMethods.NET_DVR_StopRealPlay(_realPlayHandle);
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_realPlayHandle = -1;
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}
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// B. 清理播放库 (防止旧流数据残留)
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if (_playPort >= 0)
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{
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HikPlayMethods.PlayM4_Stop(_playPort);
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HikPlayMethods.PlayM4_CloseStream(_playPort);
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HikPlayMethods.PlayM4_FreePort(_playPort);
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_playPort = -1;
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}
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// C. 更新内部配置状态
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_config.StreamType = targetStream;
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// D. 重新开启预览
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if (StartRealPlay())
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{
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AddAuditLog($"码流热切换成功 (当前: {(_config.StreamType == 0 ? "主" : "子")}码流)");
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}
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else
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{
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uint err = HikNativeMethods.NET_DVR_GetLastError();
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AddAuditLog($"码流切换失败: {err}");
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}
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}
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}
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// 2. 句柄动态更新逻辑 (如有需要)
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if (options.RenderHandle.HasValue)
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{
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// 如果是硬解码模式,可以在这里调用 PlayM4_Play(port, newHandle)
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AddAuditLog($"收到新句柄绑定请求: {options.RenderHandle}");
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}
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}
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#endregion
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#region --- 网络取流 (Network Streaming) ---
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private bool StartRealPlay()
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{
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var previewInfo = new HikNativeMethods.NET_DVR_PREVIEWINFO
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{
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hPlayWnd = (IntPtr)_config.RenderHandle,
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lChannel = _config.ChannelIndex,
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dwStreamType = (uint)_config.StreamType,
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bBlocked = false
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};
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_realDataCallBack = new HikNativeMethods.REALDATACALLBACK(SafeOnRealDataReceived);
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_realPlayHandle = HikNativeMethods.NET_DVR_RealPlay_V40(_userId, ref previewInfo, _realDataCallBack, IntPtr.Zero);
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return _realPlayHandle >= 0;
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}
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private void SafeOnRealDataReceived(int lRealHandle, uint dwDataType, IntPtr pBuffer, uint dwBufSize, IntPtr pUser)
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{
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try
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{
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// 【关键位置】:在此处调用,统计网络层收到的每一字节数据
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// 因为 dwBufSize > 0,MarkFrameReceived 内部只会累加码流,不会增加 FPS 计数
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MarkFrameReceived(dwBufSize);
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if (_realPlayHandle == -1) return;
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// 处理系统头
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if (dwDataType == HikNativeMethods.NET_DVR_SYSHEAD && _playPort == -1)
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{
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lock (_initLock)
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{
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if (_realPlayHandle == -1 || _playPort != -1) return;
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bool getPortSuccess;
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lock (_globalPortLock)
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{
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getPortSuccess = HikPlayMethods.PlayM4_GetPort(ref _playPort);
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}
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if (!getPortSuccess) return;
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HikPlayMethods.PlayM4_SetDisplayBuf(_playPort, 1); // 极速模式
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HikPlayMethods.PlayM4_SetStreamOpenMode(_playPort, 0);
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if (!HikPlayMethods.PlayM4_OpenStream(_playPort, pBuffer, dwBufSize, 2 * 1024 * 1024))
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{
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HikPlayMethods.PlayM4_FreePort(_playPort);
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_playPort = -1;
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return;
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}
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_decCallBack = new HikPlayMethods.DECCBFUN(SafeOnDecodingCallBack);
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HikPlayMethods.PlayM4_SetDecCallBackEx(_playPort, _decCallBack, IntPtr.Zero, 0);
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HikPlayMethods.PlayM4_Play(_playPort, IntPtr.Zero);
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}
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}
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// 处理流数据
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else if (dwDataType == HikNativeMethods.NET_DVR_STREAMDATA && _playPort != -1)
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{
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HikPlayMethods.PlayM4_InputData(_playPort, pBuffer, dwBufSize);
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}
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}
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catch { }
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}
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#endregion
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#region --- 解码与帧分发 (Decoding) ---
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private void SafeOnDecodingCallBack(int nPort, IntPtr pBuf, int nSize, ref HikPlayMethods.FRAME_INFO pFrameInfo, int nReserved1, int nReserved2)
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{
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// [优化] 维持心跳,防止被哨兵误杀
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MarkFrameReceived(0);
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// [新增] 捕获并更新分辨率
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// 只有当分辨率发生变化时才写入,减少属性赋值开销
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if (Width != pFrameInfo.nWidth || Height != pFrameInfo.nHeight)
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{
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Width = pFrameInfo.nWidth;
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Height = pFrameInfo.nHeight;
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}
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// 1. [核心流控] 询问基类控制器:这帧要不要?
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// 之前失效是因为操作的是子类被遮蔽的 Controller,现在复用基类 Controller,逻辑就通了。
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// 传入真实的输入帧率作为参考基准
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var decision = Controller.MakeDecision(Environment.TickCount64, (int)RealFps);
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// 如果没人要,直接丢弃,不进行 Mat 转换,节省 CPU
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if (!decision.IsCaptured) return;
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int width = pFrameInfo.nWidth;
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int height = pFrameInfo.nHeight;
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// 2. 初始化帧池
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if (!_isPoolReady)
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{
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lock (_initLock)
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{
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if (!_isPoolReady)
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{
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_framePool?.Dispose();
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_framePool = new FramePool(width, height, MatType.CV_8UC3, initialSize: 3, maxSize: 5);
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_isPoolReady = true;
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}
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}
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}
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if (_framePool == null) return;
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// 3. 转换与分发
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SmartFrame smartFrame = _framePool.Get();
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try
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{
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if (smartFrame == null) return; // 池满丢帧
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using (var rawYuvWrapper = Mat.FromPixelData(height + height / 2, width, MatType.CV_8UC1, pBuf))
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{
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Cv2.CvtColor(rawYuvWrapper, smartFrame.InternalMat, ColorConversionCodes.YUV2BGR_YV12);
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}
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// 4. [分发] 将决策结果传递给处理中心
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// decision.TargetAppIds 包含了 "谁需要这一帧" 的信息
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//GlobalProcessingCenter.Submit(this.Id, smartFrame, decision);
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GlobalPipelineRouter.Enqueue(Id, smartFrame, decision);
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}
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catch (Exception ex)
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{
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smartFrame.Dispose();
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// 这里为了性能不频繁写日志,仅在调试时开启
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// Debug.WriteLine(ex.Message);
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}
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finally
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{
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if (smartFrame != null)
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smartFrame.Dispose();
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}
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}
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#endregion
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#region --- 异常处理 ---
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private static void StaticOnSdkException(uint dwType, int lUserID, int lHandle, IntPtr pUser)
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{
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try
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{
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if (_instances.TryGetValue(lUserID, out var instance))
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{
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instance.AddAuditLog($"SDK报警异常: 0x{dwType:X}"); // 写入审计
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instance.ReportError(new CameraException(
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CameraErrorCode.NetworkUnreachable,
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$"SDK全局异常: 0x{dwType:X}",
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DeviceBrand.HikVision));
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}
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}
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catch { }
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}
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#endregion
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protected override Task<DeviceMetadata> OnFetchMetadataAsync() => Task.FromResult(new DeviceMetadata());
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} |